mlsanityData to 14 Oct 2026

EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View

arXiv 2410.12242 ↗First posted 16 Oct 2024cs.CV cs.GRcited by 3

Not on the map. Why?

Abstract (arXiv)

Generalizable neural radiance field (NeRF) enables neural-based digital human rendering without per-scene retraining. When combined with human prior knowledge, high-quality human rendering can be achieved even with sparse input views. However, the inference of these methods is still slow, as a large number of neural network queries on each ray are required to ensure the rendering quality. Moreover, occluded regions often suffer from artifacts, especially when the input views are sparse. To address these issues, we propose a generalizable human NeRF framework that achieves high-quality and real-time rendering with sparse input views by extensively leveraging human prior knowledge. We accelerate the rendering with a two-stage sampling reduction strategy: first constructing boundary meshes around the human geometry to reduce the number of ray samples for sampling guidance regression, and then volume rendering using fewer guided samples. To improve rendering quality, especially in occluded regions, we propose an occlusion-aware attention mechanism to extract occlusion information from the human priors, followed by an image space refinement network to improve rendering quality. Furthermore, for volume rendering, we adopt a signed ray distance function (SRDF) formulation, which allows us to propose an SRDF loss at every sample position to improve the rendering quality further. Our experiments demonstrate that our method outperforms the state-of-the-art methods in rendering quality and has a competitive rendering speed compared with speed-prioritized novel view synthesis methods.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 51 of its 64 references that are in the map. First posted on arXiv 16 Oct 2024.

Builds on

51 of 64 references.

References · 51

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  7. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  8. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  11. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,179
  12. 2021EfficientNetV2: Smaller Models and Faster Trainingcited by 1,135
38 more
  1. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  2. 2020Neural Sparse Voxel Fieldscited by 959
  3. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  4. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  5. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
  6. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  7. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  8. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  9. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  10. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  11. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  12. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  13. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  14. 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
  15. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  16. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  17. 2017Improving the Adversarial Robustness and Interpretability of Deep Neural Networks by Regularizing their Input Gradientscited by 236
  18. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  19. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  20. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  21. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
  22. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  23. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  24. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  25. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 111
  26. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  27. 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
  28. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  29. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  30. 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
  31. 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
  32. 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
  33. 2022Real-Time Neural Light Field on Mobile Devicescited by 48
  34. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  35. 2022Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesiscited by 40
  36. 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesiscited by 28
  37. 2023GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Imagescited by 24
  38. 2022Multi-View Reconstruction using Signed Ray Distance Functions (SRDF)cited by 9

50 most cited of 51 All 51 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 1.

3 papers.