mlsanityData to 13 Oct 2026

You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes

arXiv 2604.21400 ↗First posted 23 Apr 2026cs.CVcited by 4

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has revolutionized neural rendering, yet existing methods remain predominantly research prototypes ill-suited for production-level deployment. We identify a critical "Industry-Academia Gap" hindering real-world application: unpredictable resource consumption from heuristic Gaussian growth, the "sparsity shield" of current benchmarks that rewards hallucination over physical fidelity, and severe multi-sensor data pollution. To bridge this gap, we propose YOGO (You Only Gaussian Once), a system-level framework that reformulates the stochastic growth process into a deterministic, budget-aware equilibrium. YOGO integrates a novel budget controller for hardware-constrained resource allocation and an availability-registration protocol for robust multi-sensor fusion. To push the boundaries of reconstruction fidelity, we introduce Immersion v1.0, the first ultra-dense indoor dataset specifically designed to break the "sparsity shield." By providing saturated viewpoint coverage, Immersion v1.0 forces algorithms to focus on extreme physical fidelity rather than viewpoint interpolation, and enables the community to focus on the upper limits of high-fidelity reconstruction. Extensive experiments demonstrate that YOGO achieves state-of-the-art visual quality while maintaining a strictly deterministic profile, establishing a new standard for production-grade 3DGS. To facilitate reproducibility, part scenes of Immersion v1.0 dataset and source code of YOGO has been publicly released. The project link is https://jjrcn.github.io/yogo-project-home/.

Key facts. Cited by 4 papers in the map (data through 13 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 23 Apr 2026.

Builds on

44 of 55 references.

References · 44

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
  4. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,096
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,021
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,070
  7. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 752
  8. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 690
  9. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 663
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 613
  11. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 557
  12. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 521
32 more
  1. 2023Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levelscited by 495
  2. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 283
  3. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  4. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 234
  5. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 228
  6. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  7. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  8. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 210
  9. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  10. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  11. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  12. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
  13. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
  14. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  15. 2024ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictionscited by 66
  16. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  17. 2024RT-DETRv3: Real-time End-to-End Object Detection with Hierarchical Dense Positive Supervisioncited by 32
  18. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  19. 2023MonoLSS: Learnable Sample Selection For Monocular 3D Detectioncited by 18
  20. 2023DUSA: Decoupled Unsupervised Sim2Real Adaptation for Vehicle-to-Everything Collaborative Perceptioncited by 17
  21. 2023Open-TransMind: A New Baseline and Benchmark for 1st Foundation Model Challenge of Intelligent Transportationcited by 14
  22. 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
  23. 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
  24. 2025OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Renderingcited by 10
  25. 2024ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recoverycited by 7
  26. 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstructioncited by 7
  27. 2025Sat2RealCity: Geometry-Aware and Appearance-Controllable 3D Urban Generation from Satellite Imagerycited by 6
  28. 2024RopeBEV: A Multi-Camera Roadside Perception Network in Bird's-Eye-Viewcited by 5
  29. 2026ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Modelscited by 5
  30. 2025AttentionGS: Towards Initialization-Free 3D Gaussian Splatting via Structural Attentioncited by 3
  31. 2025MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenescited by 2
  32. 2025Material-informed Gaussian Splatting for 3D World Reconstruction in a Digital Twincited by 2

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 4.

4 papers.