mlsanityData to 7 Oct 2026

DeRF: Decomposed Radiance Fields

arXiv 2011.12490 ↗First posted 25 Nov 2020cs.CV cs.GRcited by 163

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Abstract (arXiv)

With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability in practical scenarios. In this paper, we propose a technique based on spatial decomposition capable of mitigating this issue. Our key observation is that there are diminishing returns in employing larger (deeper and/or wider) networks. Hence, we propose to spatially decompose a scene and dedicate smaller networks for each decomposed part. When working together, these networks can render the whole scene. This allows us near-constant inference time regardless of the number of decomposed parts. Moreover, we show that a Voronoi spatial decomposition is preferable for this purpose, as it is provably compatible with the Painter's Algorithm for efficient and GPU-friendly rendering. Our experiments show that for real-world scenes, our method provides up to 3x more efficient inference than NeRF (with the same rendering quality), or an improvement of up to 1.0~dB in PSNR (for the same inference cost).

Key facts. Cited by 163 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Nov 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 38; 2022: 44; 2023: 52; 2024: 19; 2025: 8; 2026: 2.

163 papers.

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  1. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  2. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  3. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  4. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  5. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  6. 2021Neural Fields in Visual Computing and Beyondcited by 539
  7. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  8. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  9. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  10. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
  11. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  12. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
38 more
  1. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
  2. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  3. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  4. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
  5. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  6. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  7. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
  8. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  9. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
  10. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
  11. 2021Beyond Periodicity: Towards a Unifying Framework for Activations in Coordinate-MLPscited by 134
  12. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  13. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  14. 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
  15. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  16. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
  17. 2021Unsupervised Discovery of Object Radiance Fieldscited by 100
  18. 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
  19. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  20. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 85
  21. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  22. 2021Learning to Stylize Novel Viewscited by 76
  23. 2022Object-Compositional Neural Implicit Surfacescited by 74
  24. 2022Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantificationcited by 71
  25. 2022NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenescited by 71
  26. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  27. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  28. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  29. 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
  30. 2023vMAP: Vectorised Object Mapping for Neural Field SLAMcited by 67
  31. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
  32. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  33. 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
  34. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  35. 2021UltraSR: Spatial Encoding is a Missing Key for Implicit Image Function-based Arbitrary-Scale Super-Resolutioncited by 56
  36. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  37. 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
  38. 2022Real-Time Neural Light Field on Mobile Devicescited by 48

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