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Deep Appearance Models for Face Rendering

arXiv 1808.00362 ↗First posted 1 Aug 2018cs.GR cs.CVcited by 164

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Abstract (arXiv)

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview capture setup. Vertex positions and view-specific textures are modeled using a deep variational autoencoder that captures complex nonlinear effects while producing a smooth and compact latent representation. View-specific texture enables the modeling of view-dependent effects such as specularity. In addition, it can also correct for imperfect geometry stemming from biased or low resolution estimates. This is a significant departure from the traditional graphics pipeline, which requires highly accurate geometry as well as all elements of the shading model to achieve realism through physically-inspired light transport. Acquiring such a high level of accuracy is difficult in practice, especially for complex and intricate parts of the face, such as eyelashes and the oral cavity. These are handled naturally by our approach, which does not rely on precise estimates of geometry. Instead, the shading model accommodates deficiencies in geometry though the flexibility afforded by the neural network employed. At inference time, we condition the decoding network on the viewpoint of the camera in order to generate the appropriate texture for rendering. The resulting system can be implemented simply using existing rendering engines through dynamic textures with flat lighting. This representation, together with a novel unsupervised technique for mapping images to facial states, results in a system that is naturally suited to real-time interactive settings such as Virtual Reality (VR).

Key facts. Cited by 164 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Aug 2018.

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Citing papers per year: 2021: 34; 2022: 33; 2023: 42; 2024: 21; 2025: 14; 2026: 20.

164 papers.

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  1. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  2. 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
  3. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  4. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  5. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  6. 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 189
  7. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  8. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  9. 2021Real-time Deep Dynamic Characterscited by 133
  10. 2022MegaPortraits: One-shot Megapixel Neural Head Avatarscited by 131
  11. 2023Relightable Gaussian Codec Avatarscited by 126
  12. 2021Pixel Codec Avatarscited by 125
38 more
  1. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  2. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
  3. 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
  4. 2022Multiface: A Dataset for Neural Face Renderingcited by 87
  5. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  6. 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
  7. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  8. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  9. 2023DiffusionRig: Learning Personalized Priors for Facial Appearance Editingcited by 74
  10. 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
  11. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  12. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  13. 2024Advances in 3D Generation: A Surveycited by 62
  14. 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
  15. 2025Embodied AI Agents: Modeling the Worldcited by 57
  16. 20223D GAN Inversion for Controllable Portrait Image Animationcited by 53
  17. 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
  18. 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
  19. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  20. 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
  21. 2021PVA: Pixel-aligned Volumetric Avatarscited by 40
  22. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  23. 2022Neural Strands: Learning Hair Geometry and Appearance from Multi-View Imagescited by 39
  24. 2023Text-Guided Generation and Editing of Compositional 3D Avatarscited by 39
  25. 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
  26. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 37
  27. 2022VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representationscited by 36
  28. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  29. 2021FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstructioncited by 34
  30. 2023Towards Practical Capture of High-Fidelity Relightable Avatarscited by 34
  31. 2021Fast-GANFIT: Generative Adversarial Network for High Fidelity 3D Face Reconstructioncited by 33
  32. 2023VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactmentcited by 33
  33. 2021Riggable 3D Face Reconstruction via In-Network Optimizationcited by 31
  34. 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
  35. 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
  36. 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatarscited by 29
  37. 2023StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generationcited by 25
  38. 2022Audio-Visual Speech Codecs: Rethinking Audio-Visual Speech Enhancement by Re-Synthesiscited by 24

50 most cited of 164 All 164 (JSON)