Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting
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Abstract (arXiv)
3D Gaussian Splatting has recently emerged as a powerful representation that can synthesize remarkable novel views using consistent multi-view images as input. However, we notice that images captured in dark environments where the scenes are not fully illuminated can exhibit considerable brightness variations and multi-view inconsistency, which poses great challenges to 3D Gaussian Splatting and severely degrades its performance. To tackle this problem, we propose Gaussian-DK. Observing that inconsistencies are mainly caused by camera imaging, we represent a consistent radiance field of the physical world using a set of anisotropic 3D Gaussians, and design a camera response module to compensate for multi-view inconsistencies. We also introduce a step-based gradient scaling strategy to constrain Gaussians near the camera, which turn out to be floaters, from splitting and cloning. Experiments on our proposed benchmark dataset demonstrate that Gaussian-DK produces high-quality renderings without ghosting and floater artifacts and significantly outperforms existing methods. Furthermore, we can also synthesize light-up images by controlling exposure levels that clearly show details in shadow areas.
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 33 of its 51 references that are in the map. First posted on arXiv 17 Aug 2024.
Builds on
33 of 51 references.
References · 33
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
21 more
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 254
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2017HDR image reconstruction from a single exposure using deep CNNscited by 167
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 114
- 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2019Handheld Mobile Photography in Very Low Lightcited by 56
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2023Lighting up NeRF via Unsupervised Decomposition and Enhancementcited by 40
- 2023Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumptioncited by 35
- 2023Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera Trainingcited by 25
- 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
Built on by
Citing papers per year: 2024: 1; 2025: 10; 2026: 9.
20 papers.
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- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2024RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Imagecited by 7
- 2025GS-I3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Imagescited by 2
- 2025SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAMcited by 2
- 2025Endo-4DGX: Robust Endoscopic Scene Reconstruction and Illumination Correction with Gaussian Splattingcited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splattingcited by 2
- 20252DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splattingcited by 1
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesiscited by 1
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
8 more
- 2025Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videoscited by 0
- 2025IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rayscited by 0
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Eventscited by 0
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splattingcited by 0
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splattingcited by 0
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Viewscited by 0
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesiscited by 0
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variationcited by 0
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views9 Aug 2026
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting10 Jun 2026
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splatting13 Apr 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Events21 Jan 2026
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancement21 Dec 2025
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesis17 Nov 2025
- 2025Endo-4DGX: Robust Endoscopic Scene Reconstruction and Illumination Correction with Gaussian Splatting29 Jun 2025
8 more
- 2025IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rays20 Apr 2025
- 2025SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM18 Apr 2025
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis14 Apr 2025
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment2 Apr 2025
- 2025GS-I3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images16 Mar 2025
- 20252DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splatting4 Mar 2025
- 2025Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videos25 Jan 2025
- 2024RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image10 Oct 2024
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2024RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Imagecited by 7
- 2025GS-I3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Imagescited by 2
- 2025SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAMcited by 2
- 2025Endo-4DGX: Robust Endoscopic Scene Reconstruction and Illumination Correction with Gaussian Splattingcited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splattingcited by 2
- 20252DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splattingcited by 1
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesiscited by 1
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
12 most cited of 20 All 20 (JSON)
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views9 Aug 2026
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting10 Jun 2026
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splatting13 Apr 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Events21 Jan 2026
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancement21 Dec 2025
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesis17 Nov 2025
- 2025Endo-4DGX: Robust Endoscopic Scene Reconstruction and Illumination Correction with Gaussian Splatting29 Jun 2025
12 newest of 20 All 20 (JSON)