mlsanityData to 7 Oct 2026

SPEC: Seeing People in the Wild with an Estimated Camera

arXiv 2110.00620 ↗First posted 1 Oct 2021cs.CVcited by 134

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Abstract (arXiv)

Due to the lack of camera parameter information for in-the-wild images, existing 3D human pose and shape (HPS) estimation methods make several simplifying assumptions: weak-perspective projection, large constant focal length, and zero camera rotation. These assumptions often do not hold and we show, quantitatively and qualitatively, that they cause errors in the reconstructed 3D shape and pose. To address this, we introduce SPEC, the first in-the-wild 3D HPS method that estimates the perspective camera from a single image and employs this to reconstruct 3D human bodies more accurately. First, we train a neural network to estimate the field of view, camera pitch, and roll given an input image. We employ novel losses that improve the calibration accuracy over previous work. We then train a novel network that concatenates the camera calibration to the image features and uses these together to regress 3D body shape and pose. SPEC is more accurate than the prior art on the standard benchmark (3DPW) as well as two new datasets with more challenging camera views and varying focal lengths. Specifically, we create a new photorealistic synthetic dataset (SPEC-SYN) with ground truth 3D bodies and a novel in-the-wild dataset (SPEC-MTP) with calibration and high-quality reference bodies. Both qualitative and quantitative analysis confirm that knowing camera parameters during inference regresses better human bodies. Code and datasets are available for research purposes at https://spec.is.tue.mpg.de.

Key facts. Cited by 134 papers in the map (data through 7 Oct 2026). Builds on 54 of its 82 references that are in the map. First posted on arXiv 1 Oct 2021.

Builds on

54 of 82 references.

References · 54

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2017End-to-end Recovery of Human Shape and Posecited by 883
  4. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  5. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  6. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  7. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  8. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  9. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
  10. 2017Learning from Synthetic Humanscited by 358
  11. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  12. 2018Learning 3D Human Dynamics from Videocited by 315
38 more
  1. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  2. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  3. 2017Integral Human Pose Regressioncited by 255
  4. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  5. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  6. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  7. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  8. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  9. 2019Learnable Triangulation of Human Posecited by 160
  10. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  11. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  12. 2019Learning the Depths of Moving People by Watching Frozen Peoplecited by 120
  13. 2020Epipolar Transformerscited by 117
  14. 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
  15. 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
  16. 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
  17. 2019Self-Supervised Learning of 3D Human Pose using Multi-view Geometrycited by 98
  18. 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
  19. 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
  20. 2021On Self-Contact and Human Posecited by 88
  21. 2019Fast and Robust Multi-Person 3D Pose Estimation from Multiple Viewscited by 83
  22. 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
  23. 2020FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integrationcited by 72
  24. 2018Learning Monocular 3D Human Pose Estimation from Multi-view Imagescited by 70
  25. 2020Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wildcited by 66
  26. 20203D Human Mesh Regression with Dense Correspondencecited by 66
  27. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  28. 2020Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representationcited by 57
  29. 2017Human Pose Regression by Combining Indirect Part Detection and Contextual Informationcited by 52
  30. 20204D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Camerascited by 49
  31. 2017Harvesting Multiple Views for Marker-less 3D Human Pose Annotationscited by 48
  32. 2017A Perceptual Measure for Deep Single Image Camera Calibrationcited by 45
  33. 20204D Human Body Capture from Egocentric Video via 3D Scene Groundingcited by 43
  34. 2020Predicting Camera Viewpoint Improves Cross-dataset Generalization for 3D Human Pose Estimationcited by 36
  35. 2020Motion Capture from Internet Videoscited by 33
  36. 2016Horizon Lines in the Wildcited by 30
  37. 2020Full-Body Awareness from Partial Observationscited by 29
  38. 2020Beyond Weak Perspective for Monocular 3D Human Pose Estimationcited by 29

50 most cited of 54 All 54 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 23; 2023: 37; 2024: 33; 2025: 21; 2026: 14.

134 papers.

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  1. 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 395
  2. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  3. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
  4. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
  5. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  6. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
  7. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  8. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  9. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
  10. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  11. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  12. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
38 more
  1. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  2. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  3. 20233D Human Pose Estimation via Intuitive Physicscited by 100
  4. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
  5. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  6. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
  7. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
  8. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  9. 2025PromptHMR: Promptable Human Mesh Recoverycited by 70
  10. 2024CameraHMR: Aligning People with Perspectivecited by 64
  11. 2024MMIU: Multimodal Multi-image Understanding for Evaluating Large Vision-Language Modelscited by 61
  12. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  13. 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 58
  14. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 57
  15. 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
  16. 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributescited by 49
  17. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  18. 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 46
  19. 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
  20. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  21. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  22. 2021ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Posescited by 35
  23. 2025CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generationcited by 35
  24. 2025Human3R: Everyone Everywhere All at Oncecited by 35
  25. 2023Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Viewscited by 33
  26. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
  27. 2023On the Benefits of 3D Pose and Tracking for Human Action Recognitioncited by 32
  28. 2023PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformerscited by 31
  29. 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactionscited by 31
  30. 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
  31. 2022The One Where They Reconstructed 3D Humans and Environments in TV Showscited by 30
  32. 2022Reconstructing Action-Conditioned Human-Object Interactions Using Commonsense Knowledge Priorscited by 30
  33. 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
  34. 2022HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidancecited by 29
  35. 2022Embodied Scene-aware Human Pose Estimationcited by 28
  36. 2022Benchmarking and Analyzing 3D Human Pose and Shape Estimation Beyond Algorithmscited by 28
  37. 2022Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localizationcited by 25
  38. 2022DART: Articulated Hand Model with Diverse Accessories and Rich Texturescited by 25

50 most cited of 134 All 134 (JSON)