mlsanityData to 7 Oct 2026

DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks

arXiv 2103.03231 ↗First posted 4 Mar 2021cs.CV cs.GRcited by 232

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Abstract (arXiv)

The recent research explosion around implicit neural representations, such as NeRF, shows that there is immense potential for implicitly storing high-quality scene and lighting information in compact neural networks. However, one major limitation preventing the use of NeRF in real-time rendering applications is the prohibitive computational cost of excessive network evaluations along each view ray, requiring dozens of petaFLOPS. In this work, we bring compact neural representations closer to practical rendering of synthetic content in real-time applications, such as games and virtual reality. We show that the number of samples required for each view ray can be significantly reduced when samples are placed around surfaces in the scene without compromising image quality. To this end, we propose a depth oracle network that predicts ray sample locations for each view ray with a single network evaluation. We show that using a classification network around logarithmically discretized and spherically warped depth values is essential to encode surface locations rather than directly estimating depth. The combination of these techniques leads to DONeRF, our compact dual network design with a depth oracle network as its first step and a locally sampled shading network for ray accumulation. With DONeRF, we reduce the inference costs by up to 48x compared to NeRF when conditioning on available ground truth depth information. Compared to concurrent acceleration methods for raymarching-based neural representations, DONeRF does not require additional memory for explicit caching or acceleration structures, and can render interactively (20 frames per second) on a single GPU.

Key facts. Cited by 232 papers in the map (data through 7 Oct 2026). Builds on 33 of its 52 references that are in the map. First posted on arXiv 4 Mar 2021.

Builds on

33 of 52 references.

References · 33

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  3. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  4. 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
  5. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 784
  12. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
21 more
  1. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  2. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  3. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  4. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  5. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  6. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  7. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  8. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
  9. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  10. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  11. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  12. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  13. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
  14. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  15. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  16. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
  17. 2020DeRF: Decomposed Radiance Fieldscited by 163
  18. 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
  19. 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
  20. 2020Neural Volume Rendering: NeRF And Beyondcited by 44
  21. 2020X-Fields: Implicit Neural View-, Light- and Time-Image Interpolationcited by 31

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 28; 2022: 49; 2023: 88; 2024: 41; 2025: 16; 2026: 10.

232 papers.

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  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  4. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  5. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  6. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  7. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  8. 2021Neural Fields in Visual Computing and Beyondcited by 539
  9. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  10. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  11. 2021Advances in Neural Renderingcited by 365
  12. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
38 more
  1. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  2. 2021Neural RGB-D Surface Reconstructioncited by 312
  3. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  4. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
  5. 20223D Neural Field Generation using Triplane Diffusioncited by 274
  6. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  7. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  8. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  9. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  10. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
  11. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
  12. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  13. 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
  14. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
  15. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
  16. 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
  17. 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
  18. 2022EfficientNeRF: Efficient Neural Radiance Fieldscited by 110
  19. 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 103
  20. 2022Generative Neural Articulated Radiance Fieldscited by 101
  21. 2021A Structured Dictionary Perspective on Implicit Neural Representationscited by 100
  22. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  23. 2021Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representationscited by 80
  24. 2021Learning to Stylize Novel Viewscited by 76
  25. 2022ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfercited by 73
  26. 2022Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantificationcited by 71
  27. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  28. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  29. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  30. 2022AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fieldscited by 68
  31. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
  32. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  33. 2023Segment Anything in 3D with Radiance Fieldscited by 61
  34. 2021DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Renderingcited by 60
  35. 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
  36. 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
  37. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  38. 2021Generative Occupancy Fields for 3D Surface-Aware Image Synthesiscited by 51

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