mlsanityData to 7 Oct 2026

Generalizable Neural Human Renderer

arXiv 2404.14199 ↗First posted 22 Apr 2024cs.CVcited by 3

Not on the map. Why?

Abstract (arXiv)

While recent advancements in animatable human rendering have achieved remarkable results, they require test-time optimization for each subject which can be a significant limitation for real-world applications. To address this, we tackle the challenging task of learning a Generalizable Neural Human Renderer (GNH), a novel method for rendering animatable humans from monocular video without any test-time optimization. Our core method focuses on transferring appearance information from the input video to the output image plane by utilizing explicit body priors and multi-view geometry. To render the subject in the intended pose, we utilize a straightforward CNN-based image renderer, foregoing the more common ray-sampling or rasterizing-based rendering modules. Our GNH achieves remarkable generalizable, photorealistic rendering with unseen subjects with a three-stage process. We quantitatively and qualitatively demonstrate that GNH significantly surpasses current state-of-the-art methods, notably achieving a 31.3% improvement in LPIPS.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 101 of its 120 references that are in the map. First posted on arXiv 22 Apr 2024.

Builds on

101 of 120 references.

References · 101

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  5. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
  6. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  7. 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
  8. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  9. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  10. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  11. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  12. 2018Group Normalizationcited by 1,514
38 more
  1. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  2. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  3. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  4. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  5. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  6. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  7. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  8. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  9. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  10. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  11. 2019PointRend: Image Segmentation as Renderingcited by 439
  12. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  13. 2017Road Extraction by Deep Residual U-Netcited by 333
  14. 2018Everybody Dance Nowcited by 313
  15. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  16. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  17. 2017Pose Guided Person Image Generationcited by 251
  18. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  19. 2018Video Based Reconstruction of 3D People Modelscited by 237
  20. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  21. 2019ResUNet++: An Advanced Architecture for Medical Image Segmentationcited by 211
  22. 2021Neural Articulated Radiance Fieldcited by 196
  23. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
  24. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  25. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  26. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  27. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
  28. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  29. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  30. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  31. 2017Deformable GANs for Pose-based Human Image Generationcited by 166
  32. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  33. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  34. 2023HUGS: Human Gaussian Splatscited by 154
  35. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  36. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  37. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  38. 2023Relightable Gaussian Codec Avatarscited by 126

50 most cited of 101 All 101 (JSON)

Built on by

Cited by year

Citing papers per year: 2024: 2; 2025: 1.

3 papers.