mlsanityData to 7 Oct 2026

Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

arXiv 2311.16728 ↗First posted 28 Nov 2023cs.CVcited by 139

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Abstract (arXiv)

The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, fully relying on implicit representations, are so resource-hungry that they cannot run on portable devices, which deviates from the original intention of SLAM. In this paper, we present Photo-SLAM, a novel SLAM framework with a hyper primitives map. Specifically, we simultaneously exploit explicit geometric features for localization and learn implicit photometric features to represent the texture information of the observed environment. In addition to actively densifying hyper primitives based on geometric features, we further introduce a Gaussian-Pyramid-based training method to progressively learn multi-level features, enhancing photorealistic mapping performance. The extensive experiments with monocular, stereo, and RGB-D datasets prove that our proposed system Photo-SLAM significantly outperforms current state-of-the-art SLAM systems for online photorealistic mapping, e.g., PSNR is 30% higher and rendering speed is hundreds of times faster in the Replica dataset. Moreover, the Photo-SLAM can run at real-time speed using an embedded platform such as Jetson AGX Orin, showing the potential of robotics applications.

Key facts. Cited by 139 papers in the map (data through 7 Oct 2026). Builds on 34 of its 47 references that are in the map. First posted on arXiv 28 Nov 2023.

Builds on

34 of 47 references.

References · 34

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  9. 2020Neural Sparse Voxel Fieldscited by 959
  10. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  11. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  12. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
22 more
  1. 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
  2. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
  3. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  4. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  5. 2021Neural Fields in Visual Computing and Beyondcited by 539
  6. 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
  7. 2016Direct Sparse Odometrycited by 479
  8. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  9. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  10. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  11. 2021Advances in Neural Renderingcited by 365
  12. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  13. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  14. 2020D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometrycited by 206
  15. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  16. 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
  17. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  18. 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
  19. 2018DeepTAM: Deep Tracking and Mappingcited by 87
  20. 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
  21. 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
  22. 2014A Framework for the Volumetric Integration of Depth Imagescited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 47; 2025: 47; 2026: 43.

139 papers.

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  1. 20243D Reconstruction with Spatial Memorycited by 269
  2. 2024A Survey on 3D Gaussian Splattingcited by 221
  3. 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
  4. 20243D Gaussian as a New Era: A Surveycited by 102
  5. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
  6. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
  7. 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
  8. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  9. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  10. 2024RGBD GS-ICP SLAMcited by 65
  11. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
  12. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
38 more
  1. 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
  2. 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 48
  3. 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 41
  4. 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
  5. 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
  6. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  7. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
  8. 2024Compact 3D Gaussian Splatting For Dense Visual SLAMcited by 24
  9. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
  10. 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
  11. 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesiscited by 22
  12. 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
  13. 2025Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmapscited by 21
  14. 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 20
  15. 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
  16. 2025Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?cited by 19
  17. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  18. 2024MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstructioncited by 18
  19. 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 16
  20. 2024High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimizationcited by 15
  21. 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
  22. 2024Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splattingcited by 15
  23. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  24. 2025DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Priorcited by 14
  25. 2025SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearingcited by 14
  26. 2024EndoOmni: Zero-Shot Cross-Dataset Depth Estimation in Endoscopy by Robust Self-Learning from Noisy Labelscited by 12
  27. 2024MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAMcited by 12
  28. 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 12
  29. 2025SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embeddingcited by 11
  30. 2025MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representationcited by 11
  31. 2023NeRF-VO: Real-Time Sparse Visual Odometry with Neural Radiance Fieldscited by 10
  32. 2024MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularizationcited by 10
  33. 2025Online Language Splattingcited by 10
  34. 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenescited by 10
  35. 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 10
  36. 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Informationcited by 9
  37. 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
  38. 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8

50 most cited of 139 All 139 (JSON)