State of the Art on Neural Rendering
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Abstract (arXiv)
Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the automatic generation of shape, materials, lighting, and other aspects of scenes remains a challenging problem that, if solved, would make photo-realistic computer graphics more widely accessible. Concurrently, progress in computer vision and machine learning have given rise to a new approach to image synthesis and editing, namely deep generative models. Neural rendering is a new and rapidly emerging field that combines generative machine learning techniques with physical knowledge from computer graphics, e.g., by the integration of differentiable rendering into network training. With a plethora of applications in computer graphics and vision, neural rendering is poised to become a new area in the graphics community, yet no survey of this emerging field exists. This state-of-the-art report summarizes the recent trends and applications of neural rendering. We focus on approaches that combine classic computer graphics techniques with deep generative models to obtain controllable and photo-realistic outputs. Starting with an overview of the underlying computer graphics and machine learning concepts, we discuss critical aspects of neural rendering approaches. This state-of-the-art report is focused on the many important use cases for the described algorithms such as novel view synthesis, semantic photo manipulation, facial and body reenactment, relighting, free-viewpoint video, and the creation of photo-realistic avatars for virtual and augmented reality telepresence. Finally, we conclude with a discussion of the social implications of such technology and investigate open research problems.
Key facts. Cited by 276 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Apr 2020.
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Citing papers per year: 2021: 82; 2022: 59; 2023: 61; 2024: 35; 2025: 30; 2026: 9.
276 papers.
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- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2021Advances in Neural Renderingcited by 365
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
38 more
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2022Instant Volumetric Head Avatarscited by 157
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2021Pixel Codec Avatarscited by 125
- 2022Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgerycited by 122
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2022Variable Bitrate Neural Fieldscited by 116
- 2022Is Attention All That NeRF Needs?cited by 113
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
- 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
- 2021Neural Lumigraph Renderingcited by 105
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022Generative Neural Articulated Radiance Fieldscited by 101
- 2021Unsupervised Discovery of Object Radiance Fieldscited by 100
- 2022Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesiscited by 97
- 2021ShaRF: Shape-conditioned Radiance Fields from a Single Viewcited by 92
- 2021T"oRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesiscited by 88
- 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
- 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
- 2021DiGS : Divergence guided shape implicit neural representation for unoriented point cloudscited by 76
- 2021GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Drivingcited by 75
- 2023SeaThru-NeRF: Neural Radiance Fields in Scattering Mediacited by 75
- 2022Imitator: Personalized Speech-driven 3D Facial Animationcited by 73
- 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
50 most cited of 276 All 276 (JSON)
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026ViDS: Video Diffusion Shader using 3D Face Tracking27 Jul 2026
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency16 Jul 2026
- 2026Soul Computing: A Theoretical Framework and Technical Architecture for Intelligent Agents with Independent Consciousness9 Jun 2026
- 2026Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence2 May 2026
- 2026Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tables28 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 20264D Monocular Surgical Reconstruction under Arbitrary Camera Motions19 Feb 2026
- 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representation22 Nov 2025
- 2025Neural Image Abstraction Using Long Smoothing B-Splines7 Nov 2025
- 2025Fast and accurate neural reflectance transformation imaging through knowledge distillation28 Oct 2025
38 more
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions2 Oct 2025
- 2025End-to-End Learning of Multi-Organ Implicit Surfaces from 3D Medical Imaging Data15 Sep 2025
- 2025Towards Integrating Multi-Spectral Imaging with Gaussian Splatting31 Aug 2025
- 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians13 Aug 2025
