PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in incorrect scaling and positioning of objects. This limitation primarily stems from the lack of explicit mechanisms to incorporate 3D geometry and perspective projection. To achieve accurate manipulation, we develop PhyEdit, an image editing framework that leverages explicit geometric simulation as contextual 3D-aware visual guidance. By combining this plug-and-play 3D prior with joint 2D--3D supervision, our method effectively improves physical accuracy and manipulation consistency. To support this method and evaluate performance, we present a real-world dataset, RealManip-40K, for 3D-aware object manipulation featuring paired images and depth annotations. We also propose ManipEval, a benchmark with multi-dimensional metrics to evaluate 3D spatial control and geometric consistency. Extensive experiments show that our approach outperforms existing methods, including strong closed-source models, in both 3D geometric accuracy and manipulation consistency.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 41 of its 48 references that are in the map. First posted on arXiv 8 Apr 2026.
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41 of 48 references.
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Other references · 40
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- 2023Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifoldcited by 219
28 more
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- 2025Teaching Large Language Models to Regress Accurate Image Quality Scores using Score Distributioncited by 141
- 2020LaSOT: A High-quality Large-scale Single Object Tracking Benchmarkcited by 132
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- 2023OBJECT 3DIT: Language-guided 3D-aware Image Editingcited by 63
- 2024VidGen-1M: A Large-Scale Dataset for Text-to-video Generationcited by 62
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- 2024MIGC++: Advanced Multi-Instance Generation Controller for Image Synthesiscited by 35
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- 2024GeoDiffuser: Geometry-Based Image Editing with Diffusion Modelscited by 34
- 2025ObjectMover: Generative Object Movement with Video Priorcited by 30
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- 2024Instruction-based Image Manipulation by Watching How Things Movecited by 12
- 2025UnityVideo: Unified Multi-Modal Multi-Task Learning for Enhancing World-Aware Video Generationcited by 7
- 2025MotionEdit: Benchmarking and Learning Motion-Centric Image Editingcited by 7
- 2024PixelMan: Consistent Object Editing with Diffusion Models via Pixel Manipulation and Generationcited by 5
- 2025A Diffusion-Based Framework for Occluded Object Movementcited by 5
- 2024Move and Act: Enhanced Object Manipulation and Background Integrity for Image Editingcited by 4
- 2025LaVA-Man: Learning Visual Action Representations for Robot Manipulationcited by 3
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2025Image Generation as a Visual Planner for Robotic Manipulationcited by 1
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Citing papers per year: 2026: 1.
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