HQ3DAvatar: High Quality Controllable 3D Head Avatar
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Abstract (arXiv)
Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is to track the underlying geometry using a mesh-based template or 3D cube-based graphics primitives. While these model-based approaches achieve promising results, they often fail to learn complex geometric details such as the mouth interior, hair, and topological changes over time. This paper presents a novel approach to building highly photorealistic digital head avatars. Our method learns a canonical space via an implicit function parameterized by a neural network. It leverages multiresolution hash encoding in the learned feature space, allowing for high-quality, faster training and high-resolution rendering. At test time, our method is driven by a monocular RGB video. Here, an image encoder extracts face-specific features that also condition the learnable canonical space. This encourages deformation-dependent texture variations during training. We also propose a novel optical flow based loss that ensures correspondences in the learned canonical space, thus encouraging artifact-free and temporally consistent renderings. We show results on challenging facial expressions and show free-viewpoint renderings at interactive real-time rates for medium image resolutions. Our method outperforms all existing approaches, both visually and numerically. We will release our multiple-identity dataset to encourage further research. Our Project page is available at: https://vcai.mpi-inf.mpg.de/projects/HQ3DAvatar/
Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). Builds on 49 of its 68 references that are in the map. First posted on arXiv 25 Mar 2023.
Builds on
49 of 68 references.
References · 49
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37 more
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Built on by
Citing papers per year: 2023: 5; 2024: 4.
9 papers.
- 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivationcited by 46
- 2024GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusioncited by 36
- 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatarscited by 30
- 2023Generalizable One-shot Neural Head Avatarcited by 21
- 2024Gaussian Eigen Models for Human Headscited by 21
- 2024Tri2-plane: Thinking Head Avatar via Feature Pyramidcited by 16
- 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatarcited by 14
- 2024Avatar Concept Slider: Controllable Editing of Concepts in 3D Human Avatarscited by 1
- 2023CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Promptcited by 0
- 2024GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion13 Dec 2024
- 2024Avatar Concept Slider: Controllable Editing of Concepts in 3D Human Avatars26 Aug 2024
- 2024Gaussian Eigen Models for Human Heads5 Jul 2024
- 2024Tri2-plane: Thinking Head Avatar via Feature Pyramid17 Jan 2024
- 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation4 Dec 2023
- 2023CosAvatar: Consistent and Animatable Portrait Video Tuning with Text Prompt30 Nov 2023
- 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar22 Nov 2023
- 2023Generalizable One-shot Neural Head Avatar14 Jun 2023
- 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars1 Jun 2023