EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view information, resulting in multi-view inconsistency. While 3D Gaussian Splatting (3DGS) significantly improves rendering quality and speed, its 3D editing process encounters difficulties with inefficient optimization, as pre-trained Gaussians retain excessive source information, hindering optimization. To address these limitations, we propose EditSplat, a novel text-driven 3D scene editing framework that integrates Multi-view Fusion Guidance (MFG) and Attention-Guided Trimming (AGT). Our MFG ensures multi-view consistency by incorporating essential multi-view information into the diffusion process, leveraging classifier-free guidance from the text-to-image diffusion model and the geometric structure inherent to 3DGS. Additionally, our AGT utilizes the explicit representation of 3DGS to selectively prune and optimize 3D Gaussians, enhancing optimization efficiency and enabling precise, semantically rich local editing. Through extensive qualitative and quantitative evaluations, EditSplat achieves state-of-the-art performance, establishing a new benchmark for text-driven 3D scene editing.
Key facts. Cited by 41 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 53 of its 59 references that are in the map. First posted on arXiv 16 Dec 2024.
Builds on
53 of 59 references.
Closest ancestors · 10
Same direction, newest first
- 20243DEgo: 3D Editing on the Go!14 Jul
- 2024ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing13 Jun
- 2024DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data6 Jun
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing21 Dec
- 2023ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRF4 Oct
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Images29 Mar
- 20223D Neural Field Generation using Triplane Diffusion30 Nov
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
- 2022RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation17 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 43
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- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
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- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,431
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2021Palette: Image-to-Image Diffusion Modelscited by 1,300
- 2021Cascaded Diffusion Models for High Fidelity Image Generationcited by 1,163
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- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 214
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- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
- 2024Towards Understanding Cross and Self-Attention in Stable Diffusion for Text-Guided Image Editingcited by 135
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
- 2023Inversion-Free Image Editing with Natural Languagecited by 106
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- 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 76
- 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fieldscited by 68
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
- 2023Posterior Distillation Samplingcited by 46
- 2023Customize your NeRF: Adaptive Source Driven 3D Scene Editing via Local-Global Iterative Trainingcited by 21
- 2024TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulationcited by 10
Built on by
Citing papers per year: 2025: 19; 2026: 22.
41 papers.
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- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructionscited by 11
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editingcited by 10
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimizationcited by 9
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2025Optimized Minimal 4D Gaussian Splattingcited by 5
- 2025Attention in Diffusion Model: A Surveycited by 4
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 4
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editingcited by 3
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2025Learning Unified Representation of 3D Gaussian Splattingcited by 2
29 more
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 2
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformercited by 2
- 2025Edit3r: Instant 3D Scene Editing from Sparse Unposed Imagescited by 2
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Surveycited by 2
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstructioncited by 2
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generationcited by 2
- 2025Gen-LangSplat: Generalized Language Gaussian Splatting with Pre-Trained Feature Compressioncited by 1
- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Modelscited by 1
- 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenescited by 1
- 2026TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editingcited by 1
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Spacecited by 1
- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Modelscited by 1
- 2025Mastering Regional 3DGS: Locating, Initializing, and Editing with Diverse 2D Priorscited by 0
- 2025InStyle: Instant Appearance Stylization of 3D Shapescited by 0
- 2026ATATA: One Algorithm to Align Them Allcited by 0
- 2026LightHarmony3D: Harmonizing Illumination and Shadows for Object Insertion in 3D Gaussian Splattingcited by 0
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervisioncited by 0
- 2026View-Consistent 3D Scene Editing via Dual-Path Structural Correspondense and Semantic Continuitycited by 0
- 2026FluSplat: Sparse-View 3D Editing without Test-Time Optimizationcited by 0
- 2026GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splattingcited by 0
- 2026VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Predictioncited by 0
- 20263DEditSafe: Defending 3D Editing Pipelines from Unsafe Generationcited by 0
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editingcited by 0
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changescited by 0
- 2026ReAge3D: Re-Aging 3D Faces with View Consistencycited by 0
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearancecited by 0
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservationcited by 0
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation11 Oct 2026
- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models29 Aug 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026ReAge3D: Re-Aging 3D Faces with View Consistency16 Jun 2026
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space11 Jun 2026
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes3 Jun 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
- 20263DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation14 May 2026
- 2026VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction14 May 2026
- 2026GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting13 May 2026
29 more
- 2026FluSplat: Sparse-View 3D Editing without Test-Time Optimization21 Apr 2026
- 2026TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing21 Apr 2026
- 2026View-Consistent 3D Scene Editing via Dual-Path Structural Correspondense and Semantic Continuity20 Apr 2026
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction17 Apr 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 2026LightHarmony3D: Harmonizing Illumination and Shadows for Object Insertion in 3D Gaussian Splatting31 Mar 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey2 Feb 2026
- 2026ATATA: One Algorithm to Align Them All16 Jan 2026
- 2025Edit3r: Instant 3D Scene Editing from Sparse Unposed Images31 Dec 2025
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing8 Dec 2025
- 2025InStyle: Instant Appearance Stylization of 3D Shapes3 Dec 2025
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer30 Nov 2025
- 20253D-Consistent Multi-View Editing by Correspondence Guidance27 Nov 2025
- 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenes23 Nov 2025
- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Models18 Nov 2025
- 2025Gen-LangSplat: Generalized Language Gaussian Splatting with Pre-Trained Feature Compression27 Oct 2025
- 2025Optimized Minimal 4D Gaussian Splatting4 Oct 2025
- 2025Learning Unified Representation of 3D Gaussian Splatting26 Sep 2025
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions29 Aug 2025
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization20 Aug 2025
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing15 Aug 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing3 Aug 2025
- 2025Mastering Regional 3DGS: Locating, Initializing, and Editing with Diverse 2D Priors7 Jul 2025
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting28 May 2025
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image20 May 2025
- 2025Attention in Diffusion Model: A Survey1 Apr 2025
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructionscited by 11
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimizationcited by 9
- 2025Attention in Diffusion Model: A Surveycited by 4
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 4
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editingcited by 3
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformercited by 2
- 2026ATATA: One Algorithm to Align Them Allcited by 0
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2026ATATA: One Algorithm to Align Them All16 Jan 2026
- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer30 Nov 2025
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions29 Aug 2025
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization20 Aug 2025
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing3 Aug 2025
- 2025Attention in Diffusion Model: A Survey1 Apr 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editingcited by 10
- 2025CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splattingcited by 8
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2025Optimized Minimal 4D Gaussian Splattingcited by 5
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2025Learning Unified Representation of 3D Gaussian Splattingcited by 2
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 2
- 2025Edit3r: Instant 3D Scene Editing from Sparse Unposed Imagescited by 2
- 2026Intellectual Property Protection for 3D Gaussian Splatting Assets: A Surveycited by 2
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2026Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstructioncited by 2
12 most cited of 31 All 31 (JSON)
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation11 Oct 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026ReAge3D: Re-Aging 3D Faces with View Consistency16 Jun 2026
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space11 Jun 2026
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes3 Jun 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
- 20263DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation14 May 2026
- 2026VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction14 May 2026
- 2026FluSplat: Sparse-View 3D Editing without Test-Time Optimization21 Apr 2026
- 2026TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing21 Apr 2026
- 2026View-Consistent 3D Scene Editing via Dual-Path Structural Correspondense and Semantic Continuity20 Apr 2026
12 newest of 31 All 31 (JSON)
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- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editing
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views
- 2024Localized Gaussian Splatting Editing with Contextual Awareness
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing
- 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting