Advances in Neural Rendering
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Abstract (arXiv)
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or ray tracing, which take specifically defined representations of geometry and material properties as input. Collectively, these inputs define the actual scene and what is rendered, and are referred to as the scene representation (where a scene consists of one or more objects). Example scene representations are triangle meshes with accompanied textures (e.g., created by an artist), point clouds (e.g., from a depth sensor), volumetric grids (e.g., from a CT scan), or implicit surface functions (e.g., truncated signed distance fields). The reconstruction of such a scene representation from observations using differentiable rendering losses is known as inverse graphics or inverse rendering. Neural rendering is closely related, and combines ideas from classical computer graphics and machine learning to create algorithms for synthesizing images from real-world observations. Neural rendering is a leap forward towards the goal of synthesizing photo-realistic image and video content. In recent years, we have seen immense progress in this field through hundreds of publications that show different ways to inject learnable components into the rendering pipeline. This state-of-the-art report on advances in neural rendering focuses on methods that combine classical rendering principles with learned 3D scene representations, often now referred to as neural scene representations. A key advantage of these methods is that they are 3D-consistent by design, enabling applications such as novel viewpoint synthesis of a captured scene. In addition to methods that handle static scenes, we cover neural scene representations for modeling non-rigidly deforming objects...
Key facts. Cited by 365 papers in the map (data through 7 Oct 2026). Builds on 161 of its 285 references that are in the map. First posted on arXiv 10 Nov 2021.
Builds on
161 of 285 references.
References · 161
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38 more
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- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
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- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
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- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
50 most cited of 161 All 161 (JSON)
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Citing papers per year: 2021: 12; 2022: 88; 2023: 111; 2024: 92; 2025: 49; 2026: 13.
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 298
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2023Generative Novel View Synthesis with 3D-Aware Diffusion Modelscited by 273
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
38 more
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 213
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 176
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
- 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
- 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
- 2022Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgerycited by 122
- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
- 2022Variable Bitrate Neural Fieldscited by 116
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2021Light Field Neural Renderingcited by 108
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 103
- 2022Generative Neural Articulated Radiance Fieldscited by 101
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2021A Structured Dictionary Perspective on Implicit Neural Representationscited by 100
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
50 most cited of 365 All 365 (JSON)
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives4 Sep 2026
- 2026Visibility-Guided Structured Measure Flow for Class-Conditioned 3D Gaussian Generation17 Aug 2026
- 2026Visual Relocalization from Sparse Views in Aliased and Low-Texture Environments via Novel View Synthesis24 Jul 2026
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2026A Principled Self-Referenced Early Stopping Approach for Deep Image Prior24 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splatting23 Feb 2026
- 20264D Monocular Surgical Reconstruction under Arbitrary Camera Motions19 Feb 2026
38 more
- 2026PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling24 Jan 2026
- 2025Sharp Monocular View Synthesis in Less Than a Second11 Dec 2025
- 2025PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes2 Dec 2025
- 2025Content-Aware Texturing for Gaussian Splatting2 Dec 2025
- 2025GaINeR: Geometry-Aware Implicit Network Representation25 Nov 2025
- 2025Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction24 Nov 2025
- 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representation22 Nov 2025
- 2025Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS20 Oct 2025
- 2025Task-Oriented Communications for 3D Scene Representation: Balancing Timeliness and Fidelity21 Sep 2025
- 20253D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction19 Sep 2025
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splatting31 Aug 2025
- 2025FLAIR: Frequency- and Locality-Aware Implicit Neural Representations19 Aug 2025
- 2025Quantum Visual Fields with Neural Amplitude Encoding14 Aug 2025
- 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians13 Aug 2025
- 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers2 Aug 2025
- 2025Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model15 Jul 2025
- 2025GDGS: 3D Gaussian Splatting Via Geometry-Guided Initialization And Dynamic Density Control1 Jul 2025
- 2025ODG: Occupancy Prediction Using Dual Gaussians11 Jun 2025
- 2025Snap-and-tune: combining deep learning and test-time optimization for high-fidelity cardiovascular volumetric meshing9 Jun 2025
- 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocity9 Jun 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025Understanding while Exploring: Semantics-driven Active Mapping30 May 2025
- 2025RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination28 May 2025
- 2025MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models21 May 2025
- 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization8 May 2025
- 2025Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional Learning23 Apr 2025
- 2025Data Augmentation Using Neural Acoustic Fields With Retrieval-Augmented Pre-training19 Apr 2025
- 2025Beyond Reconstruction: A Physics Based Neural Deferred Shader for Photo-realistic Rendering16 Apr 2025
- 2025Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting9 Apr 2025
- 2025Uni-Render: A Unified Accelerator for Real-Time Rendering Across Diverse Neural Renderers31 Mar 2025
- 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds24 Mar 2025
- 2025Data-Efficient Deep Operator Network for Unsteady Flow: A Multi-Fidelity Approach with Physics-Guided Subsampling23 Mar 2025
- 2025Automating 3D Dataset Generation with Neural Radiance Fields20 Mar 2025
- 2025SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering15 Mar 2025
- 20253D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction15 Mar 2025
- 2025StyleMorpheus: A Style-Based 3D-Aware Morphable Face Model14 Mar 2025
- 2025GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modeling13 Mar 2025
- 2025SDD-4DGS: Static-Dynamic Aware Decoupling in Gaussian Splatting for 4D Scene Reconstruction12 Mar 2025
50 newest of 365 All 365 (JSON)
- 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2023Generative Novel View Synthesis with 3D-Aware Diffusion Modelscited by 273
- 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
- 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
- 2022Peekaboo: Text to Image Diffusion Models are Zero-Shot Segmentorscited by 34
- 2023DORSal: Diffusion for Object-centric Representations of Scenes et alcited by 16
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 20243DEnhancer: Consistent Multi-View Diffusion for 3D Enhancementcited by 12
12 most cited of 16 All 16 (JSON)
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2025Light Transport-aware Diffusion Posterior Sampling for Single-View Reconstruction of 3D Volumes9 Jan 2025
- 20243DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement24 Dec 2024
- 20243D Shape Tokenization via Latent Flow Matching20 Dec 2024
- 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models16 Dec 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
- 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion27 Nov 2023
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructions17 Aug 2023
- 2023Articulated 3D Head Avatar Generation using Text-to-Image Diffusion Models10 Jul 2023
- 2023DORSal: Diffusion for Object-centric Representations of Scenes et al13 Jun 2023
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction24 May 2023
12 newest of 16 All 16 (JSON)
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep 2022
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 298
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
12 most cited of 346 All 346 (JSON)
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives4 Sep 2026
- 2026Visibility-Guided Structured Measure Flow for Class-Conditioned 3D Gaussian Generation17 Aug 2026
- 2026Visual Relocalization from Sparse Views in Aliased and Low-Texture Environments via Novel View Synthesis24 Jul 2026
- 2026A Principled Self-Referenced Early Stopping Approach for Deep Image Prior24 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026Augmented Radiance Field: A General Framework for Enhanced Gaussian Splatting23 Feb 2026
- 20264D Monocular Surgical Reconstruction under Arbitrary Camera Motions19 Feb 2026
- 2026PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling24 Jan 2026
12 newest of 346 All 346 (JSON)