UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections
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Abstract (arXiv)
Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often struggle to represent fine geometric details and do not adequately model reflective surfaces of large-scale scenes. Techniques that explicitly focus on reflective surfaces can model complex and detailed reflections by exploiting better reflection parameterizations. However, we observe that these methods are often not robust in real scenarios where non-reflective as well as reflective components are present. In this work, we propose UniSDF, a general purpose 3D reconstruction method that can reconstruct large complex scenes with reflections. We investigate both camera view as well as reflected view-based color parameterization techniques and find that explicitly blending these representations in 3D space enables reconstruction of surfaces that are more geometrically accurate, especially for reflective surfaces. We further combine this representation with a multi-resolution grid backbone that is trained in a coarse-to-fine manner, enabling faster reconstructions than prior methods. Extensive experiments on object-level datasets DTU, Shiny Blender as well as unbounded datasets Mip-NeRF 360 and Ref-NeRF real demonstrate that our method is able to robustly reconstruct complex large-scale scenes with fine details and reflective surfaces, leading to the best overall performance. Project page: urlhttps://fangjinhuawang.github.io/UniSDF.
Key facts. Cited by 30 papers in the map (data through 14 Oct 2026). Builds on 49 of its 63 references that are in the map. First posted on arXiv 20 Dec 2023.
Builds on
49 of 63 references.
References · 49
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
37 more
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2020Implicit Geometric Regularization for Learning Shapescited by 710
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
- 2020Stable View Synthesiscited by 165
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
- 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
- 2019Multi-Scale Geometric Consistency Guided Multi-View Stereocited by 105
- 2022PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Latticescited by 73
- 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 69
- 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 65
- 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
- 2021IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereocited by 56
- 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
- 2023Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objectscited by 15
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Citing papers per year: 2024: 12; 2025: 8; 2026: 10.
30 papers.
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- 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 35
- 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 33
- 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
- 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
- 2024Learning-based Multi-View Stereo: A Surveycited by 18
- 2024PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objectscited by 15
- 2024Geometry Field Splatting with Gaussian Surfelscited by 13
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
- 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
- 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstructioncited by 6
- 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesiscited by 6
18 more
- 2025Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstructioncited by 4
- 2025Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstructioncited by 4
- 2026EUGens: Efficient, Unified, and General Dense Layerscited by 2
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splattingcited by 2
- 2024Multi-times Monte Carlo Rendering for Inter-reflection Reconstructioncited by 1
- 2025Structurally Disentangled Feature Fields Distillation for 3D Understanding and Editingcited by 1
- 2025Reconstruction Using the Invisible: Intuition from NIR and Metadata for Enhanced 3D Gaussian Splattingcited by 1
- 2025Light Field Based 6DoF Tracking of Previously Unobserved Objectscited by 1
- 2026Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstructioncited by 1
- 2024EUGens: Efficient, Unified, and General Dense Layerscited by 0
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracingcited by 0
- 2026SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstructioncited by 0
- 2026Ref-DGS: Reflective Dual Gaussian Splattingcited by 0
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinementcited by 0
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scalecited by 0
- 2026Reflection-aware Generative Novel View Synthesiscited by 0
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstructioncited by 0
- 2026MicroSDF: Microfacet-Driven Hybrid Neural SDFs for Mixed-Reflectance Surface Reconstructioncited by 0
- 2026MicroSDF: Microfacet-Driven Hybrid Neural SDFs for Mixed-Reflectance Surface Reconstruction14 Oct 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scale14 Jun 2026
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting18 May 2026
- 2026Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstruction12 May 2026
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement24 Apr 2026
- 2026Ref-DGS: Reflective Dual Gaussian Splatting8 Mar 2026
- 2026SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction5 Mar 2026
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
- 2025Light Field Based 6DoF Tracking of Previously Unobserved Objects15 Dec 2025
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing10 Dec 2025
18 more
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference13 Oct 2025
- 2025Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction23 Sep 2025
- 2025Reconstruction Using the Invisible: Intuition from NIR and Metadata for Enhanced 3D Gaussian Splatting20 Aug 2025
- 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesis30 Apr 2025
- 2025Structurally Disentangled Feature Fields Distillation for 3D Understanding and Editing20 Feb 2025
- 2025Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction19 Jan 2025
- 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussian19 Dec 2024
- 2024Geometry Field Splatting with Gaussian Surfels26 Nov 2024
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction25 Nov 2024
- 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstruction24 Nov 2024
- 2024EUGens: Efficient, Unified, and General Dense Layers13 Oct 2024
- 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction2 Oct 2024
- 2024PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects22 Sep 2024
- 2024Learning-based Multi-View Stereo: A Survey27 Aug 2024
- 2024Multi-times Monte Carlo Rendering for Inter-reflection Reconstruction8 Jul 2024
- 2024IllumiNeRF: 3D Relighting Without Inverse Rendering10 Jun 2024
- 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections23 May 2024
- 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections20 May 2024
- 2026Reflection-aware Generative Novel View Synthesiscited by 0
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 35
- 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 33
- 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
- 2024MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflectionscited by 21
- 2024Learning-based Multi-View Stereo: A Surveycited by 18
- 2024PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objectscited by 15
- 2024Geometry Field Splatting with Gaussian Surfelscited by 13
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
- 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
- 2024AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstructioncited by 6
- 2025Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesiscited by 6
12 most cited of 29 All 29 (JSON)
- 2026MicroSDF: Microfacet-Driven Hybrid Neural SDFs for Mixed-Reflectance Surface Reconstruction14 Oct 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scale14 Jun 2026
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting18 May 2026
- 2026Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstruction12 May 2026
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement24 Apr 2026
- 2026Ref-DGS: Reflective Dual Gaussian Splatting8 Mar 2026
- 2026SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction5 Mar 2026
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
- 2025Light Field Based 6DoF Tracking of Previously Unobserved Objects15 Dec 2025
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing10 Dec 2025
- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference13 Oct 2025
12 newest of 29 All 29 (JSON)