mlsanityData to 7 Oct 2026

Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction

arXiv 2310.08784 ↗First posted 12 Oct 2023cs.CVcited by 8

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Abstract (arXiv)

Recent advancements in learning techniques that employ coordinate-based neural representations have yielded remarkable results in multi-view 3D reconstruction tasks. However, these approaches often require a substantial number of input views (typically several tens) and computationally intensive optimization procedures to achieve their effectiveness. In this paper, we address these limitations specifically for the problem of few-shot full 3D head reconstruction. We accomplish this by incorporating a probabilistic shape and appearance prior into coordinate-based representations, enabling faster convergence and improved generalization when working with only a few input images (even as low as a single image). During testing, we leverage this prior to guide the fitting process of a signed distance function using a differentiable renderer. By incorporating the statistical prior alongside parallelizable ray tracing and dynamic caching strategies, we achieve an efficient and accurate approach to few-shot full 3D head reconstruction. Moreover, we extend the H3DS dataset, which now comprises 60 high-resolution 3D full head scans and their corresponding posed images and masks, which we use for evaluation purposes. By leveraging this dataset, we demonstrate the remarkable capabilities of our approach in achieving state-of-the-art results in geometry reconstruction while being an order of magnitude faster than previous approaches.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 59 of its 78 references that are in the map. First posted on arXiv 12 Oct 2023.

Builds on

59 of 78 references.

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38 more
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50 most cited of 59 All 59 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 4; 2026: 2.

8 papers.