mlsanityData to 13 Oct 2026

Lifting Motion to the 3D World via 2D Diffusion

arXiv 2411.18808 ↗First posted 27 Nov 2024cs.CVcited by 11

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Abstract (arXiv)

Estimating 3D motion from 2D observations is a long-standing research challenge. Prior work typically requires training on datasets containing ground truth 3D motions, limiting their applicability to activities well-represented in existing motion capture data. This dependency particularly hinders generalization to out-of-distribution scenarios or subjects where collecting 3D ground truth is challenging, such as complex athletic movements or animal motion. We introduce MVLift, a novel approach to predict global 3D motion -- including both joint rotations and root trajectories in the world coordinate system -- using only 2D pose sequences for training. Our multi-stage framework leverages 2D motion diffusion models to progressively generate consistent 2D pose sequences across multiple views, a key step in recovering accurate global 3D motion. MVLift generalizes across various domains, including human poses, human-object interactions, and animal poses. Despite not requiring 3D supervision, it outperforms prior work on five datasets, including those methods that require 3D supervision.

Key facts. Cited by 11 papers in the map (data through 13 Oct 2026). Builds on 58 of its 67 references that are in the map. First posted on arXiv 27 Nov 2024.

Builds on

58 of 67 references.

References · 58

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38 more
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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 8; 2026: 3.

11 papers.

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  1. 2026Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling
  2. 2023DiffHPE: Robust, Coherent 3D Human Pose Lifting with Diffusion
  3. 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction
  4. 2025PoseTraj: Pose-Aware Trajectory Control in Video Diffusion
  5. 2026Flexible Geometric Guidance for Probabilistic Human Pose Estimation with Diffusion Models
  6. 2026PointZero: 3D Point Track Completion for Learning Transferable 3D Dynamics
  7. 2022A generic diffusion-based approach for 3D human pose prediction in the wild
  8. 2026World2Motion: Turning Video World Models into 3D Human Motion Generators