SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis
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Cited by 38 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Neural Radiance Field (NeRF) significantly degrades when only a limited number of views are available. To complement the lack of 3D information, depth-based models, such as DSNeRF and MonoSDF, explicitly assume the availability of accurate depth maps of multiple views. They linearly scale the accurate depth maps as supervision to guide the predicted depth of few-shot NeRFs. However, accurate depth maps are difficult and expensive to capture due to wide-range depth distances in the wild. In this work, we present a new Sparse-view NeRF (SparseNeRF) framework that exploits depth priors from real-world inaccurate observations. The inaccurate depth observations are either from pre-trained depth models or coarse depth maps of consumer-level depth sensors. Since coarse depth maps are not strictly scaled to the ground-truth depth maps, we propose a simple yet effective constraint, a local depth ranking method, on NeRFs such that the expected depth ranking of the NeRF is consistent with that of the coarse depth maps in local patches. To preserve the spatial continuity of the estimated depth of NeRF, we further propose a spatial continuity constraint to encourage the consistency of the expected depth continuity of NeRF with coarse depth maps. Surprisingly, with simple depth ranking constraints, SparseNeRF outperforms all state-of-the-art few-shot NeRF methods (including depth-based models) on standard LLFF and DTU datasets. Moreover, we collect a new dataset NVS-RGBD that contains real-world depth maps from Azure Kinect, ZED 2, and iPhone 13 Pro. Extensive experiments on NVS-RGBD dataset also validate the superiority and generalizability of SparseNeRF. Code and dataset are available at https://sparsenerf.github.io/.
Key facts. Cited by 247 papers in the map (data through 14 Oct 2026). Builds on 60 of its 81 references that are in the map. First posted on arXiv 28 Mar 2023.
Builds on
60 of 81 references.
References · 60
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- 2020Neural Sparse Voxel Fieldscited by 959
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- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2016Semantic Scene Completion from a Single Depth Imagecited by 472
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
- 2016Single-Image Depth Perception in the Wildcited by 180
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priorscited by 156
- 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
- 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
- 2023SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collectionscited by 72
- 2022Unified Implicit Neural Stylizationcited by 67
- 2016A Large Dataset of Object Scanscited by 64
- 2022StyleLight: HDR Panorama Generation for Lighting Estimation and Editingcited by 59
50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2023: 24; 2024: 92; 2025: 94; 2026: 37.
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- 2023ZeroRF: Fast Sparse View 360deg Reconstruction with Zero Pretrainingcited by 24
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50 most cited of 247 All 247 (JSON)
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50 newest of 247 All 247 (JSON)
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12 most cited of 37 All 37 (JSON)
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- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
- 2026Iris: Bringing Real-World Priors into Diffusion Model for Monocular Depth Estimation17 Mar 2026
- 2026GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis16 Mar 2026
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12 newest of 37 All 37 (JSON)
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
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- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
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- 2024InstantSplat: Sparse-view Gaussian Splatting in Secondscited by 70
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12 most cited of 207 All 207 (JSON)
- 2026M3GD: Multi-Modal Multi-View Geometric Diffusion for Camera--LiDAR Novel View Synthesis24 Sep 2026
- 2026Bi-FlowGS: Bridging Generative View Completion and Gaussian Geometry through Bidirectional Flow Co-Refinement15 Sep 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026ReconSplat: Generalizable 3D Scene Reconstruction Beyond Observed Views28 Aug 2026
- 2026FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors24 Aug 2026
- 2026Sparse Light Field Sampling Improves Casual 3D and 4D Reconstruction20 Aug 2026
- 2026Visual Geometry Foundation-Aware Gaussians for Single-Frame Surround-View Driving Reconstruction11 Aug 2026
- 2026EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams9 Aug 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views26 Jun 2026
- 2026From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information18 Jun 2026
12 newest of 207 All 207 (JSON)