CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation
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Cited by 20 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Top-down methods dominate the field of 3D human pose and shape estimation, because they are decoupled from human detection and allow researchers to focus on the core problem. However, cropping, their first step, discards the location information from the very beginning, which makes themselves unable to accurately predict the global rotation in the original camera coordinate system. To address this problem, we propose to Carry Location Information in Full Frames (CLIFF) into this task. Specifically, we feed more holistic features to CLIFF by concatenating the cropped-image feature with its bounding box information. We calculate the 2D reprojection loss with a broader view of the full frame, taking a projection process similar to that of the person projected in the image. Fed and supervised by global-location-aware information, CLIFF directly predicts the global rotation along with more accurate articulated poses. Besides, we propose a pseudo-ground-truth annotator based on CLIFF, which provides high-quality 3D annotations for in-the-wild 2D datasets and offers crucial full supervision for regression-based methods. Extensive experiments on popular benchmarks show that CLIFF outperforms prior arts by a significant margin, and reaches the first place on the AGORA leaderboard (the SMPL-Algorithms track). The code and data are available at https://github.com/huawei-noah/noah-research/tree/master/CLIFF.
Key facts. Cited by 238 papers in the map (data through 14 Oct 2026). Builds on 50 of its 63 references that are in the map. First posted on arXiv 1 Aug 2022.
Builds on
50 of 63 references.
References · 50
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38 more
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
- 2019Hybrid Task Cascade for Instance Segmentationcited by 481
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2021Mesh Graphormercited by 265
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021On Self-Contact and Human Posecited by 89
- 2021PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimationcited by 89
- 2021Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flowscited by 85
- 2020Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wildcited by 82
- 2019Monocular 3D Human Pose Estimation by Generation and Ordinal Rankingcited by 76
- 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
- 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
- 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
- 2021Body Meshes as Pointscited by 45
- 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
- 2019Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wildcited by 38
- 2021Adversarial Parametric Pose Priorcited by 38
- 2020Full-Body Awareness from Partial Observationscited by 29
- 2020Beyond Weak Perspective for Monocular 3D Human Pose Estimationcited by 29
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
- 2018How Robust is 3D Human Pose Estimation to Occlusion?cited by 23
- 2020PCLs: Geometry-aware Neural Reconstruction of 3D Pose with Perspective Crop Layerscited by 16
- 2022AirPose: Multi-View Fusion Network for Aerial 3D Human Pose and Shape Estimationcited by 11
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Citing papers per year: 2022: 6; 2023: 60; 2024: 70; 2025: 54; 2026: 48.
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