DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
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Cited by 43 in End-to-end autonomous driving, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire scene with incremental static 3D Gaussians. We then leverage a composite dynamic Gaussian graph to handle multiple moving objects, individually reconstructing each object and restoring their accurate positions and occlusion relationships within the scene. We further use a LiDAR prior for Gaussian Splatting to reconstruct scenes with greater details and maintain panoramic consistency. DrivingGaussian outperforms existing methods in dynamic driving scene reconstruction and enables photorealistic surround-view synthesis with high-fidelity and multi-camera consistency. Our project page is at: https://github.com/VDIGPKU/DrivingGaussian.
Key facts. Cited by 360 papers in the map (data through 14 Oct 2026). Builds on 51 of its 59 references that are in the map. First posted on arXiv 13 Dec 2023.
Builds on
51 of 59 references.
References · 51
- 2023Segment Anythingcited by 8,234
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,523
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2022BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformerscited by 1,218
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2022BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representationcited by 850
38 more
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2021NuPlan: A closed-loop ML-based planning benchmark for autonomous vehiclescited by 493
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2022BEVFusion: A Simple and Robust LiDAR-Camera Fusion Frameworkcited by 336
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
- 2021Urban Radiance Fieldscited by 263
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
- 2022FUTR3D: A Unified Sensor Fusion Framework for 3D Detectioncited by 194
- 2023Robust Dynamic Radiance Fieldscited by 194
- 2023Tracking Everything Everywhere All at Oncecited by 193
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 114
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2023Motion Planning for Autonomous Driving: The State of the Art and Future Perspectivescited by 114
- 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 90
- 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
- 2023R3D3: Dense 3D Reconstruction of Dynamic Scenes from Multiple Camerascited by 39
- 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37
- 2023S3IM: Stochastic Structural SIMilarity and Its Unreasonable Effectiveness for Neural Fieldscited by 25
- 2023MOISST: Multimodal Optimization of Implicit Scene for SpatioTemporal calibrationcited by 19
- 2022Towards Efficient Neural Scene Graphs by Learning Consistency Fieldscited by 7
50 most cited of 51 All 51 (JSON)
Built on by
Citing papers per year: 2023: 1; 2024: 117; 2025: 144; 2026: 98.
360 papers.
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- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
38 more
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- 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
- 2024MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenescited by 71
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 69
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024InfiniCube: Unbounded and Controllable Dynamic 3D Driving Scene Generation with World-Guided Video Modelscited by 56
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 55
- 2024DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Inputcited by 53
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 53
- 2024AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstructioncited by 52
- 2024GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splattingcited by 50
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 49
- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
- 2024EgoLifter: Open-world 3D Segmentation for Egocentric Perceptioncited by 47
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 42
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 39
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulationcited by 39
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024DreamForge: Motion-Aware Autoregressive Video Generation for Multi-View Driving Scenescited by 35
- 2024DreamDrive: Generative 4D Scene Modeling from Street View Imagescited by 35
- 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstructioncited by 32
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
- 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 30
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2024FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenescited by 30
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 29
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
- 2025Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environmentscited by 28
50 most cited of 360 All 360 (JSON)
- 2026Drive3R: Block-wise Streaming Geometric Foundation Models for Autonomous Driving10 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026OneFixer: High-Quality and Consistent One-Step Autoregressive 3DGS Refinement for Driving Scenes26 Sep 2026
- 2026RECAST: From Log Replay to Closed-Loop Driving Simulation with View-Complete Actors25 Sep 2026
- 2026SplatLabel: Pseudo-Labelling through 4D Gaussian Splatting24 Sep 2026
- 2026RegVGGT: Sustainable Visual Geometry Grounding for Streaming via Regulated Memory20 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
- 2026Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Views8 Sep 2026
- 2026PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesis7 Sep 2026
- 2026BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation23 Aug 2026
38 more
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- 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generation17 Aug 2026
- 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesis12 Aug 2026
- 2026Compact Feed-Forward 3D Gaussians via Saliency-Guided Primitive Merging11 Aug 2026
- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
- 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation6 Aug 2026
- 2026GSRAIN: Physically Calibrated High-/Low-Frequency Rainfall Synthesis for 3D Gaussian Driving Scenes3 Aug 2026
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testing3 Aug 2026
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- 2026Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation15 Jul 2026
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
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- 2026DrivingVoxels: Compositional Sparse Voxel Rasterization for Dynamic Driving Scene Reconstruction22 Jun 2026
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- 2026Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation15 Jun 2026
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- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2026FRUC: Feedforward Dynamic Scene Reconstruction from Uncalibrated Collaborative Driving Views28 May 2026
- 2026AnyScene: Towards Highly Controllable Driving Scene Generation at Anywhere and Beyond25 May 2026
50 newest of 360 All 360 (JSON)
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- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
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- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulationcited by 39
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
12 most cited of 33 All 33 (JSON)
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- 2026Robust 4D Driving Scene Reconstruction from Imperfect Visual Priors7 Jul 2026
- 2026RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos15 Jun 2026
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12 newest of 33 All 33 (JSON)
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12 most cited of 28 All 28 (JSON)
- 2026Drive3R: Block-wise Streaming Geometric Foundation Models for Autonomous Driving10 Oct 2026
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- 2026PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesis7 Sep 2026
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testing3 Aug 2026
- 2026Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation15 Jul 2026
- 2026AnyScene: Towards Highly Controllable Driving Scene Generation at Anywhere and Beyond25 May 2026
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
- 2026Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes13 May 2026
- 2026MDrive: Benchmarking Closed-Loop Cooperative Driving for End-to-End Multi-agent Systems11 May 2026
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- 2026From Virtual Environments to Real-World Trials: Emerging Trends in Autonomous Driving18 Mar 2026
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12 newest of 28 All 28 (JSON)
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12 newest of 21 All 21 (JSON)
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- 2024A Survey on 3D Gaussian Splattingcited by 224
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- 2026ERF-GS: Reconstructing Fast Motion from Disjoint Event-RGB Viewpoints9 Aug 2026
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