mlsanityData to 14 Oct 2026

Ego-Body Pose Estimation via Ego-Head Pose Estimation

arXiv 2212.04636 ↗First posted 9 Dec 2022cs.CV cs.GRcited by 94

Not on the map. Why?

Abstract (arXiv)

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is challenging, because the user's body is often unobserved by the front-facing camera placed on the head of the user. In addition, collecting large-scale, high-quality datasets with paired egocentric videos and 3D human motions requires accurate motion capture devices, which often limit the variety of scenes in the videos to lab-like environments. To eliminate the need for paired egocentric video and human motions, we propose a new method, Ego-Body Pose Estimation via Ego-Head Pose Estimation (EgoEgo), which decomposes the problem into two stages, connected by the head motion as an intermediate representation. EgoEgo first integrates SLAM and a learning approach to estimate accurate head motion. Subsequently, leveraging the estimated head pose as input, EgoEgo utilizes conditional diffusion to generate multiple plausible full-body motions. This disentanglement of head and body pose eliminates the need for training datasets with paired egocentric videos and 3D human motion, enabling us to leverage large-scale egocentric video datasets and motion capture datasets separately. Moreover, for systematic benchmarking, we develop a synthetic dataset, AMASS-Replica-Ego-Syn (ARES), with paired egocentric videos and human motion. On both ARES and real data, our EgoEgo model performs significantly better than the current state-of-the-art methods.

Key facts. Cited by 94 papers in the map (data through 14 Oct 2026). Builds on 52 of its 60 references that are in the map. First posted on arXiv 9 Dec 2022.

Builds on

52 of 60 references.

References · 52

  1. 2017Attention Is All You Needcited by 60,361
  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  3. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  4. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  5. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  6. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  7. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  8. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  9. 2022Human Motion Diffusion Modelcited by 1,080
  10. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  11. 2017End-to-end Recovery of Human Shape and Posecited by 885
  12. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
38 more
  1. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  2. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  3. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  5. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  6. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  7. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  8. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 221
  9. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  10. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  11. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  12. 2022Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensorscited by 146
  13. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  14. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  15. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
  16. 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
  17. 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 114
  18. 2022AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensingcited by 110
  19. 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 109
  20. 2021Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimationcited by 101
  21. 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
  22. 2017Self-supervised Learning of Motion Capturecited by 97
  23. 2019Ego-Pose Estimation and Forecasting as Real-Time PD Controlcited by 87
  24. 2019You2Me: Inferring Body Pose in Egocentric Video via First and Second Person Interactionscited by 82
  25. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  26. 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 79
  27. 2022QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatarscited by 77
  28. 2018Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Cameracited by 68
  29. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
  30. 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 66
  31. 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
  32. 2022FLAG: Flow-based 3D Avatar Generation from Sparse Observationscited by 55
  33. 2015Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Videocited by 54
  34. 2020SelfPose: 3D Egocentric Pose Estimation from a Headset Mounted Cameracited by 49
  35. 2016Seeing Invisible Poses: Estimating 3D Body Pose from Egocentric Videocited by 45
  36. 2021LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signalscited by 45
  37. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  38. 2021Egocentric Pose Estimation from Human Vision Spancited by 27

50 most cited of 52 All 52 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 14; 2024: 26; 2025: 31; 2026: 22.

94 papers.

Sort:

By area:

  1. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
  2. 2023Object Motion Guided Human Motion Synthesiscited by 212
  3. 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
  4. 2023Controllable Human-Object Interaction Synthesiscited by 109
  5. 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
  6. 2023An Outlook into the Future of Egocentric Visioncited by 84
  7. 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
  8. 2024HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environmentcited by 53
  9. 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
  10. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  11. 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
  12. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
38 more
  1. 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
  2. 2024EgoExo-Fitness: Towards Egocentric and Exocentric Full-Body Action Understandingcited by 36
  3. 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 34
  4. 2023DiffusionPoser: Real-time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusioncited by 31
  5. 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
  6. 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 31
  7. 2025Whole-Body Conditioned Egocentric Video Predictioncited by 30
  8. 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streamscited by 29
  9. 2023LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuningcited by 28
  10. 2024EgoLM: Multi-Modal Language Model of Egocentric Motionscited by 28
  11. 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
  12. 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 27
  13. 2024EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewscited by 26
  14. 2022EgoLoc: Revisiting 3D Object Localization from Egocentric Videos with Visual Queriescited by 25
  15. 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 25
  16. 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
  17. 20233D Human Pose Perception from Egocentric Stereo Videoscited by 23
  18. 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
  19. 2024Vinci: A Real-time Embodied Smart Assistant based on Egocentric Vision-Language Modelcited by 19
  20. 2024MADiff: Motion-Aware Mamba Diffusion Models for Hand Trajectory Prediction on Egocentric Videoscited by 18
  21. 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
  22. 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
  23. 2025UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generationcited by 17
  24. 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
  25. 2025EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activitycited by 15
  26. 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
  27. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
  28. 2024Attention-Propagation Network for Egocentric Heatmap to 3D Pose Liftingcited by 13
  29. 2024Intention-driven Ego-to-Exo Video Generationcited by 13
  30. 2026EgoForge: Goal-Directed Egocentric World Simulatorcited by 12
  31. 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackerscited by 11
  32. 2024EgoCast: Forecasting Egocentric Human Pose in the Wildcited by 11
  33. 2025LookOut: Real-World Humanoid Egocentric Navigationcited by 9
  34. 2024A Survey on 3D Egocentric Human Pose Estimationcited by 8
  35. 2024EMAG: Ego-motion Aware and Generalizable 2D Hand Forecasting from Egocentric Videoscited by 8
  36. 2024Estimating Ego-Body Pose from Doubly Sparse Egocentric Video Datacited by 8
  37. 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 8
  38. 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8

50 most cited of 94 All 94 (JSON)