Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors
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Abstract (arXiv)
We propose a new method for learning a generalized animatable neural human representation from a sparse set of multi-view imagery of multiple persons. The learned representation can be used to synthesize novel view images of an arbitrary person from a sparse set of cameras, and further animate them with the user's pose control. While existing methods can either generalize to new persons or synthesize animations with user control, none of them can achieve both at the same time. We attribute this accomplishment to the employment of a 3D proxy for a shared multi-person human model, and further the warping of the spaces of different poses to a shared canonical pose space, in which we learn a neural field and predict the person- and pose-dependent deformations, as well as appearance with the features extracted from input images. To cope with the complexity of the large variations in body shapes, poses, and clothing deformations, we design our neural human model with disentangled geometry and appearance. Furthermore, we utilize the image features both at the spatial point and on the surface points of the 3D proxy for predicting person- and pose-dependent properties. Experiments show that our method significantly outperforms the state-of-the-arts on both tasks. The video and code are available at https://talegqz.github.io/neural_novel_actor.
Key facts. Cited by 28 papers in the map (data through 14 Oct 2026). Builds on 51 of its 82 references that are in the map. First posted on arXiv 25 Aug 2022.
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51 of 82 references.
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50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2022: 1; 2023: 9; 2024: 10; 2025: 6; 2026: 2.
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- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
- 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
- 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
- 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priorscited by 14
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
16 more
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
- 2023Generalizable Neural Voxels for Fast Human Radiance Fieldscited by 8
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesiscited by 7
- 2024Generalizable Neural Human Renderercited by 3
- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignmentcited by 3
- 2025AnimateScene: Camera-controllable Animation in Any Scenecited by 3
- 2025GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Textcited by 2
- 2023AniPixel: Towards Animatable Pixel-Aligned Human Avatarcited by 1
- 2024TEDRA: Text-based Editing of Dynamic and Photoreal Actorscited by 1
- 2024Exploring Dynamic Novel View Synthesis Technologies for Cinematographycited by 1
- 2024Garment Animation NeRF with Color Editingcited by 0
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splattingcited by 0
- 2026MUA: Mobile Ultra-detailed Animatable Avatarscited by 0
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2025AnimateScene: Camera-controllable Animation in Any Scene8 Aug 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignment2 Jun 2025
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images18 Mar 2025
- 2025GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Text17 Feb 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024Exploring Dynamic Novel View Synthesis Technologies for Cinematography23 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars10 Oct 2024
16 more
- 2024TEDRA: Text-based Editing of Dynamic and Photoreal Actors28 Aug 2024
- 2024Garment Animation NeRF with Color Editing29 Jul 2024
- 2024Generalizable Human Gaussians for Sparse View Synthesis17 Jul 2024
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videos15 Jul 2024
- 2024Generalizable Neural Human Renderer22 Apr 2024
- 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors18 Mar 2024
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering10 Dec 2023
- 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis8 Dec 2023
- 2023GART: Gaussian Articulated Template Models27 Nov 2023
- 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesis17 Oct 2023
- 2023Pseudo-Generalized Dynamic View Synthesis from a Video12 Oct 2023
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input9 Oct 2023
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesis5 Oct 2023
- 2023Generalizable Neural Voxels for Fast Human Radiance Fields27 Mar 2023
- 2023AniPixel: Towards Animatable Pixel-Aligned Human Avatar7 Feb 2023
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction10 Dec 2022
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
- 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
- 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
- 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
- 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
12 most cited of 26 All 26 (JSON)
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2025AnimateScene: Camera-controllable Animation in Any Scene8 Aug 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignment2 Jun 2025
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images18 Mar 2025
- 2025GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Text17 Feb 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2024Exploring Dynamic Novel View Synthesis Technologies for Cinematography23 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars10 Oct 2024
12 newest of 26 All 26 (JSON)