Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
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Abstract (arXiv)
Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a formidable task. To address these challenges, we propose Spacetime Gaussian Feature Splatting as a novel dynamic scene representation, composed of three pivotal components. First, we formulate expressive Spacetime Gaussians by enhancing 3D Gaussians with temporal opacity and parametric motion/rotation. This enables Spacetime Gaussians to capture static, dynamic, as well as transient content within a scene. Second, we introduce splatted feature rendering, which replaces spherical harmonics with neural features. These features facilitate the modeling of view- and time-dependent appearance while maintaining small size. Third, we leverage the guidance of training error and coarse depth to sample new Gaussians in areas that are challenging to converge with existing pipelines. Experiments on several established real-world datasets demonstrate that our method achieves state-of-the-art rendering quality and speed, while retaining compact storage. At 8K resolution, our lite-version model can render at 60 FPS on an Nvidia RTX 4090 GPU. Our code is available at https://github.com/oppo-us-research/SpacetimeGaussians.
Key facts. Cited by 344 papers in the map (data through 14 Oct 2026). Builds on 77 of its 109 references that are in the map. First posted on arXiv 28 Dec 2023.
Builds on
77 of 109 references.
References · 77
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38 more
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
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- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2023Robust Dynamic Radiance Fieldscited by 194
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
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50 most cited of 77 All 77 (JSON)
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Citing papers per year: 2024: 77; 2025: 142; 2026: 125.
344 papers.
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- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 125
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 82
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 82
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
38 more
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
- 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
- 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 54
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priorscited by 51
- 2024Comp4D: LLM-Guided Compositional 4D Scene Generationcited by 50
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
- 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
- 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 47
- 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Videocited by 44
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
- 2024Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splattingcited by 38
- 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 35
- 2025Trace Anything: Representing Any Video in 4D via Trajectory Fieldscited by 33
- 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 30
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
- 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 29
- 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularizationcited by 28
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 2024GS-Hider: Hiding Messages into 3D Gaussian Splattingcited by 26
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 25
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2024Diffusion2: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Modelscited by 24
- 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 24
50 most cited of 344 All 344 (JSON)
- 2026PUGS: Physics-Guided Uncertainty Modeling for Underwater Dynamic 3D Gaussian Splatting13 Oct 2026
- 2026TETRIS-4DGS: Efficient Post-Training Compression of 4D Gaussian Splatting10 Oct 2026
- 2026CellSplat4D: PSF-Aware 4D Gaussian Splatting for Sparse Robotic Live-Cell Imaging3 Oct 2026
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation1 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026DispFlow-GS: Displacement Flow Supervision with Motion Disentangling for Monocular Deformable 3D Gaussian Splatting29 Sep 2026
- 2026SurgGMF: Fully Causal Gaussian Motion Forecasting for Anticipatory Surgical Scene Rendering28 Sep 2026
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting24 Sep 2026
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
- 2026Robust, Estimator-Agnostic Dynamic 3DGS Compression22 Sep 2026
38 more
- 2026GARO: Geometry-Aware Redundancy Optimization for Real-Time and High-Fidelity Dynamic Gaussian Splatting20 Sep 2026
- 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors18 Sep 2026
- 2026SplashSplat: Reconstructing Splashing Liquids from Real-World Multi-View Videos17 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026Racing in Volume with Flow Ensembles14 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians7 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation31 Aug 2026
- 2026PAGS: Autofocusing Photoacoustic Tomography via Speed-of-Sound-Adaptive Gaussian Splatting26 Aug 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026Sparse Light Field Sampling Improves Casual 3D and 4D Reconstruction20 Aug 2026
- 2026S2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices20 Aug 2026
- 2026QuARC-GS: Quantized Anchored Residual Coding for Compact Dynamic Scene Streaming with Gaussian Splatting18 Aug 2026
- 2026Visual Geometry Foundation-Aware Gaussians for Single-Frame Surround-View Driving Reconstruction11 Aug 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment3 Aug 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2026AdaAnchor4D: Anchor-Conditioned Spatiotemporal Feature Aggregation for Monocular UAV 4D Reconstruction30 Jul 2026
- 2026TSOG: A Format For Temporally And Spatially Ordered Gaussians30 Jul 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians21 Jul 2026
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026Grassmannian Splatting I: Moving rank-2 Spacetime Surfels for Dynamic Scene Rendering11 Jul 2026
- 20264D Human-Scene Reconstruction from Low-Overlap Captures10 Jul 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2026DeGenseGS: Geometrically and Semantically Decoupled Surgical Scene Understanding in 4D Gaussian Splatting6 Jul 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting2 Jul 2026
- 2026Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors29 Jun 2026
- 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussians28 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
50 newest of 344 All 344 (JSON)
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 125
- 2024Comp4D: LLM-Guided Compositional 4D Scene Generationcited by 50
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
- 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2024Diffusion2: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Modelscited by 24
- 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videoscited by 14
- 2025Dynamic View Synthesis as an Inverse Problemcited by 12
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputscited by 4
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesiscited by 4
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 3
12 most cited of 16 All 16 (JSON)
- 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors18 Sep 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 20264D Human-Scene Reconstruction from Low-Overlap Captures10 Jul 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos16 Jul 2025
- 2025ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs23 Jun 2025
- 2025Dynamic View Synthesis as an Inverse Problem9 Jun 2025
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models7 Mar 2025
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation10 Jan 2025
- 2024DifFRelight: Diffusion-Based Facial Performance Relighting10 Oct 2024
12 newest of 16 All 16 (JSON)
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 82
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 82
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
12 most cited of 318 All 318 (JSON)
- 2026PUGS: Physics-Guided Uncertainty Modeling for Underwater Dynamic 3D Gaussian Splatting13 Oct 2026
- 2026TETRIS-4DGS: Efficient Post-Training Compression of 4D Gaussian Splatting10 Oct 2026
- 2026CellSplat4D: PSF-Aware 4D Gaussian Splatting for Sparse Robotic Live-Cell Imaging3 Oct 2026
- 2026Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation1 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026DispFlow-GS: Displacement Flow Supervision with Motion Disentangling for Monocular Deformable 3D Gaussian Splatting29 Sep 2026
- 2026SurgGMF: Fully Causal Gaussian Motion Forecasting for Anticipatory Surgical Scene Rendering28 Sep 2026
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting24 Sep 2026
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
- 2026Robust, Estimator-Agnostic Dynamic 3DGS Compression22 Sep 2026
12 newest of 318 All 318 (JSON)