Neural Lumigraph Rendering
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Abstract (arXiv)
Novel view synthesis is a challenging and ill-posed inverse rendering problem. Neural rendering techniques have recently achieved photorealistic image quality for this task. State-of-the-art (SOTA) neural volume rendering approaches, however, are slow to train and require minutes of inference (i.e., rendering) time for high image resolutions. We adopt high-capacity neural scene representations with periodic activations for jointly optimizing an implicit surface and a radiance field of a scene supervised exclusively with posed 2D images. Our neural rendering pipeline accelerates SOTA neural volume rendering by about two orders of magnitude and our implicit surface representation is unique in allowing us to export a mesh with view-dependent texture information. Thus, like other implicit surface representations, ours is compatible with traditional graphics pipelines, enabling real-time rendering rates, while achieving unprecedented image quality compared to other surface methods. We assess the quality of our approach using existing datasets as well as high-quality 3D face data captured with a custom multi-camera rig.
Key facts. Cited by 105 papers in the map (data through 7 Oct 2026). Builds on 32 of its 63 references that are in the map. First posted on arXiv 22 Mar 2021.
Builds on
32 of 63 references.
References · 32
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- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
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- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
20 more
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
- 2020State of the Art on Neural Renderingcited by 276
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2019Learning Shape Templates with Structured Implicit Functionscited by 242
- 2020Free View Synthesiscited by 231
- 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
- 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
- 2020Neural Light Transport for Relighting and View Synthesiscited by 73
- 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
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Citing papers per year: 2021: 22; 2022: 38; 2023: 33; 2024: 10; 2025: 2.
105 papers.
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- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Advances in Neural Renderingcited by 365
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
38 more
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
- 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesiscited by 131
- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2022Realistic One-shot Mesh-based Head Avatarscited by 119
- 2022Generative Neural Articulated Radiance Fieldscited by 101
- 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 92
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2022DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Renderingcited by 80
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
- 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
- 2022NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologiescited by 62
- 2021DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Renderingcited by 60
- 2022Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Imagescited by 59
- 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
- 2021Generative Occupancy Fields for 3D Surface-Aware Image Synthesiscited by 51
- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 51
- 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videoscited by 50
- 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
- 2022Multi-View Mesh Reconstruction with Neural Deferred Shadingcited by 44
- 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
- 2022A Level Set Theory for Neural Implicit Evolution under Explicit Flowscited by 42
- 2022Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesiscited by 40
- 2023MixNeRF: Modeling a Ray with Mixture Density for Novel View Synthesis from Sparse Inputscited by 40
- 2023NeUDF: Leaning Neural Unsigned Distance Fields with Volume Renderingcited by 40
- 2022FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editingcited by 38
- 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
- 2023Real-Time Neural Rasterization for Large Scenescited by 37
50 most cited of 105 All 105 (JSON)
- 2025Sparfels: Fast Reconstruction from Sparse Unposed Imagery4 May 2025
- 2025SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting4 May 2025
- 2024HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition21 Nov 2024
- 2024NeFF-BioNet: Crop Biomass Prediction from Point Cloud to Drone Imagery30 Oct 2024
- 2024Fully Explicit Dynamic Gaussian Splatting21 Oct 2024
- 2024GeoTransfer : Generalizable Few-Shot Multi-View Reconstruction via Transfer Learning27 Aug 2024
