mlsanityData to 14 Oct 2026

UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation

arXiv 2610.15533 ↗First posted 11 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

3D editing aims to modify an existing 3D asset according to user intent while preserving geometry and appearance outside the intended edit region. Existing methods often rely on task-specific training, source-3D inversion, or external 3D masks, and lack a unified framework for diverse editing conditions and tasks. We propose UMAS3D, a unified 3D editing framework that is training-free, inversion-free, and free from external 3D masks. UMAS3D converts text, bounding boxes, reference images, and their combinations into common target-view guidance, after which addition, deletion, modification, appearance, and pose editing share the same downstream 3D generation process. Our key insight is to couple online edit-region estimation with region-aware source preservation. Mask-Free Adaptive Region Modeling (MARM) initializes an Edit/Keep prior from source-target visual differences and progressively refines it as the target structure evolves, while Source-Guided Preservation Steering (SGPS) constrains the current Keep-region states to retain source geometry and appearance without suppressing target-driven changes. Experiments show that UMAS3D supports addition, deletion, modification, appearance, and pose editing while effectively preserving unedited source content. These advances make UMAS3D a unified framework for flexible and source-preserving 3D editing across diverse editing conditions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 58 of its 65 references that are in the map. First posted on arXiv 11 Oct 2026.

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References · 58

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  9. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  10. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  11. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  12. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
38 more
  1. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  2. 2024UniReal: Universal Image Generation and Editing via Learning Real-world Dynamicscited by 102
  3. 2025PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyondcited by 95
  4. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
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  6. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
  7. 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 76
  8. 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
  9. 2024Generic 3D Diffusion Adapter Using Controlled Multi-View Editingcited by 47
  10. 2023Posterior Distillation Samplingcited by 46
  11. 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 45
  12. 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 44
  13. 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 41
  14. 2023SHAP-EDITOR: Instruction-guided Latent 3D Editing in Secondscited by 37
  15. 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splattingcited by 37
  16. 2024FreeEdit: Mask-free Reference-based Image Editing with Multi-modal Instructioncited by 36
  17. 2024Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Imagescited by 35
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  20. 2025NANO3D: A Training-Free Approach for Efficient 3D Editing Without Maskscited by 31
  21. 2024DreamOmni: Unified Image Generation and Editingcited by 30
  22. 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fieldscited by 28
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  24. 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 22
  25. 2025Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentationcited by 22
  26. 2023Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Trainingcited by 21
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  28. 20243D Mesh Editing using Masked LRMscited by 18
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  30. 2024MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priorscited by 13
  31. 20253D-LATTE: Latent Space 3D Editing from Textual Instructionscited by 11
  32. 2025Towards Scalable and Consistent 3D Editingcited by 10
  33. 2026Feedforward 3D Editing Learns from Semantic-Part Transformationcited by 10
  34. 2025AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flowscited by 9
  35. 2026Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flowcited by 9
  36. 20243D Gaussian Editing with A Single Imagecited by 8
  37. 2024DragGaussian: Enabling Drag-style Manipulation on 3D Gaussian Representationcited by 7
  38. 2024GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localizationcited by 7

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