mlsanityData to 7 Oct 2026

H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction

arXiv 2107.12512 ↗First posted 26 Jul 2021cs.CV cs.AIcited by 81

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Abstract (arXiv)

Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is, however, subject to the availability of a large number (several tens) of input views of the scene, and computationally demanding optimizations. In this paper, we tackle these limitations for the specific problem of few-shot full 3D head reconstruction, by endowing coordinate-based representations with a probabilistic shape prior that enables faster convergence and better generalization when using few input images (down to three). First, we learn a shape model of 3D heads from thousands of incomplete raw scans using implicit representations. At test time, we jointly overfit two coordinate-based neural networks to the scene, one modeling the geometry and another estimating the surface radiance, using implicit differentiable rendering. We devise a two-stage optimization strategy in which the learned prior is used to initialize and constrain the geometry during an initial optimization phase. Then, the prior is unfrozen and fine-tuned to the scene. By doing this, we achieve high-fidelity head reconstructions, including hair and shoulders, and with a high level of detail that consistently outperforms both state-of-the-art 3D Morphable Models methods in the few-shot scenario, and non-parametric methods when large sets of views are available.

Key facts. Cited by 81 papers in the map (data through 7 Oct 2026). Builds on 40 of its 58 references that are in the map. First posted on arXiv 26 Jul 2021.

Builds on

40 of 58 references.

References · 40

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  4. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
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28 more
  1. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  2. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
  3. 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
  4. 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
  5. 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
  6. 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
  7. 2017Learning a Multi-View Stereo Machinecited by 194
  8. 2017MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstructioncited by 163
  9. 2018Nonlinear 3D Face Morphable Modelcited by 157
  10. 2016Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Networkcited by 109
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  12. 2016Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervisioncited by 106
  13. 2019Towards High-fidelity Nonlinear 3D Face Morphable Modelcited by 91
  14. 2017Hierarchical Surface Prediction for 3D Object Reconstructioncited by 89
  15. 2016Learning Detailed Face Reconstruction from a Single Imagecited by 71
  16. 2017Large Pose 3D Face Reconstruction from a Single Image via Direct Volumetric CNN Regressioncited by 66
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  22. 2020Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networkscited by 51
  23. 2019C-Flow: Conditional Generative Flow Models for Images and 3D Point Cloudscited by 50
  24. 2019Combining 3D Morphable Models: A Large scale Face-and-Head Modelcited by 49
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 24; 2023: 27; 2024: 10; 2025: 12; 2026: 4.

81 papers.

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  1. 2021Neural Fields in Visual Computing and Beyondcited by 539
  2. 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
  3. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  4. 2024A Survey on 3D Gaussian Splattingcited by 221
  5. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  6. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  7. 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
  8. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  9. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
  10. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  11. 2022Learning Neural Parametric Head Modelscited by 73
  12. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
38 more
  1. 2023X-Avatar: Expressive Human Avatarscited by 66
  2. 2022ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural Representationscited by 64
  3. 2023Real-Time Radiance Fields for Single-Image Portrait View Synthesiscited by 64
  4. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  5. 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
  6. 2023Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesiscited by 37
  7. 2022Text and Image Guided 3D Avatar Generation and Manipulationcited by 35
  8. 2023MonoNPHM: Dynamic Head Reconstruction from Monocular Videoscited by 35
  9. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  10. 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
  11. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  12. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 30
  13. 2022SPAMs: Structured Implicit Parametric Modelscited by 29
  14. 2022Facial Geometric Detail Recovery via Implicit Representationcited by 27
  15. 2022JIFF: Jointly-aligned Implicit Face Function for High Quality Single View Clothed Human Reconstructioncited by 26
  16. 2022Integrative Few-Shot Learning for Classification and Segmentationcited by 25
  17. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  18. 2024Lite2Relight: 3D-aware Single Image Portrait Relightingcited by 25
  19. 2024MonoHair: High-Fidelity Hair Modeling from a Monocular Videocited by 24
  20. 2022DINER: Depth-aware Image-based NEural Radiance fieldscited by 19
  21. 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
  22. 2023GANHead: Towards Generative Animatable Neural Head Avatarscited by 17
  23. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  24. 2022Neural Parameterization for Dynamic Human Head Editingcited by 16
  25. 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
  26. 2022Single Image Super-Resolution via a Dual Interactive Implicit Neural Networkcited by 15
  27. 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatarscited by 15
  28. 2025DiffLocks: Generating 3D Hair from a Single Image using Diffusion Modelscited by 15
  29. 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
  30. 2022Coordinates Are NOT Lonely -- Codebook Prior Helps Implicit Neural 3D Representationscited by 13
  31. 2022SIRA: Relightable Avatars from a Single Imagecited by 12
  32. 2023FaceCLIPNeRF: Text-driven 3D Face Manipulation using Deformable Neural Radiance Fieldscited by 12
  33. 2024Learning Dynamic Tetrahedra for High-Quality Talking Head Synthesiscited by 12
  34. 2024Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segmentscited by 11
  35. 2023DPHMs: Diffusion Parametric Head Models for Depth-based Trackingcited by 10
  36. 2023ImFace++: A Sophisticated Nonlinear 3D Morphable Face Model with Implicit Neural Representationscited by 10
  37. 2023HQ3DAvatar: High Quality Controllable 3D Head Avatarcited by 9
  38. 2022NPBG++: Accelerating Neural Point-Based Graphicscited by 8

50 most cited of 81 All 81 (JSON)