VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement
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Abstract (arXiv)
Semantic segmentation in 3D Gaussian Splatting (3DGS) is crucial for advancing 3D scene understanding. Existing methods predominantly rely on feature distillation, which incurs substantial per-scene training overhead and often yields blurred segmentation boundaries. We identify that these boundary artifacts are driven in part by insufficient viewpoint coverage and boundary overflow of anisotropic Gaussian primitives. To address these challenges, we propose VCAR, a training-free coarse-to-fine segmentation strategy based on View Completeness and Axis-aware Boundary Refinement. In the coarse stage, a visibility-based weighted multi-view voting scheme rapidly localizes the target. In the fine stage, an object-centric sphere derived from the coarse result generates supplementary viewpoints via Spherical Spiral Sampling (SSS), allowing multi-view voting on the augmented views to precisely refine object boundaries and suppress irrelevant 3D Gaussians. Moreover, we introduce Axis-aware Boundary Refinement (ABR) to mitigate artifacts from anisotropic primitives. By decomposing the projected 2D covariance into per-axis contributions, ABR identifies the dominant axis responsible for boundary leakage and applies targeted anisotropic compression exclusively along that axis. Extensive experiments on NVOS and LERF demonstrate that VCAR achieves state-of-the-art segmentation accuracy and efficiency without training. Our code is available at https://github.com/DDKK0526/VCAR.
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References · 32
- 2023Segment Anythingcited by 8,195
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
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- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 368
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 333
20 more
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
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- 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 40
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- 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 29
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2025COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splittingcited by 19
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2024SLGaussian: Fast Language Gaussian Splatting in Sparse Viewscited by 17
- 2025iSegMan: Interactive Segment-and-Manipulate 3D Gaussianscited by 11
- 2025Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collectionscited by 7
- 2024Fast and Efficient: Mask Neural Fields for 3D Scene Segmentationcited by 4
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- 2025LabelGS: Label-Aware 3D Gaussian Splatting for 3D Scene Segmentationcited by 3
- 2026GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentationcited by 2
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