Neural Pixel Composition: 3D-4D View Synthesis from Multi-Views
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Abstract (arXiv)
We present Neural Pixel Composition (NPC), a novel approach for continuous 3D-4D view synthesis given only a discrete set of multi-view observations as input. Existing state-of-the-art approaches require dense multi-view supervision and an extensive computational budget. The proposed formulation reliably operates on sparse and wide-baseline multi-view imagery and can be trained efficiently within a few seconds to 10 minutes for hi-res (12MP) content, i.e., 200-400X faster convergence than existing methods. Crucial to our approach are two core novelties: 1) a representation of a pixel that contains color and depth information accumulated from multi-views for a particular location and time along a line of sight, and 2) a multi-layer perceptron (MLP) that enables the composition of this rich information provided for a pixel location to obtain the final color output. We experiment with a large variety of multi-view sequences, compare to existing approaches, and achieve better results in diverse and challenging settings. Finally, our approach enables dense 3D reconstruction from sparse multi-views, where COLMAP, a state-of-the-art 3D reconstruction approach, struggles.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 26 of its 49 references that are in the map. First posted on arXiv 21 Jul 2022.
Builds on
26 of 49 references.
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14 more
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Citing papers per year: 2023: 3; 2024: 3; 2025: 1.
7 papers.
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 23
- 2023Fast View Synthesis of Casual Videos with Soup-of-Planescited by 22
- 2024VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Drivingcited by 9
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolationcited by 5
- 20253D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstructioncited by 0
- 20253D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction15 Mar 2025
- 2024VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Driving9 Jul 2024
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting28 Jun 2024
- 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolation8 Jun 2024
- 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting20 Dec 2023
- 2023Fast View Synthesis of Casual Videos with Soup-of-Planes4 Dec 2023
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis18 Aug 2023