Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimation
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Abstract (arXiv)
Differently from 2D image datasets such as COCO, large-scale human datasets with 3D ground-truth annotations are very difficult to obtain in the wild. In this paper, we address this problem by augmenting existing 2D datasets with high-quality 3D pose fits. Remarkably, the resulting annotations are sufficient to train from scratch 3D pose regressor networks that outperform the current state-of-the-art on in-the-wild benchmarks such as 3DPW. Additionally, training on our augmented data is straightforward as it does not require to mix multiple and incompatible 2D and 3D datasets or to use complicated network architectures and training procedures. This simplified pipeline affords additional improvements, including injecting extreme crop augmentations to better reconstruct highly truncated people, and incorporating auxiliary inputs to improve 3D pose estimation accuracy. It also reduces the dependency on 3D datasets such as H36M that have restrictive licenses. We also use our method to introduce new benchmarks for the study of real-world challenges such as occlusions, truncations, and rare body poses. In order to obtain such high quality 3D pseudo-annotations, inspired by progress in internal learning, we introduce Exemplar Fine-Tuning (EFT). EFT combines the re-projection accuracy of fitting methods like SMPLify with a 3D pose prior implicitly captured by a pre-trained 3D pose regressor network. We show that EFT produces 3D annotations that result in better downstream performance and are qualitatively preferable in an extensive human-based assessment.
Key facts. Cited by 113 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Apr 2020.
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Citing papers per year: 2021: 21; 2022: 23; 2023: 41; 2024: 19; 2025: 6; 2026: 3.
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- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
38 more
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- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
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- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 101
- 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
- 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
- 2024CameraHMR: Aligning People with Perspectivecited by 65
- 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
- 2022Occluded Human Mesh Recoverycited by 54
- 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributescited by 50
- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
- 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 49
- 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2022D&D: Learning Human Dynamics from Dynamic Cameracited by 41
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
- 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
- 2021Adversarial Parametric Pose Priorcited by 38
- 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
- 2025Human3R: Everyone Everywhere All at Oncecited by 37
- 2022Understanding 3D Object Articulation in Internet Videoscited by 36
- 2021Test-Time Personalization with a Transformer for Human Pose Estimationcited by 33
- 2021AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generationcited by 32
- 2021HSPACE: Synthetic Parametric Humans Animated in Complex Environmentscited by 29
- 2022DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimationcited by 29
- 2022Benchmarking and Analyzing 3D Human Pose and Shape Estimation Beyond Algorithmscited by 28
- 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimationcited by 28
- 2021RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Streamcited by 26
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
- 2023HuManiFlow: Ancestor-Conditioned Normalising Flows on SO(3) Manifolds for Human Pose and Shape Distribution Estimationcited by 24
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarioscited by 24
- 2021To The Point: Correspondence-driven monocular 3D category reconstructioncited by 21
- 2023Global Adaptation meets Local Generalization: Unsupervised Domain Adaptation for 3D Human Pose Estimationcited by 19
- 2023From Isolated Islands to Pangea: Unifying Semantic Space for Human Action Understandingcited by 19
50 most cited of 113 All 113 (JSON)
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026Chatting about Upper-Body Expressive Human Pose and Shape Estimation20 Apr 2026
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models30 Mar 2026
- 2025Robust Long-term Test-Time Adaptation for 3D Human Pose Estimation through Motion Discretization24 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025
- 2025Human3R: Everyone Everywhere All at Once7 Oct 2025
- 2025Paving the Way Towards Kinematic Assessment Using Monocular Video: A Preclinical Benchmark of State-of-the-Art Deep-Learning-Based 3D Human Pose Estimators Against Inertial Sensors in Daily Living Activities2 Oct 2025
- 2025H2OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers8 Sep 2025
