G3R: Gradient Guided Generalizable Reconstruction
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Abstract (arXiv)
Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per scene, which is expensive and slow, and exhibit noticeable artifacts under large view changes due to overfitting. Generalizable approaches or large reconstruction models are fast, but primarily work for small scenes/objects and often produce lower quality rendering results. In this work, we introduce G3R, a generalizable reconstruction approach that can efficiently predict high-quality 3D scene representations for large scenes. We propose to learn a reconstruction network that takes the gradient feedback signals from differentiable rendering to iteratively update a 3D scene representation, combining the benefits of high photorealism from per-scene optimization with data-driven priors from fast feed-forward prediction methods. Experiments on urban-driving and drone datasets show that G3R generalizes across diverse large scenes and accelerates the reconstruction process by at least 10x while achieving comparable or better realism compared to 3DGS, and also being more robust to large view changes.
Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 85 of its 94 references that are in the map. First posted on arXiv 28 Sep 2024.
Builds on
85 of 94 references.
References · 85
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38 more
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
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- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
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50 most cited of 85 All 85 (JSON)
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Citing papers per year: 2024: 3; 2025: 13; 2026: 13.
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- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 56
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 23
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 20254Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generationcited by 12
- 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 12
- 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initializationcited by 11
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokenscited by 11
- 2026Test-Time Training with KV Binding Is Secretly Linear Attentioncited by 10
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
- 2024Distractor-free Generalizable 3D Gaussian Splattingcited by 8
17 more
- 2025Flux4D: Flow-based Unsupervised 4D Reconstructioncited by 7
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priorscited by 5
- 2026IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splattingcited by 4
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Spacecited by 4
- 2025SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Timecited by 3
- 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densificationcited by 3
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
- 2026UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modelingcited by 3
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Modelscited by 2
- 2026Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimizationcited by 2
- 2025BADGR: Bundle Adjustment Diffusion Conditioned by GRadients for Wide-Baseline Floor Plan Reconstructioncited by 1
- 2026SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priorscited by 1
- 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimizationcited by 1
- 2025ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learningcited by 0
- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstructioncited by 0
- 2026FlowBender: Feedback-Aware Training for Self-Correcting Conditional Flowscited by 0
- 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstructioncited by 0
- 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction28 Jun 2026
- 2026FlowBender: Feedback-Aware Training for Self-Correcting Conditional Flows18 Jun 2026
- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstruction21 May 2026
- 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimization15 May 2026
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Space24 Apr 2026
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens16 Apr 2026
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors8 Apr 2026
- 2026Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization1 Apr 2026
- 2026Test-Time Training with KV Binding Is Secretly Linear Attention24 Feb 2026
- 2026UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling24 Feb 2026
- 2026SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors2 Feb 2026
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models28 Jan 2026
17 more
- 2026IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splatting7 Jan 2026
- 2025Flux4D: Flow-based Unsupervised 4D Reconstruction2 Dec 2025
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes24 Nov 2025
- 2025ReSplat: Learning Recurrent Gaussian Splatting9 Oct 2025
- 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densification29 Sep 2025
- 2025iLRM: An Iterative Large 3D Reconstruction Model31 Jul 2025
- 2025SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Time24 Jul 2025
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey19 Jul 2025
- 20254Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generation18 Jun 2025
- 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization8 May 2025
- 2025ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learning1 Apr 2025
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis26 Mar 2025
- 2025BADGR: Bundle Adjustment Diffusion Conditioned by GRadients for Wide-Baseline Floor Plan Reconstruction25 Mar 2025
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map9 Feb 2025
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos4 Dec 2024
- 2024Distractor-free Generalizable 3D Gaussian Splatting26 Nov 2024
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplats26 Oct 2024
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 56
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Spacecited by 4
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Modelscited by 2
- 2025BADGR: Bundle Adjustment Diffusion Conditioned by GRadients for Wide-Baseline Floor Plan Reconstructioncited by 1
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Space24 Apr 2026
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models28 Jan 2026
- 2025BADGR: Bundle Adjustment Diffusion Conditioned by GRadients for Wide-Baseline Floor Plan Reconstruction25 Mar 2025
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplats26 Oct 2024
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 23
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 20254Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generationcited by 12
- 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 12
- 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initializationcited by 11
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokenscited by 11
- 2026Test-Time Training with KV Binding Is Secretly Linear Attentioncited by 10
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
- 2024Distractor-free Generalizable 3D Gaussian Splattingcited by 8
- 2025Flux4D: Flow-based Unsupervised 4D Reconstructioncited by 7
12 most cited of 23 All 23 (JSON)
- 2026FlowBender: Feedback-Aware Training for Self-Correcting Conditional Flows18 Jun 2026
- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstruction21 May 2026
- 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimization15 May 2026
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens16 Apr 2026
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors8 Apr 2026
- 2026Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization1 Apr 2026
- 2026Test-Time Training with KV Binding Is Secretly Linear Attention24 Feb 2026
- 2026SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors2 Feb 2026
- 2026IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splatting7 Jan 2026
- 2025Flux4D: Flow-based Unsupervised 4D Reconstruction2 Dec 2025
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes24 Nov 2025
- 2025ReSplat: Learning Recurrent Gaussian Splatting9 Oct 2025
12 newest of 23 All 23 (JSON)