mlsanityData to 7 Oct 2026

SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

arXiv 2403.10427 ↗First posted 15 Mar 2024cs.CVcited by 61

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Abstract (arXiv)

Implicit neural representation methods have shown impressive advancements in learning 3D scenes from unstructured in-the-wild photo collections but are still limited by the large computational cost of volumetric rendering. More recently, 3D Gaussian Splatting emerged as a much faster alternative with superior rendering quality and training efficiency, especially for small-scale and object-centric scenarios. Nevertheless, this technique suffers from poor performance on unstructured in-the-wild data. To tackle this, we extend over 3D Gaussian Splatting to handle unstructured image collections. We achieve this by modeling appearance to seize photometric variations in the rendered images. Additionally, we introduce a new mechanism to train transient Gaussians to handle the presence of scene occluders in an unsupervised manner. Experiments on diverse photo collection scenes and multi-pass acquisition of outdoor landmarks show the effectiveness of our method over prior works achieving state-of-the-art results with improved efficiency.

Key facts. Cited by 61 papers in the map (data through 7 Oct 2026). Builds on 17 of its 25 references that are in the map. First posted on arXiv 15 Mar 2024.

Builds on

17 of 25 references.

References · 17

  1. 2017Attention Is All You Needcited by 59,932
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  6. 2016The Concrete Distribution: A Continuous Relaxation of Discrete Random Variablescited by 1,135
  7. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  8. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  9. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  10. 2021Urban Radiance Fieldscited by 263
  11. 2020Image Matching across Wide Baselines: From Paper to Practicecited by 224
  12. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
5 more
  1. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 137
  2. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  3. 2021NeRF for Outdoor Scene Relightingcited by 114
  4. 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
  5. 2020Pulsar: Efficient Sphere-based Neural Renderingcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 18; 2025: 23; 2026: 20.

61 papers.

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  1. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  2. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  4. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  5. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  6. 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
  7. 2024Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collectionscited by 28
  8. 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
  9. 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
  10. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  11. 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
  12. 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
38 more
  1. 2025Dense-SfM: Structure from Motion with Dense Consistent Matchingcited by 15
  2. 2024T-3DGS: Removing Transient Objects for 3D Scene Reconstructioncited by 13
  3. 20243DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibrationcited by 12
  4. 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collectionscited by 11
  5. 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
  6. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
  7. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  8. 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
  9. 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
  10. 2025Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splattingcited by 7
  11. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  12. 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstructioncited by 7
  13. 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wildcited by 6
  14. 2025Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splattingcited by 6
  15. 2024SimVS: Simulating World Inconsistencies for Robust View Synthesiscited by 5
  16. 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
  17. 2024Adversarial Exploitation of Data Diversity Improves Visual Localizationcited by 4
  18. 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
  19. 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
  20. 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
  21. 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priorscited by 3
  22. 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesiscited by 3
  23. 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environmentscited by 3
  24. 2024DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environmentscited by 2
  25. 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
  26. 2025ROSGS: Relightable Outdoor Scenes With Gaussian Splattingcited by 2
  27. 2025Improved 3D Gaussian Splatting of Unknown Spacecraft Structure Using Space Environment Illumination Knowledgecited by 2
  28. 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
  29. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  30. 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applicationscited by 1
  31. 2025Lang3D-XL: Language Embedded 3D Gaussians for Large-scale Scenescited by 1
  32. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
  33. 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
  34. 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
  35. 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collectionscited by 0
  36. 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
  37. 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesiscited by 0
  38. 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0

50 most cited of 61 All 61 (JSON)