mlsanityData to 13 Oct 2026

Learning Compositional Radiance Fields of Dynamic Human Heads

arXiv 2012.09955 ↗First posted 17 Dec 2020cs.CV cs.GRcited by 78

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Abstract (arXiv)

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and machine learning, have created high-fidelity models of humans and objects. Some of these methods do not produce results with high-enough fidelity for driveable human models (Neural Volumes) whereas others have extremely long rendering times (NeRF). We propose a novel compositional 3D representation that combines the best of previous methods to produce both higher-resolution and faster results. Our representation bridges the gap between discrete and continuous volumetric representations by combining a coarse 3D-structure-aware grid of animation codes with a continuous learned scene function that maps every position and its corresponding local animation code to its view-dependent emitted radiance and local volume density. Differentiable volume rendering is employed to compute photo-realistic novel views of the human head and upper body as well as to train our novel representation end-to-end using only 2D supervision. In addition, we show that the learned dynamic radiance field can be used to synthesize novel unseen expressions based on a global animation code. Our approach achieves state-of-the-art results for synthesizing novel views of dynamic human heads and the upper body.

Key facts. Cited by 78 papers in the map (data through 13 Oct 2026). First posted on arXiv 17 Dec 2020.

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 18; 2022: 22; 2023: 23; 2024: 11; 2025: 2; 2026: 2.

78 papers.

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  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  2. 2021Neural Fields in Visual Computing and Beyondcited by 539
  3. 2021Advances in Neural Renderingcited by 365
  4. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  5. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  6. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  7. 2021Neural Head Avatars from Monocular RGB Videoscited by 213
  8. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  9. 2021Real-time Deep Dynamic Characterscited by 133
  10. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  11. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  12. 2022Generative Neural Articulated Radiance Fieldscited by 101
38 more
  1. 2021MoFaNeRF: Morphable Facial Neural Radiance Fieldcited by 94
  2. 2022Multiface: A Dataset for Neural Face Renderingcited by 87
  3. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  4. 2021Learning to Stylize Novel Viewscited by 76
  5. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  6. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  7. 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
  8. 2021Style and Pose Control for Image Synthesis of Humans from a Single Monocular Viewcited by 53
  9. 2023NOFA: NeRF-based One-shot Facial Avatar Reconstructioncited by 53
  10. 2022Physics Informed Neural Fields for Smoke Reconstruction with Sparse Datacited by 52
  11. 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
  12. 2022Self-supervised Neural Articulated Shape and Appearance Modelscited by 51
  13. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  14. 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
  15. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  16. 2022Reinforcement Learning with Neural Radiance Fieldscited by 43
  17. 2021NeLF: Neural Light-transport Field for Portrait View Synthesis and Relightingcited by 38
  18. 2022FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editingcited by 38
  19. 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
  20. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 37
  21. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  22. 2023OmniAvatar: Geometry-Guided Controllable 3D Head Synthesiscited by 34
  23. 2022NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fieldscited by 33
  24. 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
  25. 2022NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animationcited by 30
  26. 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatarscited by 30
  27. 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
  28. 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videoscited by 28
  29. 2021Dynamic Neural Garmentscited by 27
  30. 2024MonoHair: High-Fidelity Hair Modeling from a Monocular Videocited by 24
  31. 2022PV3D: A 3D Generative Model for Portrait Video Generationcited by 23
  32. 20223DFaceShop: Explicitly Controllable 3D-Aware Portrait Generationcited by 22
  33. 2022DINER: Depth-aware Image-based NEural Radiance fieldscited by 19
  34. 2023GANHead: Towards Generative Animatable Neural Head Avatarscited by 17
  35. 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
  36. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  37. 2022MonoNHR: Monocular Neural Human Renderercited by 15
  38. 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesiscited by 15

50 most cited of 78 All 78 (JSON)