AutoInt: Automatic Integration for Fast Neural Volume Rendering
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Abstract (arXiv)
Numerical integration is a foundational technique in scientific computing and is at the core of many computer vision applications. Among these applications, neural volume rendering has recently been proposed as a new paradigm for view synthesis, achieving photorealistic image quality. However, a fundamental obstacle to making these methods practical is the extreme computational and memory requirements caused by the required volume integrations along the rendered rays during training and inference. Millions of rays, each requiring hundreds of forward passes through a neural network are needed to approximate those integrations with Monte Carlo sampling. Here, we propose automatic integration, a new framework for learning efficient, closed-form solutions to integrals using coordinate-based neural networks. For training, we instantiate the computational graph corresponding to the derivative of the network. The graph is fitted to the signal to integrate. After optimization, we reassemble the graph to obtain a network that represents the antiderivative. By the fundamental theorem of calculus, this enables the calculation of any definite integral in two evaluations of the network. Applying this approach to neural rendering, we improve a tradeoff between rendering speed and image quality: improving render times by greater than 10 times with a tradeoff of slightly reduced image quality.
Key facts. Cited by 204 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Dec 2020.
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Citing papers per year: 2021: 40; 2022: 59; 2023: 56; 2024: 30; 2025: 13; 2026: 6.
204 papers.
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50 most cited of 204 All 204 (JSON)
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50 newest of 204 All 204 (JSON)
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2021Advances in Neural Renderingcited by 365
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
12 most cited of 200 All 200 (JSON)
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting8 Apr 2026
- 2026StegoNGP: 3D Cryptographic Steganography using Instant-NGP1 Mar 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026Learning Positive-Incentive Point Sampling in Neural Implicit Fields for Object Pose Estimation23 Feb 2026
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
- 2025GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering16 Oct 2025
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitives9 Oct 2025
- 2025Learning Neural Antiderivatives22 Sep 2025
- 2025Geometric Integration for Neural Control Variates19 Sep 2025
- 2025asLLR: LLM based Leads Ranking in Auto Sales10 Sep 2025
- 2025GeMS: Efficient Gaussian Splatting for Extreme Motion Blur20 Aug 2025
12 newest of 200 All 200 (JSON)