NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting
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Abstract (arXiv)
We revisit the role of appearance modeling in 3D Gaussian Splatting (3DGS) and show that limited expressiveness in view-dependent reflectance is a key driver of representation redundancy. In standard 3DGS, low-order spherical harmonics (SH) are used, restricting the splats' ability to model high-frequency directional effects, which is typically compensated by increasing the number of splats. We propose NRF-GS: Neural Residual Fields for Gaussian Splatting, a hybrid representation that replaces per-splat SH-bases with a shared neural residual field. Each Gaussian encodes a compact set of appearance features and a lambertian base color, while a lightweight global scene-level MLP predicts view-dependent residuals conditioned on viewing direction, distance, and per-splat features. This formulation enhances directional reflectance modeling by combining diffuse per-splat reflectance representations with a shared global function for high-frequency details, enabling both higher expressiveness and parameter sharing across splats. Our key insight is that by accurately capturing high-frequency directional reflectance, especially in specular regions, the GS-representation becomes more expressive, reducing the need for geometrically redundant splats. As a result, NRF-GS achieves comparable or better rendering quality while reducing the number of Gaussians by up to 50%, and produces visibly improved specular and high-frequency details.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 24 of its 35 references that are in the map. First posted on arXiv 29 Sep 2026.
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References · 24
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2022Language-driven Semantic Segmentationcited by 711
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
12 more
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2019Neural Point-Based Graphicscited by 326
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2021Layered Neural Atlases for Consistent Video Editingcited by 137
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
- 2023Gaussian Splatting with NeRF-based Color and Opacitycited by 30
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
- 20253D Student Splatting and Scoopingcited by 14
- 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
- 2024SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussianscited by 8
- 2024SpecGaussian with Latent Features: A High-quality Modeling of the View-dependent Appearance for 3D Gaussian Splattingcited by 5
- 2025Nexels: Neurally-Textured Surfels for Real-Time Novel View Synthesis with Sparse Geometriescited by 2
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