- 2025MAVOS-DD: Multilingual Audio-Video Open-Set Deepfake Detection Benchmark16 May 2025
- 2024CondiMen: Conditional Multi-Person Mesh Recovery17 Dec 2024
- 2024CameraHMR: Aligning People with Perspective12 Nov 2024
- 2024Estimating Body and Hand Motion in an Ego-sensed World4 Oct 2024
38 more
- 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Image25 Sep 2024
- 2024Multi-view Pose Fusion for Occlusion-Aware 3D Human Pose Estimation28 Aug 2024
- 2024Monocular Human-Object Reconstruction in the Wild30 Jul 2024
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recovery29 May 2024
- 2024Di2Pose: Discrete Diffusion Model for Occluded 3D Human Pose Estimation27 May 2024
- 2024Pose Priors from Language Models6 May 2024
- 2024PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios30 Apr 2024
- 2024SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimation23 Apr 2024
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos26 Mar 2024
- 2024Diffusion Models are Efficient Data Generators for Human Mesh Recovery17 Mar 2024
- 2024ShapeBoost: Boosting Human Shape Estimation with Part-Based Parameterization and Clothing-Preserving Augmentation2 Mar 2024
- 2024Uncertainty-Aware Testing-Time Optimization for 3D Human Pose Estimation4 Feb 2024
- 2024Multi-RoI Human Mesh Recovery with Camera Consistency and Contrastive Losses3 Feb 2024
- 2024Reconstructing Close Human Interactions from Multiple Views29 Jan 2024
- 2024Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recovery25 Jan 2024
- 2024STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusion3 Jan 2024
- 2023Towards Robust and Expressive Whole-body Human Pose and Shape Estimation14 Dec 2023
- 2023VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Space13 Dec 2023
- 2023You Only Learn One Query: Learning Unified Human Query for Single-Stage Multi-Person Multi-Task Human-Centric Perception9 Dec 2023
- 2023Learning Unorthogonalized Matrices for Rotation Estimation1 Dec 2023
- 2023W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration29 Nov 2023
- 2023Temporal-Aware Refinement for Video-based Human Pose and Shape Recovery16 Nov 2023
- 2023SwimXYZ: A large-scale dataset of synthetic swimming motions and videos6 Oct 2023
- 2023Reconstructing 3D Human Pose from RGB-D Data with Occlusions2 Oct 2023
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation29 Sep 2023
- 2023AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collections5 Sep 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Images23 Aug 2023
- 2023ReFit: Recurrent Fitting Network for 3D Human Recovery22 Aug 2023
- 2023Coordinate Transformer: Achieving Single-stage Multi-person Mesh Recovery from Videos20 Aug 2023
- 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation19 Aug 2023
- 2023PoSynDA: Multi-Hypothesis Pose Synthesis Domain Adaptation for Robust 3D Human Pose Estimation18 Aug 2023
- 2023Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstruction12 Aug 2023
- 2023Body Knowledge and Uncertainty Modeling for Monocular 3D Human Body Reconstruction1 Aug 2023
- 2023JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery31 Jul 2023
- 2023Learning Dense UV Completion for Human Mesh Recovery20 Jul 2023
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion29 Jun 2023
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Images15 Jun 2023
50 newest of 113 All 113 (JSON)
- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2024Diffusion Models are Efficient Data Generators for Human Mesh Recoverycited by 8
- 2024Di2Pose: Discrete Diffusion Model for Occluded 3D Human Pose Estimationcited by 2
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Modelscited by 0
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models30 Mar 2026
- 2024Di2Pose: Discrete Diffusion Model for Occluded 3D Human Pose Estimation27 May 2024
- 2024Diffusion Models are Efficient Data Generators for Human Mesh Recovery17 Mar 2024
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Images15 Jun 2023
- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation14 Mar 2023
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
12 most cited of 108 All 108 (JSON)
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026Chatting about Upper-Body Expressive Human Pose and Shape Estimation20 Apr 2026
- 2025Robust Long-term Test-Time Adaptation for 3D Human Pose Estimation through Motion Discretization24 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025
- 2025Human3R: Everyone Everywhere All at Once7 Oct 2025
- 2025Paving the Way Towards Kinematic Assessment Using Monocular Video: A Preclinical Benchmark of State-of-the-Art Deep-Learning-Based 3D Human Pose Estimators Against Inertial Sensors in Daily Living Activities2 Oct 2025
- 2025H2OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers8 Sep 2025
- 2025MAVOS-DD: Multilingual Audio-Video Open-Set Deepfake Detection Benchmark16 May 2025
- 2024CondiMen: Conditional Multi-Person Mesh Recovery17 Dec 2024
- 2024CameraHMR: Aligning People with Perspective12 Nov 2024
- 2024Estimating Body and Hand Motion in an Ego-sensed World4 Oct 2024
- 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Image25 Sep 2024
12 newest of 108 All 108 (JSON)