mlsanityData to 14 Oct 2026

DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

arXiv 2405.13943 ↗First posted 22 May 2024cs.CVcited by 51

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Abstract (arXiv)

The recent advances in 3D Gaussian Splatting (3DGS) show promising results on the novel view synthesis (NVS) task. With its superior rendering performance and high-fidelity rendering quality, 3DGS is excelling at its previous NeRF counterparts. The most recent 3DGS method focuses either on improving the instability of rendering efficiency or reducing the model size. On the other hand, the training efficiency of 3DGS on large-scale scenes has not gained much attention. In this work, we propose DoGaussian, a method that trains 3DGS distributedly. Our method first decomposes a scene into K blocks and then introduces the Alternating Direction Method of Multipliers (ADMM) into the training procedure of 3DGS. During training, our DOGS maintains one global 3DGS model on the master node and K local 3DGS models on the slave nodes. The K local 3DGS models are dropped after training and we only query the global 3DGS model during inference. The training time is reduced by scene decomposition, and the training convergence and stability are guaranteed through the consensus on the shared 3D Gaussians. Our method accelerates the training of 3DGS by 6+ times when evaluated on large-scale scenes while concurrently achieving state-of-the-art rendering quality. Our code is publicly available at https://github.com/AIBluefisher/DOGS.

Key facts. Cited by 51 papers in the map (data through 14 Oct 2026). Builds on 46 of its 62 references that are in the map. First posted on arXiv 22 May 2024.

Builds on

46 of 62 references.

References · 46

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  12. 2020Neural Sparse Voxel Fieldscited by 959
34 more
  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  3. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  4. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  5. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  6. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  7. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  8. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  9. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  11. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  12. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  13. 2021Urban Radiance Fieldscited by 263
  14. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  15. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  16. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  17. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  18. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
  19. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  20. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
  21. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  22. 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
  23. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  24. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
  25. 2021Light Field Neural Renderingcited by 108
  26. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  27. 2023DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fieldscited by 60
  28. 2022nerf2nerf: Pairwise Registration of Neural Radiance Fieldscited by 39
  29. 2019Graph-Based Parallel Large Scale Structure from Motioncited by 21
  30. 2023DReg-NeRF: Deep Registration for Neural Radiance Fieldscited by 21
  31. 2024SAGS: Structure-Aware 3D Gaussian Splattingcited by 21
  32. 2021Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approachcited by 19
  33. 2024Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learningcited by 12
  34. 2023AdaSfM: From Coarse Global to Fine Incremental Adaptive Structure from Motioncited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 11; 2025: 23; 2026: 17.

51 papers.

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  1. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
  2. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  3. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  4. 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 38
  5. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  6. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  7. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  8. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  9. 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 17
  10. 2024Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tilingcited by 12
  11. 2024CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstructioncited by 11
  12. 2025FlexGaussian: Flexible and Cost-Effective Training-Free Compression for 3D Gaussian Splattingcited by 11
38 more
  1. 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
  2. 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Imagescited by 10
  3. 2025OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Renderingcited by 10
  4. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  5. 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splattingcited by 8
  6. 2024DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenescited by 5
  7. 2025CityGo: Lightweight Urban Modeling and Rendering with Proxy Buildings and Residual Gaussianscited by 5
  8. 2025From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Imagescited by 5
  9. 2025Gaussian On-the-Fly Splatting: A Progressive Framework for Robust Near Real-Time 3DGS Optimizationcited by 4
  10. 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fieldscited by 4
  11. 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
  12. 20253D Gaussian Splatting for Fine-Detailed Surface Reconstruction in Large-Scale Scenecited by 4
  13. 2026UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstructioncited by 4
  14. 2024Tortho-Gaussian: Splatting True Digital Orthophoto Mapscited by 3
  15. 2025CLM: Removing the GPU Memory Barrier for 3D Gaussian Splattingcited by 3
  16. 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
  17. 2025LoBE-GS: Load-Balanced and Efficient 3D Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
  18. 2025BalanceGS: Algorithm-System Co-design for Efficient 3D Gaussian Splatting Training on GPUcited by 2
  19. 2026TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimizationcited by 2
  20. 2026Signal Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstructioncited by 2
  21. 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenescited by 1
  22. 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
  23. 2025A-TDOM: Active TDOM via On-the-Fly 3DGScited by 1
  24. 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
  25. 2026FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splattingcited by 1
  26. 2026FreeScale: Scaling 3D Scenes via Certainty-Aware Free-View Generationcited by 1
  27. 2026Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communicationcited by 1
  28. 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completioncited by 1
  29. 2025TraGraph-GS: Trajectory Graph-based Gaussian Splatting for Arbitrary Large-Scale Scene Renderingcited by 0
  30. 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recoverycited by 0
  31. 2026City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Imagescited by 0
  32. 2026A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splattingcited by 0
  33. 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splattingcited by 0
  34. 2026TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priorscited by 0
  35. 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstructioncited by 0
  36. 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splattingcited by 0
  37. 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstructioncited by 0
  38. 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splattingcited by 0

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