Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Cameras
Not on the map. Why?
Abstract (arXiv)
Markerless multiview motion capture is often constrained by the need for precise camera calibration, limiting accessibility for non-experts and in-the-wild captures. Existing calibration-free approaches mitigate this requirement but suffer from high computational cost and reduced reconstruction accuracy. We present Kineo, a fully automatic, calibration-free pipeline for markerless motion capture from videos captured by unsynchronized, uncalibrated, consumer-grade RGB cameras. Kineo leverages 2D keypoints from off-the-shelf detectors to simultaneously calibrate cameras, including Brown-Conrady distortion coefficients, and reconstruct 3D keypoints and dense scene point maps at metric scale. A confidence-driven spatio-temporal keypoint sampling strategy, combined with graph-based global optimization, ensures robust calibration at a fixed computational cost independent of sequence length. We further introduce a pairwise reprojection consensus score to quantify 3D reconstruction reliability for downstream tasks. Evaluations on EgoHumans and Human3.6M demonstrate substantial improvements over prior calibration-free methods. Compared to previous state-of-the-art approaches, Kineo reduces camera translation error by approximately 83-85%, camera angular error by 86-92%, and world mean-per-joint error (W-MPJPE) by 83-91%. Kineo is also efficient in real-world scenarios, processing multi-view sequences faster than their duration in specific configuration (e.g., 36min to process 1h20min of footage). The full pipeline and evaluation code are openly released to promote reproducibility and practical adoption at https://liris-xr.github.io/kineo/.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 37 of its 61 references that are in the map. First posted on arXiv 28 Oct 2025.
Builds on
37 of 61 references.
References · 37
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
- 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 261
- 2023RTMPose: Real-Time Multi-Person Pose Estimation based on MMPosecited by 175
- 2019Learnable Triangulation of Human Posecited by 161
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
25 more
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
- 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 101
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
- 2023RelPose++: Recovering 6D Poses from Sparse-view Observationscited by 87
- 2020Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wildcited by 82
- 2024CameraHMR: Aligning People with Perspectivecited by 65
- 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 60
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
- 2024GeoCalib: Learning Single-image Calibration with Geometric Optimizationcited by 52
- 2020AdaFuse: Adaptive Multiview Fusion for Accurate Human Pose Estimation in the Wildcited by 40
- 2022Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projectioncited by 39
- 2024Reconstructing People, Places, and Camerascited by 31
- 2023HuManiFlow: Ancestor-Conditioned Normalising Flows on SO(3) Manifolds for Human Pose and Shape Distribution Estimationcited by 24
- 2024Look Ma, no markers: holistic performance capture without the hasslecited by 23
- 2023POCO: 3D Pose and Shape Estimation with Confidencecited by 21
- 2025AnyCalib: On-Manifold Learning for Model-Agnostic Single-View Camera Calibrationcited by 18
- 2021Wide-Baseline Multi-Camera Calibration using Person Re-Identificationcited by 15
- 2025HAMSt3R: Human-Aware Multi-view Stereo 3D Reconstructioncited by 15
- 2020Spatiotemporal Bundle Adjustment for Dynamic 3D Human Reconstruction in the Wildcited by 11
- 2024Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videoscited by 6
- 2024Multi-view Pose Fusion for Occlusion-Aware 3D Human Pose Estimationcited by 5
- 2022Photo-realistic 360 Head Avatars in the Wildcited by 4
- 2015On Computing the Translations Norm in the Epipolar Graphcited by 3
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026Multi-Camera Self-Calibration in Sports Motion Capture: Leveraging Human and Stick Posescited by 0
- 2026Phase-Separated Complex Hilbert PCA on Markerless 3D Pose Estimation Data: A Global Phase Network and Its Extension to a Continuous Field on the Body Surfacecited by 0
- 20264D Human-Scene Reconstruction from Low-Overlap Capturescited by 0
- 2026Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representationcited by 0
- 2026Feed-Forward Multi-view Multi-person Reconstruction with Contrastive Human-Aware 3D Representation1 Sep 2026
- 20264D Human-Scene Reconstruction from Low-Overlap Captures10 Jul 2026
- 2026Phase-Separated Complex Hilbert PCA on Markerless 3D Pose Estimation Data: A Global Phase Network and Its Extension to a Continuous Field on the Body Surface27 Apr 2026
- 2026Multi-Camera Self-Calibration in Sports Motion Capture: Leveraging Human and Stick Poses19 Apr 2026