- 2024VortSDF: 3D Modeling with Centroidal Voronoi Tesselation on Signed Distance Field29 Jul 2024
- 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images24 Apr 2024
- 2024Inverse Neural Rendering for Explainable Multi-Object Tracking18 Apr 2024
- 2024Probabilistic Directed Distance Fields for Ray-Based Shape Representations13 Apr 2024
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting30 Mar 2024
- 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting23 Jan 2024
38 more
- 2023PR-NeuS: A Prior-based Residual Learning Paradigm for Fast Multi-view Neural Surface Reconstruction18 Dec 2023
- 2023ColonNeRF: High-Fidelity Neural Reconstruction of Long Colonoscopy4 Dec 2023
- 2023InceptionHuman: Controllable Prompt-to-NeRF for Photorealistic 3D Human Generation27 Nov 2023
- 2023DatasetNeRF: Efficient 3D-aware Data Factory with Generative Radiance Fields18 Nov 2023
- 2023Real-Time Neural Rasterization for Large Scenes9 Nov 2023
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolution17 Oct 2023
- 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes12 Oct 2023
- 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Field29 Sep 2023
- 2023OrthoPlanes: A Novel Representation for Better 3D-Awareness of GANs27 Sep 2023
- 2023NTO3D: Neural Target Object 3D Reconstruction with Segment Anything22 Sep 2023
- 2023Learning Disentangled Avatars with Hybrid 3D Representations12 Sep 2023
- 2023Instant Continual Learning of Neural Radiance Fields4 Sep 2023
- 2023Efficient Ray Sampling for Radiance Fields Reconstruction29 Aug 2023
- 2023AltNeRF: Learning Robust Neural Radiance Field via Alternating Depth-Pose Optimization19 Aug 2023
- 2023InstantAvatar: Efficient 3D Head Reconstruction via Surface Rendering9 Aug 2023
- 2023Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatar11 Jul 2023
- 2023C2F2NeUS: Cascade Cost Frustum Fusion for High Fidelity and Generalizable Neural Surface Reconstruction16 Jun 2023
- 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesis30 May 2023
- 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization4 May 2023
- 2023Pointersect: Neural Rendering with Cloud-Ray Intersection24 Apr 2023
- 2023Factored Neural Representation for Scene Understanding21 Apr 2023
- 2023NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering20 Apr 2023
- 2023GANHead: Towards Generative Animatable Neural Head Avatars8 Apr 2023
- 2023Disorder-invariant Implicit Neural Representation3 Apr 2023
- 2023S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces30 Mar 2023
- 2023Parameter Efficient Local Implicit Image Function Network for Face Segmentation27 Mar 2023
- 2023A Review of Deep Learning-Powered Mesh Reconstruction Methods6 Mar 2023
- 2023NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction4 Mar 2023
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes23 Feb 2023
- 2023MixNeRF: Modeling a Ray with Mixture Density for Novel View Synthesis from Sparse Inputs17 Feb 2023
- 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis31 Jan 2023
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation18 Jan 2023
- 2023Edge Preserving Implicit Surface Representation of Point Clouds12 Jan 2023
- 2022StyleTRF: Stylizing Tensorial Radiance Fields19 Dec 2022
- 2022PointAvatar: Deformable Point-based Head Avatars from Videos16 Dec 2022
- 2022MEIL-NeRF: Memory-Efficient Incremental Learning of Neural Radiance Fields16 Dec 2022
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction10 Dec 2022
- 2022SupeRVol: Super-Resolution Shape and Reflectance Estimation in Inverse Volume Rendering9 Dec 2022
50 newest of 105 All 105 (JSON)
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 20223D Neural Field Generation using Triplane Diffusion30 Nov 2022
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Advances in Neural Renderingcited by 365
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
12 most cited of 104 All 104 (JSON)
- 2025Sparfels: Fast Reconstruction from Sparse Unposed Imagery4 May 2025
- 2025SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting4 May 2025
- 2024HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Condition21 Nov 2024
- 2024NeFF-BioNet: Crop Biomass Prediction from Point Cloud to Drone Imagery30 Oct 2024
- 2024Fully Explicit Dynamic Gaussian Splatting21 Oct 2024
- 2024GeoTransfer : Generalizable Few-Shot Multi-View Reconstruction via Transfer Learning27 Aug 2024
- 2024VortSDF: 3D Modeling with Centroidal Voronoi Tesselation on Signed Distance Field29 Jul 2024
- 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images24 Apr 2024
- 2024Inverse Neural Rendering for Explainable Multi-Object Tracking18 Apr 2024
- 2024Probabilistic Directed Distance Fields for Ray-Based Shape Representations13 Apr 2024
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting30 Mar 2024
- 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting23 Jan 2024
12 newest of 104 All 104 (JSON)