mlsanityData to 7 Oct 2026

DART: Articulated Hand Model with Diverse Accessories and Rich Textures

arXiv 2210.07650 ↗First posted 14 Oct 2022cs.CV cs.AI cs.GRcited by 25

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Abstract (arXiv)

Hand, the bearer of human productivity and intelligence, is receiving much attention due to the recent fever of digital twins. Among different hand morphable models, MANO has been widely used in vision and graphics community. However, MANO disregards textures and accessories, which largely limits its power to synthesize photorealistic hand data. In this paper, we extend MANO with Diverse Accessories and Rich Textures, namely DART. DART is composed of 50 daily 3D accessories which varies in appearance and shape, and 325 hand-crafted 2D texture maps covers different kinds of blemishes or make-ups. Unity GUI is also provided to generate synthetic hand data with user-defined settings, e.g., pose, camera, background, lighting, textures, and accessories. Finally, we release DARTset, which contains large-scale (800K), high-fidelity synthetic hand images, paired with perfect-aligned 3D labels. Experiments demonstrate its superiority in diversity. As a complement to existing hand datasets, DARTset boosts the generalization in both hand pose estimation and mesh recovery tasks. Raw ingredients (textures, accessories), Unity GUI, source code and DARTset are publicly available at dart2022.github.io

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 46 of its 64 references that are in the map. First posted on arXiv 14 Oct 2022.

Builds on

46 of 64 references.

References · 46

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  4. 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,417
  5. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
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  7. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  8. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
  9. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  10. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  11. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  12. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
34 more
  1. 2021Mesh Graphormercited by 264
  2. 2017Integral Human Pose Regressioncited by 255
  3. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
  4. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
  5. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  6. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 220
  7. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  8. 2020Long-term Human Motion Prediction with Scene Contextcited by 191
  9. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  10. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  11. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  12. 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
  13. 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
  14. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  15. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
  16. 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
  17. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 127
  18. 2017Compositional Human Pose Regressioncited by 124
  19. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  20. 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
  21. 2017Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensorcited by 84
  22. 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
  23. 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
  24. 2021Playing for 3D Human Recoverycited by 63
  25. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  26. 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
  27. 2019HEMlets Pose: Learning Part-Centric Heatmap Triplets for Accurate 3D Human Pose Estimationcited by 50
  28. 20163D Hand Pose Tracking and Estimation Using Stereo Matchingcited by 35
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  30. 2020BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networkscited by 23
  31. 20143D Hand Pose Detection in Egocentric RGB-D Imagescited by 17
  32. 2021PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imagingcited by 14
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  34. 2016Efficiently Creating 3D Training Data for Fine Hand Pose Estimationcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 9; 2024: 7; 2025: 4; 2026: 3.

25 papers.

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  1. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  2. 2023TADA! Text to Animatable Digital Avatarscited by 109
  3. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  4. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  5. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  6. 2023A Dataset of Relighted 3D Interacting Handscited by 35
  7. 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
  8. 2024NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priorscited by 27
  9. 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
  10. 2024URHand: Universal Relightable Handscited by 17
  11. 2023RenderIH: A Large-scale Synthetic Dataset for 3D Interacting Hand Pose Estimationcited by 16
  12. 2023HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Imagescited by 13
13 more
  1. 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Modelscited by 13
  2. 2023UnitedHuman: Harnessing Multi-Source Data for High-Resolution Human Generationcited by 9
  3. 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
  4. 2024Weakly-Supervised 3D Hand Reconstruction with Knowledge Prior and Uncertainty Guidancecited by 5
  5. 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Handscited by 4
  6. 2025Recovering Parametric Scenes from Very Few Time-of-Flight Pixelscited by 3
  7. 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Priorcited by 3
  8. 2026HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Imagescited by 3
  9. 2023Semi-supervised Hand Appearance Recovery via Structure Disentanglement and Dual Adversarial Discriminationcited by 2
  10. 2023HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texturecited by 2
  11. 2025GRASPLAT: Enabling dexterous grasping through novel view synthesiscited by 2
  12. 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignmentcited by 0
  13. 2026PHAF-Personalized Hand Avatars in a Flashcited by 0