PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting
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Abstract (arXiv)
Recent advancements in 3D Gaussian Splatting (3DGS) have extended its capabilities to multi-scale segmentation. Existing methods reconstruct a scene with Gaussian primitives and learn multi-scale segmentation features separately, which leaves the geometry unaware of semantic structure and the feature learning dependent on incomplete mask supervision. To address these limitations, we present PePESeg3D, a novel framework that injects perception priors into a multi-scale 3D Gaussian segmentation pipeline. To fully exploit perception priors, we integrate them not only into contrastive feature learning but also into the upstream geometry reconstruction. Specifically, PePE Reconstruction incorporates monocular depth and mask constraints to ensure semantically coherent object structures. Building on this aligned geometry, PePE Contrastive Learning leverages dense depth-color cues and view-consistent centroid supervision to compensate for the incompleteness of multi-scale masks obtained from a 2D foundation model. Extensive experiments on the SPIn-NeRF, LERF-Mask, and NVOS benchmarks demonstrate that PePESeg3D achieves state-of-the-art performance in both multi-scale segmentation and scene reconstruction, highlighting the importance of integrating perception priors into both geometry optimization and feature learning for accurate multi-scale 3D segmentation. Our code is available at https://github.com/BeCow5X5/PePESeg3D.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 38 of its 49 references that are in the map. First posted on arXiv 23 Sep 2026.
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38 of 49 references.
References · 38
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26 more
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
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- 2025Binary-Gaussian: Compact and Progressive Representation for 3D Gaussian Segmentationcited by 1
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