mlsanityData to 14 Oct 2026

GenLayNeRF: Generalizable Layered Representations with 3D Model Alignment for Multi-Human View Synthesis

arXiv 2309.11627 ↗First posted 20 Sep 2023cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are mainly constrained to per-scene optimization making them inefficient. Generalizable human view synthesis methods combine the pre-fitted 3D human meshes with image features to reach generalization, yet they are mainly designed to operate on single-human scenes. Another drawback is the reliance on multi-step optimization techniques for parametric pre-fitting of the 3D body models that suffer from misalignment with the images in sparse view settings causing hallucinations in synthesized views. In this work, we propose, GenLayNeRF, a generalizable layered scene representation for free-viewpoint rendering of multiple human subjects which requires no per-scene optimization and very sparse views as input. We divide the scene into multi-human layers anchored by the 3D body meshes. We then ensure pixel-level alignment of the body models with the input views through a novel end-to-end trainable module that carries out iterative parametric correction coupled with multi-view feature fusion to produce aligned 3D models. For NVS, we extract point-wise image-aligned and human-anchored features which are correlated and fused using self-attention and cross-attention modules. We augment low-level RGB values into the features with an attention-based RGB fusion module. To evaluate our approach, we construct two multi-human view synthesis datasets; DeepMultiSyn and ZJU-MultiHuman. The results indicate that our proposed approach outperforms generalizable and non-human per-scene NeRF methods while performing at par with layered per-scene methods without test time optimization.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 33 of its 45 references that are in the map. First posted on arXiv 20 Sep 2023.

Builds on

33 of 45 references.

References · 33

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  3. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  6. 20173D Semantic Segmentation with Submanifold Sparse Convolutional Networkscited by 748
  7. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  8. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  9. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  10. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  11. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  12. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
21 more
  1. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  2. 2015Learning Deconvolution Network for Semantic Segmentationcited by 365
  3. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  4. 2019Neural Point-Based Graphicscited by 327
  5. 2021Mesh Graphormercited by 265
  6. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  7. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  8. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  9. 2019Self-Correction for Human Parsingcited by 180
  10. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  11. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  12. 2021MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesiscited by 133
  13. 2016Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervisioncited by 106
  14. 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
  15. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  16. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  17. 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
  18. 2020Layered Neural Rendering for Retiming People in Videocited by 51
  19. 2022Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesiscited by 40
  20. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 33
  21. 2020Appearance Consensus Driven Self-Supervised Human Mesh Recoverycited by 27

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation
  2. 2024GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data
  3. 2025GAS: Generative Avatar Synthesis from a Single Image
  4. 2025GEN3D: Generating Domain-Free 3D Scenes from a Single Image
  5. 2025HumanGif: Single-View Human Diffusion with Generative Prior
  6. 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting
  7. 2024Human Multi-View Synthesis from a Single-View Model:Transferred Body and Face Representations
  8. 2026GenNVS: Geometry-enhanced Novel View Synthesis via Disentangled 3D Prior