RoHM: Robust Human Motion Reconstruction via Diffusion
Not on the map. Why?
Abstract (arXiv)
We propose RoHM, an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn data-driven motion priors and combine them with optimization at test time. The former do not recover globally coherent motion and fail under occlusions; the latter are time-consuming, prone to local minima, and require manual tuning. To overcome these shortcomings, we exploit the iterative, denoising nature of diffusion models. RoHM is a novel diffusion-based motion model that, conditioned on noisy and occluded input data, reconstructs complete, plausible motions in consistent global coordinates. Given the complexity of the problem -- requiring one to address different tasks (denoising and infilling) in different solution spaces (local and global motion) -- we decompose it into two sub-tasks and learn two models, one for global trajectory and one for local motion. To capture the correlations between the two, we then introduce a novel conditioning module, combining it with an iterative inference scheme. We apply RoHM to a variety of tasks -- from motion reconstruction and denoising to spatial and temporal infilling. Extensive experiments on three popular datasets show that our method outperforms state-of-the-art approaches qualitatively and quantitatively, while being faster at test time. The code is available at https://sanweiliti.github.io/ROHM/ROHM.html.
Key facts. Cited by 46 papers in the map (data through 7 Oct 2026). Builds on 83 of its 103 references that are in the map. First posted on arXiv 16 Jan 2024.
Builds on
83 of 103 references.
References · 83
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2022Human Motion Diffusion Modelcited by 1,062
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
38 more
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,023
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
- 2021Character Controllers Using Motion VAEscited by 182
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 104
- 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
- 2022DiffPose: Toward More Reliable 3D Pose Estimationcited by 99
- 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
50 most cited of 83 All 83 (JSON)
Built on by
Citing papers per year: 2024: 7; 2025: 18; 2026: 21.
46 papers.
Sort:
By area:
- 2025GENMO: A GENeralist Model for Human MOtioncited by 43
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
- 2024Scaling Large Motion Models with Million-Level Human Motionscited by 20
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
- 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactionscited by 11
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Spacecited by 10
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
- 2025Geometric Neural Distance Fields for Learning Human Motion Priorscited by 6
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstructioncited by 6
34 more
- 2025StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Datacited by 5
- 2024CHAMP: Conformalized 3D Human Multi-Hypothesis Pose Estimatorscited by 4
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
- 2025Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Rangingcited by 3
- 2024Platypose: Calibrated Zero-Shot Multi-Hypothesis 3D Human Motion Estimationcited by 2
- 2024CUPS: Improving Human Pose-Shape Estimators with Conformalized Deep Uncertaintycited by 2
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidancecited by 2
- 2025FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulationcited by 2
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Cameracited by 2
- 2025Unconditional Human Motion and Shape Generation via Balanced Score-Based Diffusioncited by 2
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 2
- 2025Human Motion Prediction, Reconstruction, and Generationcited by 1
- 2025MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstructioncited by 1
- 2026FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusioncited by 1
- 2026PDF-HR: Pose Distance Fields for Humanoid Robotscited by 1
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactionscited by 1
- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animationcited by 0
- 2025Step2Motion: Locomotion Reconstruction from Pressure Sensing Insolescited by 0
- 2025Robust Motion Generation using Part-level Reliable Data from Videoscited by 0
- 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputscited by 0
- 2026Masked Modeling for Human Motion Recovery Under Occlusionscited by 0
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimizationcited by 0
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcingcited by 0
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recoverycited by 0
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videoscited by 0
- 2026Ultra Diffusion Poser: Diffusion-Based Human Motion Tracking From Sparse Inertial Sensors and Ranging-Based Between-Sensor Distancescited by 0
- 2026ARAPDiffusion: ARAP Regularization for Diffusion-Based Deformable Shape Space Learningcited by 0
- 2026VideoMDM: Towards 3D Human Motion Generation From 2D Supervisioncited by 0
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolutioncited by 0
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capturecited by 0
- 2026HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmarkcited by 0
- 2026Everybody Tracking Every Bodycited by 0
- 2026Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamicscited by 0
- 2026Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamics29 Sep 2026
- 2026Everybody Tracking Every Body30 Aug 2026
- 2026HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmark13 Aug 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026VideoMDM: Towards 3D Human Motion Generation From 2D Supervision11 Jun 2026
