mlsanityData to 7 Oct 2026

HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Field

arXiv 2309.17128 ↗First posted 29 Sep 2023cs.CVcited by 37

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Abstract (arXiv)

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or the accuracy of expression control, but not both. To address the problem, we introduce a novel hybrid explicit-implicit 3D representation, Facial Model Conditioned Neural Radiance Field, which integrates the expressiveness of NeRF and the prior information from the parametric template. At the core of our representation, a synthetic-renderings-based condition method is proposed to fuse the prior information from the parametric model into the implicit field without constraining its topological flexibility. Besides, based on the hybrid representation, we properly overcome the inconsistent shape issue presented in existing methods and improve the animation stability. Moreover, by adopting an overall GAN-based architecture using an image-to-image translation network, we achieve high-resolution, realistic and view-consistent synthesis of dynamic head appearance. Experiments demonstrate that our method can achieve state-of-the-art performance for 3D head avatar animation compared with previous methods.

Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). Builds on 48 of its 74 references that are in the map. First posted on arXiv 29 Sep 2023.

Builds on

48 of 74 references.

References · 48

  1. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  2. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  3. 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,967
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  7. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
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  10. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  11. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  12. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
36 more
  1. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  2. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  3. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  4. 2019Few-Shot Adversarial Learning of Realistic Neural Talking Head Modelscited by 284
  5. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
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  7. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
  8. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  9. 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 249
  10. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  11. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  12. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  13. 2020FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Predictioncited by 196
  14. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  15. 2020Real-Time High-Resolution Background Mattingcited by 172
  16. 2018Deep Appearance Models for Face Renderingcited by 164
  17. 2018Nonlinear 3D Face Morphable Modelcited by 157
  18. 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
  19. 2021Pixel Codec Avatarscited by 125
  20. 2020i3DMM: Deep Implicit 3D Morphable Model of Human Headscited by 109
  21. 2021Neural Lumigraph Renderingcited by 105
  22. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
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  26. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
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  28. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 6; 2024: 14; 2025: 11; 2026: 6.

37 papers.

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  1. 2023Relightable Gaussian Codec Avatarscited by 126
  2. 2024Generalizable and Animatable Gaussian Head Avatarcited by 95
  3. 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
  4. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  5. 2024NPGA: Neural Parametric Gaussian Avatarscited by 46
  6. 2025LAM: Large Avatar Model for One-shot Animatable Gaussian Headcited by 43
  7. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 37
  8. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  9. 2024Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Capturescited by 34
  10. 2023VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactmentcited by 33
  11. 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
  12. 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 27
25 more
  1. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  2. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  3. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
  4. 2024Gaussian Eigen Models for Human Headscited by 21
  5. 2023InvertAvatar: Incremental GAN Inversion for Generalized Head Avatarscited by 19
  6. 2024VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresencecited by 19
  7. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  8. 2024Tri2-plane: Thinking Head Avatar via Feature Pyramidcited by 16
  9. 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
  10. 2024GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstructioncited by 10
  11. 2024Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapescited by 8
  12. 2025PanoLAM: Large Avatar Model for Gaussian Full-Head Synthesis from One-shot Unposed Imagecited by 7
  13. 2025BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shadingcited by 6
  14. 2025EAvatar: Expression-Aware Head Avatar Reconstruction with Generative Geometry Priorscited by 4
  15. 2025VASA-3D: Lifelike Audio-Driven Gaussian Head Avatars from a Single Imagecited by 3
  16. 2024GGAvatar: Geometric Adjustment of Gaussian Head Avatarcited by 2
  17. 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphonecited by 1
  18. 2026PEAR: Pixel-aligned Expressive humAn mesh Recoverycited by 1
  19. 2026Open TutorAI: An Open-source Platform for Personalized and Immersive Learning with Generative AIcited by 1
  20. 2026OMG-Avatar: One-shot Multi-LOD Gaussian Head Avatarcited by 1
  21. 2026MeshLAM: Feed-Forward One-Shot Animatable Textured Mesh Avatar Reconstructioncited by 1
  22. 2024High-quality Animatable Eyelid Shapes from Lightweight Capturescited by 0
  23. 2025Refined Geometry-guided Head Avatar Reconstruction from Monocular RGB Videocited by 0
  24. 2026SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstructioncited by 0
  25. 2026Learning Semantic Inpainting for Animatable Gaussian Head Avatarscited by 0