SPEC: Seeing People in the Wild with an Estimated Camera
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Abstract (arXiv)
Due to the lack of camera parameter information for in-the-wild images, existing 3D human pose and shape (HPS) estimation methods make several simplifying assumptions: weak-perspective projection, large constant focal length, and zero camera rotation. These assumptions often do not hold and we show, quantitatively and qualitatively, that they cause errors in the reconstructed 3D shape and pose. To address this, we introduce SPEC, the first in-the-wild 3D HPS method that estimates the perspective camera from a single image and employs this to reconstruct 3D human bodies more accurately. First, we train a neural network to estimate the field of view, camera pitch, and roll given an input image. We employ novel losses that improve the calibration accuracy over previous work. We then train a novel network that concatenates the camera calibration to the image features and uses these together to regress 3D body shape and pose. SPEC is more accurate than the prior art on the standard benchmark (3DPW) as well as two new datasets with more challenging camera views and varying focal lengths. Specifically, we create a new photorealistic synthetic dataset (SPEC-SYN) with ground truth 3D bodies and a novel in-the-wild dataset (SPEC-MTP) with calibration and high-quality reference bodies. Both qualitative and quantitative analysis confirm that knowing camera parameters during inference regresses better human bodies. Code and datasets are available for research purposes at https://spec.is.tue.mpg.de.
Key facts. Cited by 134 papers in the map (data through 7 Oct 2026). Builds on 54 of its 82 references that are in the map. First posted on arXiv 1 Oct 2021.
Builds on
54 of 82 references.
References · 54
- 2014Microsoft COCO: Common Objects in Contextcited by 17,498
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2017Learning from Synthetic Humanscited by 358
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2018Learning 3D Human Dynamics from Videocited by 315
38 more
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2017Integral Human Pose Regressioncited by 255
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
- 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
- 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
- 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
- 2019Learnable Triangulation of Human Posecited by 160
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2019Learning the Depths of Moving People by Watching Frozen Peoplecited by 120
- 2020Epipolar Transformerscited by 117
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
- 2019Self-Supervised Learning of 3D Human Pose using Multi-view Geometrycited by 98
- 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
- 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
- 2021On Self-Contact and Human Posecited by 88
- 2019Fast and Robust Multi-Person 3D Pose Estimation from Multiple Viewscited by 83
- 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
- 2020FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integrationcited by 72
- 2018Learning Monocular 3D Human Pose Estimation from Multi-view Imagescited by 70
- 2020Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wildcited by 66
- 20203D Human Mesh Regression with Dense Correspondencecited by 66
- 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
- 2020Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representationcited by 57
- 2017Human Pose Regression by Combining Indirect Part Detection and Contextual Informationcited by 52
- 20204D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Camerascited by 49
- 2017Harvesting Multiple Views for Marker-less 3D Human Pose Annotationscited by 48
- 2017A Perceptual Measure for Deep Single Image Camera Calibrationcited by 45
- 20204D Human Body Capture from Egocentric Video via 3D Scene Groundingcited by 43
- 2020Predicting Camera Viewpoint Improves Cross-dataset Generalization for 3D Human Pose Estimationcited by 36
- 2020Motion Capture from Internet Videoscited by 33
- 2016Horizon Lines in the Wildcited by 30
- 2020Full-Body Awareness from Partial Observationscited by 29
- 2020Beyond Weak Perspective for Monocular 3D Human Pose Estimationcited by 29
50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2021: 6; 2022: 23; 2023: 37; 2024: 33; 2025: 21; 2026: 14.
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- 2026Gimbal360: Canonicalizing Planar Diffusion for Spherical Panorama Completion24 Mar 2026
- 2025CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation28 Jan 2025
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024Diffusion Models are Efficient Data Generators for Human Mesh Recovery17 Mar 2024
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humans16 Aug 2023
- 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 395
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
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- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
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- 2026Multi-HMR 2: Multi-Person Camera-Centric Human Detection, Mesh Recovery and Tracking12 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026Chatting about Upper-Body Expressive Human Pose and Shape Estimation20 Apr 2026
- 2026MACRO: Advancing Multi-Reference Image Generation with Structured Long-Context Data26 Mar 2026
- 2026Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capture10 Mar 2026
- 2026EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents26 Feb 2026
- 2026360Anything: Geometry-Free Lifting of Images and Videos to 360deg22 Jan 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data2 Jan 2026
- 2025From Camera to World: A Plug-and-Play Module for Human Mesh Transformation17 Dec 2025
12 newest of 126 All 126 (JSON)