mlsanityData to 14 Oct 2026

Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

arXiv 2404.01223 ↗First posted 1 Apr 2024cs.CV cs.AI cs.GRcited by 45

Not on the map. Why?

Abstract (arXiv)

Scene representations using 3D Gaussian primitives have produced excellent results in modeling the appearance of static and dynamic 3D scenes. Many graphics applications, however, demand the ability to manipulate both the appearance and the physical properties of objects. We introduce Feature Splatting, an approach that unifies physics-based dynamic scene synthesis with rich semantics from vision language foundation models that are grounded by natural language. Our first contribution is a way to distill high-quality, object-centric vision-language features into 3D Gaussians, that enables semi-automatic scene decomposition using text queries. Our second contribution is a way to synthesize physics-based dynamics from an otherwise static scene using a particle-based simulator, in which material properties are assigned automatically via text queries. We ablate key techniques used in this pipeline, to illustrate the challenge and opportunities in using feature-carrying 3D Gaussians as a unified format for appearance, geometry, material properties and semantics grounded on natural language. Project website: https://feature-splatting.github.io/

Key facts. Cited by 45 papers in the map (data through 14 Oct 2026). Builds on 24 of its 32 references that are in the map. First posted on arXiv 1 Apr 2024.

Builds on

24 of 32 references.

References · 24

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  4. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  7. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  8. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  9. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  10. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
12 more
  1. 2023LERF: Language Embedded Radiance Fieldscited by 543
  2. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  3. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  4. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  5. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
  6. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  7. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  8. 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 258
  9. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  10. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  11. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  12. 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 10; 2025: 26; 2026: 9.

45 papers.

Sort:

By area:

  1. 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
  2. 2025Deformable Beta Splattingcited by 38
  3. 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splattingcited by 32
  4. 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
  5. 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 30
  6. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 26
  7. 2025Generative Physical AI in Vision: A Surveycited by 24
  8. 2025Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixelscited by 24
  9. 2024GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMscited by 23
  10. 2025Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigationcited by 23
  11. 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabricationcited by 20
  12. 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Imagecited by 19
33 more
  1. 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
  2. 2024GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairscited by 15
  3. 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
  4. 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
  5. 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 8
  6. 2025Let it Snow! Animating 3D Gaussian Scenes with Dynamic Weather Effects via Physics-Guided Score Distillationcited by 7
  7. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  8. 2025Splat Feature Solvercited by 7
  9. 2024Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learningcited by 6
  10. 2025UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environmentscited by 6
  11. 2026OmniGuide: Universal Guidance Fields for Enhancing Generalist Robot Policiescited by 6
  12. 2024Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidancecited by 4
  13. 2025PhysGaia: A Physics-Aware Benchmark with Multi-Body Interactions for Dynamic Novel View Synthesiscited by 4
  14. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  15. 2025EA3D: Online Open-World 3D Object Extraction from Streaming Videoscited by 4
  16. 2025Long-LRM++: Preserving Fine Details in Feed-Forward Wide-Coverage Reconstructioncited by 4
  17. 2025M3: 3D-Spatial MultiModal Memorycited by 3
  18. 2025Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planningcited by 2
  19. 2026OnlineX: Unified Online 3D Reconstruction and Understanding with Active-to-Stable State Evolutioncited by 2
  20. 2026Taming Vision Priors for Data Efficient mmWave Channel Modelingcited by 2
  21. 2025Structure from Collisioncited by 1
  22. 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
  23. 2025Bridging the Gap Between Multimodal Foundation Models and World Modelscited by 1
  24. 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulatorcited by 1
  25. 20263D-Belief: Embodied Belief Inference via Generative 3D World Modelingcited by 1
  26. 2026Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulationcited by 1
  27. 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstructioncited by 1
  28. 2026Streaming Video Generation with Streaming Force Controlcited by 1
  29. 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazardscited by 1
  30. 20243D Feature Distillation with Object-Centric Priorscited by 0
  31. 2025OGGSplat: Open Gaussian Growing for Generalizable Reconstruction with Expanded Field-of-Viewcited by 0
  32. 2025RoboPearls: Editable Video Simulation for Robot Manipulationcited by 0
  33. 2026Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interactioncited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation
  2. 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
  3. 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
  4. 2026SVGS: Single-View to 3D Object Editing via Gaussian Splatting
  5. 2025SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining
  6. 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond
  7. 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenes
  8. 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes