mlsanityData to 14 Oct 2026

VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstruction

arXiv 2510.19578 ↗First posted 22 Oct 2025cs.CVcited by 8

On the map: End-to-end autonomous driving → Generative simulation for driving

Abstract (arXiv)

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with minimal overlap regions, existing methods typically fail to ensure geometric consistency and reconstruction quality for novel views. To tackle this tension, we claim that geometric information must be learned explicitly, and the resulting features should be leveraged to guide the elevating of semantic quality in novel views. In this paper, we introduce Visual Gaussian Driving (VGD), a novel feed-forward end-to-end learning framework designed to address this challenge. To achieve generalizable geometric estimation, we design a lightweight variant of the VGGT architecture to efficiently distill its geometric priors from the pre-trained VGGT to the geometry branch. Furthermore, we design a Gaussian Head that fuses multi-scale geometry tokens to predict Gaussian parameters for novel view rendering, which shares the same patch backbone as the geometry branch. Finally, we integrate multi-scale features from both geometry and Gaussian head branches to jointly supervise a semantic refinement model, optimizing rendering quality through feature-consistent learning. Experiments on nuScenes demonstrate that our approach significantly outperforms state-of-the-art methods in both objective metrics and subjective quality under various settings, which validates VGD's scalability and high-fidelity surround-view reconstruction.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in Generative simulation for driving, one of 9 directions in End-to-end autonomous driving. Builds on 40 of its 46 references that are in the map. First posted on arXiv 22 Oct 2025.

Builds on

40 of 46 references.

References · 40

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,523
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2015Fast R-CNNcited by 2,933
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  8. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  9. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  10. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  11. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  12. 2022Planning-oriented Autonomous Drivingcited by 1,087
28 more
  1. 2020Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3Dcited by 1,044
  2. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  3. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  4. 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 820
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  6. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  7. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  8. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  9. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  10. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  11. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  12. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  13. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  14. 2023OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Predictioncited by 293
  15. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  16. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  17. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
  18. 2023MapTRv2: An End-to-End Framework for Online Vectorized HD Map Constructioncited by 193
  19. 2023SelfOcc: Self-Supervised Vision-Based 3D Occupancy Predictioncited by 133
  20. 2023UniPAD: A Universal Pre-training Paradigm for Autonomous Drivingcited by 73
  21. 2024DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Inputcited by 53
  22. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  23. 2024DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Featurescited by 33
  24. 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstructioncited by 32
  25. 2025DropoutGS: Dropping Out Gaussians for Better Sparse-view Renderingcited by 29
  26. 2024VDG: Vision-Only Dynamic Gaussian for Driving Simulationcited by 16
  27. 20253D Student Splatting and Scoopingcited by 14
  28. 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Drivingcited by 12

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 7.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025VR-Drive: Viewpoint-Robust End-to-End Driving with Feed-Forward 3D Gaussian Splatting
  2. 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis
  3. 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving
  4. 2025DrivingScene: A Multi-Task Online Feed-Forward 3D Gaussian Splatting Method for Dynamic Driving Scenes
  5. 2026Robust 4D Driving Scene Reconstruction from Imperfect Visual Priors
  6. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
  7. 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
  8. 2026DVGT-2: Vision-Geometry-Action Model for Autonomous Driving at Scale