- 2026ARAPDiffusion: ARAP Regularization for Diffusion-Based Deformable Shape Space Learning5 Jun 2026
- 2026Ultra Diffusion Poser: Diffusion-Based Human Motion Tracking From Sparse Inertial Sensors and Ranging-Based Between-Sensor Distances1 Jun 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
34 more
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction3 Mar 2026
- 2026PDF-HR: Pose Distance Fields for Humanoid Robots4 Feb 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2026FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion7 Jan 2026
- 2026Dancing Points: Synthesizing Ballroom Dancing with Three-Point Inputs5 Jan 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Robust Motion Generation using Part-level Reliable Data from Videos14 Dec 2025
- 2025Step2Motion: Locomotion Reconstruction from Pressure Sensing Insoles26 Oct 2025
- 2025Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Ranging24 Oct 2025
- 2025Unconditional Human Motion and Shape Generation via Balanced Score-Based Diffusion14 Oct 2025
- 2025Geometric Neural Distance Fields for Learning Human Motion Priors11 Sep 2025
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video18 Aug 2025
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space12 Aug 2025
- 2025DiffCap: Diffusion-based Real-time Human Motion Capture using Sparse IMUs and a Monocular Camera8 Aug 2025
- 2025MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction21 Jul 2025
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarks7 Jul 2025
- 2025StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data6 May 2025
- 2025GENMO: A GENeralist Model for Human MOtion2 May 2025
- 2025CoMotion: Concurrent Multi-person 3D Motion16 Apr 2025
- 2025FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulation28 Mar 2025
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning21 Mar 2025
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactions20 Mar 2025
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidance4 Mar 2025
- 2025Human Motion Prediction, Reconstruction, and Generation21 Feb 2025
- 2024CUPS: Improving Human Pose-Shape Estimators with Conformalized Deep Uncertainty11 Dec 2024
- 2024Scaling Large Motion Models with Million-Level Human Motions4 Oct 2024
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device20 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation30 May 2024
- 2024CHAMP: Conformalized 3D Human Multi-Hypothesis Pose Estimators27 May 2024
- 2024Platypose: Calibrated Zero-Shot Multi-Hypothesis 3D Human Motion Estimation10 Mar 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
- 2024CHAMP: Conformalized 3D Human Multi-Hypothesis Pose Estimatorscited by 4
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidancecited by 2
- 2025Unconditional Human Motion and Shape Generation via Balanced Score-Based Diffusioncited by 2
- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animationcited by 0
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimizationcited by 0
- 2026Ultra Diffusion Poser: Diffusion-Based Human Motion Tracking From Sparse Inertial Sensors and Ranging-Based Between-Sensor Distancescited by 0
- 2026ARAPDiffusion: ARAP Regularization for Diffusion-Based Deformable Shape Space Learningcited by 0
- 2026ARAPDiffusion: ARAP Regularization for Diffusion-Based Deformable Shape Space Learning5 Jun 2026
- 2026Ultra Diffusion Poser: Diffusion-Based Human Motion Tracking From Sparse Inertial Sensors and Ranging-Based Between-Sensor Distances1 Jun 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Unconditional Human Motion and Shape Generation via Balanced Score-Based Diffusion14 Oct 2025
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidance4 Mar 2025
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation30 May 2024
- 2024CHAMP: Conformalized 3D Human Multi-Hypothesis Pose Estimators27 May 2024
- 2025GENMO: A GENeralist Model for Human MOtioncited by 43
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
- 2024Scaling Large Motion Models with Million-Level Human Motionscited by 20
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
- 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactionscited by 11
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Spacecited by 10
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
- 2025Geometric Neural Distance Fields for Learning Human Motion Priorscited by 6
- 2026DuoMo: Dual Motion Diffusion for World-Space Human Reconstructioncited by 6
- 2025StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Datacited by 5
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
12 most cited of 36 All 36 (JSON)
- 2026Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamics29 Sep 2026
- 2026Everybody Tracking Every Body30 Aug 2026
- 2026HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmark13 Aug 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026VideoMDM: Towards 3D Human Motion Generation From 2D Supervision11 Jun 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
12 newest of 36 All 36 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2026Parasitic Co-Denoising: Unlocking 3D Human Motion Generation in a Frozen Video Diffusion Model
- 2026FlowHMR: Physically Plausible Motion Capture from Video
- 2023DiffMesh: A Motion-aware Diffusion Framework for Human Mesh Recovery from Videos
- 2025LieHMR: Autoregressive Human Mesh Recovery with SO(3) Diffusion
- 2023Realistic Human Motion Generation with Cross-Diffusion Models
- 2026Learning Context-Adaptive Motion Priors for Masked Motion Diffusion Models with Efficient Kinematic Attention Aggregation
- 2023Modiff: Action-Conditioned 3D Motion Generation with Denoising Diffusion Probabilistic Models
- 2026AnyLift: Scaling Motion Reconstruction from Internet Videos via 2D Diffusion