- 2025DiffPhysCam: Differentiable Physics-Based Camera Simulation for Inverse Rendering and Embodied AI12 Aug 2025
- 2025Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination12 Aug 2025
- 2025FedMeNF: Privacy-Preserving Federated Meta-Learning for Neural Fields8 Aug 2025
- 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers2 Aug 2025
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction15 Jul 2025
- 2025ODG: Occupancy Prediction Using Dual Gaussians11 Jun 2025
- 2025Multi-Spectral Gaussian Splatting with Neural Color Representation3 Jun 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025GOBench: Benchmarking Geometric Optics Generation and Understanding of MLLMs1 Jun 2025
- 2025VI3NR: Variance Informed Initialization for Implicit Neural Representations27 Apr 2025
- 2025Cross-Frequency Implicit Neural Representation with Self-Evolving Parameters15 Apr 2025
- 2025Uni-Render: A Unified Accelerator for Real-Time Rendering Across Diverse Neural Renderers31 Mar 2025
- 2025DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesis19 Mar 2025
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset18 Mar 2025
- 2025TriDF: Triplane-Accelerated Density Fields for Few-Shot Remote Sensing Novel View Synthesis17 Mar 2025
- 2025H3O: Hyper-Efficient 3D Occupancy Prediction with Heterogeneous Supervision6 Mar 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2025DNRSelect: Active Best View Selection for Deferred Neural Rendering21 Jan 2025
- 2025ENTIRE: Learning-based Volume Rendering Time Prediction21 Jan 2025
- 2025NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives7 Jan 2025
- 2025Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes2 Jan 2025
- 2024SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting18 Dec 2024
- 2024Coherent3D: Coherent 3D Portrait Video Reconstruction via Triplane Fusion11 Dec 2024
- 2024Physics Based Differentiable Rendering for Inverse Problems and Beyond11 Dec 2024
- 2024One-shot Human Motion Transfer via Occlusion-Robust Flow Prediction and Neural Texturing9 Dec 2024
- 2024Neural Experts: Mixture of Experts for Implicit Neural Representations29 Oct 2024
- 2024Stable Video Portraits26 Sep 2024
- 2024Towards Real-Time Generation of Delay-Compensated Video Feeds for Outdoor Mobile Robot Teleoperation16 Sep 2024
- 2024GenCA: A Text-conditioned Generative Model for Realistic and Drivable Codec Avatars24 Aug 2024
- 2024Forecasting Future Videos from Novel Views via Disentangled 3D Scene Representation31 Jul 2024
- 2024Perm: A Parametric Representation for Multi-Style 3D Hair Modeling28 Jul 2024
- 2024PAV: Personalized Head Avatar from Unstructured Video Collection22 Jul 2024
50 newest of 276 All 276 (JSON)
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2024LightIt: Illumination Modeling and Control for Diffusion Modelscited by 56
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
- 2021Neural Video Portrait Relighting in Real-time via Consistency Modelingcited by 46
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Datasetcited by 28
- 2024ViewFusion: Towards Multi-View Consistency via Interpolated Denoisingcited by 14
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesiscited by 4
- 2026ViDS: Video Diffusion Shader using 3D Face Trackingcited by 0
- 2026ViDS: Video Diffusion Shader using 3D Face Tracking27 Jul 2026
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset18 Mar 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer24 May 2024
- 2024LightIt: Illumination Modeling and Control for Diffusion Models15 Mar 2024
- 2024ViewFusion: Towards Multi-View Consistency via Interpolated Denoising29 Feb 2024
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep 2023
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Images29 Mar 2023
- 2021Neural Video Portrait Relighting in Real-time via Consistency Modeling1 Apr 2021
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2021Advances in Neural Renderingcited by 365
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
12 most cited of 264 All 264 (JSON)
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency16 Jul 2026
- 2026Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence2 May 2026
- 2026Lightweight Real-Time Rendering Parameter Optimization via XGBoost-Driven Lookup Tables28 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 20264D Monocular Surgical Reconstruction under Arbitrary Camera Motions19 Feb 2026
- 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representation22 Nov 2025
- 2025Neural Image Abstraction Using Long Smoothing B-Splines7 Nov 2025
- 2025Fast and accurate neural reflectance transformation imaging through knowledge distillation28 Oct 2025
- 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions2 Oct 2025
- 2025End-to-End Learning of Multi-Organ Implicit Surfaces from 3D Medical Imaging Data15 Sep 2025
12 newest of 264 All 264 (JSON)