Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
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Abstract (arXiv)
The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, fully relying on implicit representations, are so resource-hungry that they cannot run on portable devices, which deviates from the original intention of SLAM. In this paper, we present Photo-SLAM, a novel SLAM framework with a hyper primitives map. Specifically, we simultaneously exploit explicit geometric features for localization and learn implicit photometric features to represent the texture information of the observed environment. In addition to actively densifying hyper primitives based on geometric features, we further introduce a Gaussian-Pyramid-based training method to progressively learn multi-level features, enhancing photorealistic mapping performance. The extensive experiments with monocular, stereo, and RGB-D datasets prove that our proposed system Photo-SLAM significantly outperforms current state-of-the-art SLAM systems for online photorealistic mapping, e.g., PSNR is 30% higher and rendering speed is hundreds of times faster in the Replica dataset. Moreover, the Photo-SLAM can run at real-time speed using an embedded platform such as Jetson AGX Orin, showing the potential of robotics applications.
Key facts. Cited by 139 papers in the map (data through 7 Oct 2026). Builds on 34 of its 47 references that are in the map. First posted on arXiv 28 Nov 2023.
Builds on
34 of 47 references.
References · 34
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
22 more
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
- 2016Direct Sparse Odometrycited by 479
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Advances in Neural Renderingcited by 365
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2020D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometrycited by 206
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
- 2018DeepTAM: Deep Tracking and Mappingcited by 87
- 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
- 2022360Roam: Real-Time Indoor Roaming Using Geometry-Aware 360^circ Radiance Fieldscited by 20
- 2014A Framework for the Volumetric Integration of Depth Imagescited by 4
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Citing papers per year: 2023: 2; 2024: 47; 2025: 47; 2026: 43.
139 papers.
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- 20243D Reconstruction with Spatial Memorycited by 269
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024RGBD GS-ICP SLAMcited by 65
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
38 more
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 48
- 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 41
- 2025FastGS: Training 3D Gaussian Splatting in 100 Secondscited by 39
- 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2024Compact 3D Gaussian Splatting For Dense Visual SLAMcited by 24
- 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesiscited by 22
- 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
- 2025Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmapscited by 21
- 2024OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splattingcited by 20
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2025Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?cited by 19
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2024MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstructioncited by 18
- 2025RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenescited by 16
- 2024High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimizationcited by 15
- 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
- 2024Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splattingcited by 15
- 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
- 2025DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Priorcited by 14
- 2025SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearingcited by 14
- 2024EndoOmni: Zero-Shot Cross-Dataset Depth Estimation in Endoscopy by Robust Self-Learning from Noisy Labelscited by 12
- 2024MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAMcited by 12
- 2025VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenescited by 12
- 2025SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embeddingcited by 11
- 2025MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representationcited by 11
- 2023NeRF-VO: Real-Time Sparse Visual Odometry with Neural Radiance Fieldscited by 10
- 2024MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularizationcited by 10
- 2025Online Language Splattingcited by 10
- 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenescited by 10
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstructioncited by 10
- 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Informationcited by 9
- 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
- 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8
50 most cited of 139 All 139 (JSON)
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Dual Covariance Gaussian Splatting SLAM: Decoupling Rendering and Registration for Robust Real-Time Tracking22 Sep 2026
- 2026Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Rendering18 Sep 2026
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization18 Sep 2026
- 2026RawSLAM: Online HDR Gaussian SLAM from Linear Radiance17 Sep 2026
- 2026EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM15 Sep 2026
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026LightSplat: Real-Time High-Fidelity 3D Gaussian SLAM with Loop Closure7 Sep 2026
- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM15 Aug 2026
38 more
- 2026CHOW-SLAM: Compact Hybrid Representation with Complementary Overlap Window Optimization for RGB-D SLAM3 Aug 2026
- 2026Stipple: Real-Time Incremental Gaussian Splatting with Visual-Inertial Tracking2 Aug 2026
- 2026CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splatting28 Jul 2026
- 2026NSL-SLAM: High-Fidelity Neural Structured-Light Depth for Practical SLAM and Reconstruction27 Jul 2026
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
- 2026Toward Semantic Communication for Real-time Mobile 3D Reconstruction17 Jul 2026
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos16 Jul 2026
- 2026Real-Time LiDAR Gaussian Splatting SLAM5 Jul 2026
- 2026Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes29 Jun 2026
- 2026MoPe: Motion Permanence for Robust Monocular Gaussian Mapping in Dynamic Environments28 Jun 2026
- 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM23 Jun 2026
- 2026Spectral GS-SLAM: Observability-Aware, Degeneracy-Robust Tracking for Real-Time 3D Gaussian Splatting SLAM19 Jun 2026
- 2026MMD-SLAM: Structure-Enhanced Multi-Meta Gaussian Distribution-Guided Visual SLAM18 Jun 2026
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memory20 May 2026
- 2026FreeOcc: Training-Free Embodied Open-Vocabulary Occupancy Prediction30 Apr 2026
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow17 Apr 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation13 Apr 2026
- 2026DINO-VO: Learning Where to Focus for Enhanced State Estimation5 Apr 2026
- 2026F3DGS: Federated 3D Gaussian Splatting for Decentralized Multi-Agent World Modeling2 Apr 2026
- 2026Unblur-SLAM: Dense Neural SLAM for Blurry Inputs26 Mar 2026
- 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM22 Mar 2026
- 2026Reconstruction Matters: Learning Geometry-Aligned BEV Representation through 3D Gaussian Splatting19 Mar 2026
- 2026SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditions17 Mar 2026
- 2026VarSplat: Uncertainty-aware 3D Gaussian Splatting for Robust RGB-D SLAM10 Mar 2026
- 2026MipSLAM: Alias-Free Gaussian Splatting SLAM7 Mar 2026
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction24 Feb 2026
- 2026GSO-SLAM: Bidirectionally Coupled Gaussian Splatting and Direct Visual Odometry12 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstruction30 Jan 2026
- 2026FeatureSLAM: Feature-enriched 3D gaussian splatting SLAM in real time9 Jan 2026
- 2025RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization28 Dec 2025
- 2025OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics9 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM2 Dec 2025
- 2025Smol-GS: Compact Representations for Abstract 3D Gaussian Splatting30 Nov 2025
- 2025Robust 3DGS-based SLAM via Adaptive Kernel Smoothing28 Nov 2025
- 2025DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management28 Nov 2025
50 newest of 139 All 139 (JSON)
- 20243D Reconstruction with Spatial Memorycited by 269
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 152
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024RGBD GS-ICP SLAMcited by 65
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
12 most cited of 134 All 134 (JSON)
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Dual Covariance Gaussian Splatting SLAM: Decoupling Rendering and Registration for Robust Real-Time Tracking22 Sep 2026
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization18 Sep 2026
- 2026RawSLAM: Online HDR Gaussian SLAM from Linear Radiance17 Sep 2026
- 2026EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute17 Sep 2026
- 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors17 Sep 2026
- 2026AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend17 Sep 2026
- 2026PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM15 Sep 2026
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026LightSplat: Real-Time High-Fidelity 3D Gaussian SLAM with Loop Closure7 Sep 2026
- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM15 Aug 2026
- 2026CHOW-SLAM: Compact Hybrid Representation with Complementary Overlap Window Optimization for RGB-D SLAM3 Aug 2026
12 newest of 134 All 134 (JSON)