COAP: Compositional Articulated Occupancy of People
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Abstract (arXiv)
We present a novel neural implicit representation for articulated human bodies. Compared to explicit template meshes, neural implicit body representations provide an efficient mechanism for modeling interactions with the environment, which is essential for human motion reconstruction and synthesis in 3D scenes. However, existing neural implicit bodies suffer from either poor generalization on highly articulated poses or slow inference time. In this work, we observe that prior knowledge about the human body's shape and kinematic structure can be leveraged to improve generalization and efficiency. We decompose the full-body geometry into local body parts and employ a part-aware encoder-decoder architecture to learn neural articulated occupancy that models complex deformations locally. Our local shape encoder represents the body deformation of not only the corresponding body part but also the neighboring body parts. The decoder incorporates the geometric constraints of local body shape which significantly improves pose generalization. We demonstrate that our model is suitable for resolving self-intersections and collisions with 3D environments. Quantitative and qualitative experiments show that our method largely outperforms existing solutions in terms of both efficiency and accuracy. The code and models are available at https://neuralbodies.github.io/COAP/index.html
Key facts. Cited by 59 papers in the map (data through 14 Oct 2026). Builds on 31 of its 57 references that are in the map. First posted on arXiv 13 Apr 2022.
Builds on
31 of 57 references.
References · 31
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2020Convolutional Occupancy Networkscited by 761
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
19 more
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2019NASA: Neural Articulated Shape Approximationcited by 149
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
- 2019Generating 3D People in Scenes without Peoplecited by 127
- 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 103
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 90
- 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
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Citing papers per year: 2022: 12; 2023: 15; 2024: 16; 2025: 10; 2026: 6.
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- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 83
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
- 2023X-Avatar: Expressive Human Avatarscited by 66
- 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
38 more
- 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agentscited by 32
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
- 2023NPC: Neural Point Characters from Videocited by 26
- 20223D Segmentation of Humans in Point Clouds with Synthetic Datacited by 24
- 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 22
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2023POCO: 3D Pose and Shape Estimation with Confidencecited by 21
- 2023NICP: Neural ICP for 3D Human Registration at Scalecited by 21
- 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
- 2024Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patternscited by 21
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelscited by 21
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interactioncited by 18
- 2024Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Rangingcited by 18
- 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Controlcited by 11
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modelingcited by 11
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
- 2022PhoMoH: Implicit Photorealistic 3D Models of Human Headscited by 7
- 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectoriescited by 5
- 2024CLOAF: CoLlisiOn-Aware Human Flowcited by 4
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2023BLiSS: Bootstrapped Linear Shape Spacecited by 3
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modelingcited by 3
- 2023BPJDet: Extended Object Representation for Generic Body-Part Joint Detectioncited by 2
- 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstructioncited by 2
- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformationscited by 2
- 2024D-PoSE: Depth as an Intermediate Representation for 3D Human Pose and Shape Estimationcited by 1
- 2025Quality assessment of 3D human animation: Subjective and objective evaluationcited by 1
50 most cited of 59 All 59 (JSON)
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- 2026From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation20 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026GrowFields: Compositional 4D Neural Fields for Topology-Changing Plant Growth3 Jul 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy26 May 2026
- 2025AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation16 Dec 2025
- 2025Learning Neural Parametric 3D Breast Shape Models for Metrical Surface Reconstruction From Monocular RGB Videos15 Oct 2025
- 2025MonoPartNeRF:Human Reconstruction from Monocular Video via Part-Based Neural Radiance Fields12 Aug 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025Quality assessment of 3D human animation: Subjective and objective evaluation29 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
38 more
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations4 Apr 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2025Disentangled Clothed Avatar Generation with Layered Representation8 Jan 2025
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling13 Dec 2024
- 2024Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns27 Oct 2024
- 2024D-PoSE: Depth as an Intermediate Representation for 3D Human Pose and Shape Estimation7 Oct 2024
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling23 Jun 2024
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories5 Jun 2024
- 2024Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging30 Apr 2024
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation25 Apr 2024
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interaction22 Mar 2024
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents19 Mar 2024
- 2024CLOAF: CoLlisiOn-Aware Human Flow14 Mar 2024
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priors29 Feb 2024
- 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction30 Jan 2024
- 2024GALA: Generating Animatable Layered Assets from a Single Scan23 Jan 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2024CloSe: A 3D Clothing Segmentation Dataset and Model22 Jan 2024
- 2024EgoGen: An Egocentric Synthetic Data Generator16 Jan 2024
- 2023NICP: Neural ICP for 3D Human Registration at Scale21 Dec 2023
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Control18 Dec 2023
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling27 Nov 2023
- 2023BLiSS: Bootstrapped Linear Shape Space4 Sep 2023
- 2023POCO: 3D Pose and Shape Estimation with Confidence24 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects23 May 2023
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation15 May 2023
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling25 Apr 2023
- 2023BPJDet: Extended Object Representation for Generic Body-Part Joint Detection21 Apr 2023
- 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views12 Apr 2023
- 2023NPC: Neural Point Characters from Video4 Apr 2023
- 2023X-Avatar: Expressive Human Avatars8 Mar 2023
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes28 Feb 2023
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutes23 Feb 2023
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds20 Dec 2022
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Video19 Dec 2022
- 2022PhoMoH: Implicit Photorealistic 3D Models of Human Heads14 Dec 2022
50 newest of 59 All 59 (JSON)
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformationscited by 2
- 2025AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillationcited by 0
- 2025AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation16 Dec 2025
- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations4 Apr 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 83
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
- 2023X-Avatar: Expressive Human Avatarscited by 66
- 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
12 most cited of 54 All 54 (JSON)
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation20 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026GrowFields: Compositional 4D Neural Fields for Topology-Changing Plant Growth3 Jul 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026Self-Intersection-Aware 3D Human Motion Generation Using an Efficient Human Sphere Proxy26 May 2026
- 2025Learning Neural Parametric 3D Breast Shape Models for Metrical Surface Reconstruction From Monocular RGB Videos15 Oct 2025
- 2025MonoPartNeRF:Human Reconstruction from Monocular Video via Part-Based Neural Radiance Fields12 Aug 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025Quality assessment of 3D human animation: Subjective and objective evaluation29 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models7 Apr 2025
12 newest of 54 All 54 (JSON)