mlsanityData to 7 Oct 2026

HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

arXiv 2403.20032 ↗First posted 29 Mar 2024cs.CVcited by 16

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Abstract (arXiv)

The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on initial Structure-from-Motion(SfM) points and difficulties in rendering distant, sky and low-texture areas. To overcome these challenges, we propose a hybrid optimization method named HO-Gaussian, which combines a grid-based volume with the 3DGS pipeline. HO-Gaussian eliminates the dependency on SfM point initialization, allowing for rendering of urban scenes, and incorporates the Point Densitification to enhance rendering quality in problematic regions during training. Furthermore, we introduce Gaussian Direction Encoding as an alternative for spherical harmonics in the rendering pipeline, which enables view-dependent color representation. To account for multi-camera systems, we introduce neural warping to enhance object consistency across different cameras. Experimental results on widely used autonomous driving datasets demonstrate that HO-Gaussian achieves photo-realistic rendering in real-time on multi-camera urban datasets.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 41 of its 55 references that are in the map. First posted on arXiv 29 Mar 2024.

Builds on

41 of 55 references.

References · 41

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  5. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  6. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  7. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  8. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  9. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  10. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  11. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  12. 2019Neural Point-Based Graphicscited by 326
29 more
  1. 2023Text-to-3D using Gaussian Splattingcited by 299
  2. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
  3. 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
  4. 2021Urban Radiance Fieldscited by 263
  5. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
  6. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  7. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  8. 2017Learning a Multi-View Stereo Machinecited by 194
  9. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
  10. 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
  11. 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
  12. 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
  13. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  14. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  15. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  16. 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
  17. 2021VISTA 2.0: An Open, Data-driven Simulator for Multimodal Sensing and Policy Learning for Autonomous Vehiclescited by 81
  18. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  19. 2022NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenescited by 71
  20. 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereocited by 69
  21. 2023Segment Anything in 3D with Radiance Fieldscited by 61
  22. 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
  23. 2021Neural Point Light Fieldscited by 51
  24. 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 50
  25. 2023LiDAR-NeRF: Novel LiDAR View Synthesis via Neural Radiance Fieldscited by 46
  26. 2019AADS: Augmented Autonomous Driving Simulation using Data-driven Algorithmscited by 39
  27. 2023OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free Environmentscited by 39
  28. 2023Adv3D: Generating 3D Adversarial Examples for 3D Object Detection in Driving Scenarios with NeRFcited by 10
  29. 2023NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesiscited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 8; 2025: 5; 2026: 3.

16 papers.

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  1. 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
  2. 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
  3. 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
  4. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 27
  5. 2024VDG: Vision-Only Dynamic Gaussian for Driving Simulationcited by 16
  6. 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 14
  7. 2024XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesiscited by 9
  8. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  9. 2024DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenescited by 5
  10. 2024Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splattingcited by 4
  11. 2024Radiance Fields from Photonscited by 3
  12. 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenescited by 1
4 more
  1. 2025Metamon-GS: Enhancing Representability with Variance-Guided Densification and Light Encodingcited by 0
  2. 2026Two-View Accumulation as the Primary Training Lever for Hybrid-Capture Gaussian Splatting: A Variance-Decomposition View of When Gradient Surgery Helpscited by 0
  3. 2026GSRAIN: Physically Calibrated High-/Low-Frequency Rainfall Synthesis for 3D Gaussian Driving Scenescited by 0
  4. 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Renderingcited by 0