mlsanityData to 14 Oct 2026

Real-Time Neural Light Field on Mobile Devices

arXiv 2212.08057 ↗First posted 15 Dec 2022cs.CV cs.AI cs.LGcited by 48

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Abstract (arXiv)

Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for NeRF is extremely slow, limiting the application scenarios of utilizing NeRF on resource-constrained hardware, such as mobile devices. Many works have been conducted to reduce the latency of running NeRF models. However, most of them still require high-end GPU for acceleration or extra storage memory, which is all unavailable on mobile devices. Another emerging direction utilizes the neural light field (NeLF) for speedup, as only one forward pass is performed on a ray to predict the pixel color. Nevertheless, to reach a similar rendering quality as NeRF, the network in NeLF is designed with intensive computation, which is not mobile-friendly. In this work, we propose an efficient network that runs in real-time on mobile devices for neural rendering. We follow the setting of NeLF to train our network. Unlike existing works, we introduce a novel network architecture that runs efficiently on mobile devices with low latency and small size, i.e., saving 15× ~ 24× storage compared with MobileNeRF. Our model achieves high-resolution generation while maintaining real-time inference for both synthetic and real-world scenes on mobile devices, e.g., 18.04ms (iPhone 13) for rendering one 1008×756 image of real 3D scenes. Additionally, we achieve similar image quality as NeRF and better quality than MobileNeRF (PSNR 26.15 vs. 25.91 on the real-world forward-facing dataset).

Key facts. Cited by 48 papers in the map (data through 14 Oct 2026). Builds on 31 of its 46 references that are in the map. First posted on arXiv 15 Dec 2022.

Builds on

31 of 46 references.

References · 31

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  7. 2016Gaussian Error Linear Units (GELUs)cited by 3,502
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  12. 2020Neural Sparse Voxel Fieldscited by 959
19 more
  1. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  2. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  3. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  4. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  5. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  6. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  7. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  8. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  9. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  10. 2022EfficientFormer: Vision Transformers at MobileNet Speedcited by 241
  11. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  12. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  13. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
  14. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  15. 2020DeRF: Decomposed Radiance Fieldscited by 163
  16. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  17. 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
  18. 2021NeuLF: Efficient Novel View Synthesis with Neural 4D Light Fieldcited by 33
  19. 2018Efficient Sparse-Winograd Convolutional Neural Networkscited by 20

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 18; 2024: 21; 2025: 8; 2026: 1.

48 papers.

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  1. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  2. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  3. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  4. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  5. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  6. 2024SPAD : Spatially Aware Multiview Diffuserscited by 62
  7. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  8. 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
  9. 2023CoGS: Controllable Gaussian Splattingcited by 32
  10. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 29
  11. 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
  12. 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Mergingcited by 17
36 more
  1. 2023City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Webcited by 14
  2. 2023RayDF: Neural Ray-surface Distance Fields with Multi-view Consistencycited by 12
  3. 2023FastSR-NeRF: Improving NeRF Efficiency on Consumer Devices with A Simple Super-Resolution Pipelinecited by 12
  4. 2023Efficient Ray Sampling for Radiance Fields Reconstructioncited by 8
  5. 2023LightSpeed: Light and Fast Neural Light Fields on Mobile Devicescited by 8
  6. 2023LiveNVS: Neural View Synthesis on Live RGB-D Streamscited by 6
  7. 2024Lightweight Predictive 3D Gaussian Splatscited by 6
  8. 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
  9. 2023A Real-time Method for Inserting Virtual Objects into Neural Radiance Fieldscited by 5
  10. 2024Expansive Supervision for Neural Radiance Fieldcited by 5
  11. 2025Video4DGen: Enhancing Video and 4D Generation through Mutual Optimizationcited by 5
  12. 2024Neural Rendering and Its Hardware Acceleration: A Reviewcited by 4
  13. 2024DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Imagescited by 4
  14. 2025Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single Viewcited by 4
  15. 2023Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversioncited by 3
  16. 2023MixRT: Mixed Neural Representations For Real-Time NeRF Renderingcited by 3
  17. 2024EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse Viewcited by 3
  18. 2023A General Implicit Framework for Fast NeRF Composition and Renderingcited by 2
  19. 2024Towards Real-Time Neural Volumetric Rendering on Mobile Devices: A Measurement Studycited by 2
  20. 2024NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesiscited by 2
  21. 2024CD-NGP: A Fast Scalable Continual Representation for Dynamic Scenescited by 2
  22. 2024Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KBcited by 2
  23. 2025NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitivescited by 2
  24. 2025PrismAvatar: Real-time animated 3D neural head avatars on edge devicescited by 2
  25. 2025Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstructioncited by 2
  26. 2023Continuous Levels of Detail for Light Field Networkscited by 1
  27. 2024Efficient Neural Light Fields (ENeLF) for Mobile Devicescited by 1
  28. 2024Computer vision tasks for intelligent aerospace missions: An overviewcited by 1
  29. 2024G-NeLF: Memory- and Data-Efficient Hybrid Neural Light Field for Novel View Synthesiscited by 1
  30. 2024Baking Relightable NeRF for Real-time Direct/Indirect Illumination Renderingcited by 1
  31. 2024LightAvatar: Efficient Head Avatar as Dynamic Neural Light Fieldcited by 1
  32. 2024PEP-GS: Perceptually-Enhanced Precise Structured 3D Gaussians for View-Adaptive Renderingcited by 1
  33. 2025NeRFlex: Resource-aware Real-time High-quality Rendering of Complex Scenes on Mobile Devicescited by 1
  34. 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussianscited by 1
  35. 2026Factorized Multi-Resolution HashGrid for Efficient Neural Radiance Fields: Execution on Edge-Devicescited by 1
  36. 2023Efficient Cloud Pipelines for Neural Radiance Fieldscited by 0