mlsanityData to 14 Oct 2026

PACE: Human and Camera Motion Estimation from in-the-wild Videos

arXiv 2310.13768 ↗First posted 20 Oct 2023cs.CVcited by 34

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Abstract (arXiv)

We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization framework that disentangles human and camera motions using both foreground human motion priors and background scene features. Unlike existing methods that use SLAM as initialization, we propose to tightly integrate SLAM and human motion priors in an optimization that is inspired by bundle adjustment. Specifically, we optimize human and camera motions to match both the observed human pose and scene features. This design combines the strengths of SLAM and motion priors, which leads to significant improvements in human and camera motion estimation. We additionally introduce a motion prior that is suitable for batch optimization, making our approach significantly more efficient than existing approaches. Finally, we propose a novel synthetic dataset that enables evaluating camera motion in addition to human motion from dynamic videos. Experiments on the synthetic and real-world RICH datasets demonstrate that our approach substantially outperforms prior art in recovering both human and camera motions.

Key facts. Cited by 34 papers in the map (data through 14 Oct 2026). Builds on 107 of its 130 references that are in the map. First posted on arXiv 20 Oct 2023.

Builds on

107 of 130 references.

References · 107

  1. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  2. 2013Auto-Encoding Variational Bayescited by 4,053
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  5. 2022Human Motion Diffusion Modelcited by 1,080
  6. 2017End-to-end Recovery of Human Shape and Posecited by 885
  7. 2021ByteTrack: Multi-Object Tracking by Associating Every Detection Boxcited by 823
  8. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  9. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  10. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  11. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  12. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
38 more
  1. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  2. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
  3. 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
  4. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  5. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  6. 2017On human motion prediction using recurrent neural networkscited by 338
  7. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  8. 2018Learning 3D Human Dynamics from Videocited by 316
  9. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
  10. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  11. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  12. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  13. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  14. 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
  15. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  16. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
  17. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
  18. 2015Structural-RNN: Deep Learning on Spatio-Temporal Graphscited by 234
  19. 2021Robust Motion In-betweeningcited by 229
  20. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  21. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
  22. 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
  23. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  24. 2020Long-term Human Motion Prediction with Scene Contextcited by 192
  25. 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 185
  26. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
  27. 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
  28. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  29. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  30. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  31. 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
  32. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  33. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  34. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  35. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
  36. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  37. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  38. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135

50 most cited of 107 All 107 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 6; 2025: 17; 2026: 11.

34 papers.

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  1. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  2. 2025Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generationcited by 77
  3. 2025PromptHMR: Promptable Human Mesh Recoverycited by 76
  4. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
  5. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 66
  6. 2025Human3R: Everyone Everywhere All at Oncecited by 37
  7. 2024WHAC: World-grounded Humans and Camerascited by 30
  8. 2024Spatial Cognition from Egocentric Video: Out of Sight, Not Out of Mindcited by 28
  9. 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 25
  10. 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
  11. 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videoscited by 10
  12. 2026UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Passcited by 9
22 more
  1. 2025Pulp Motion: Framing-aware multimodal camera and human motion generationcited by 8
  2. 2024Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videoscited by 6
  3. 2024Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recoverycited by 4
  4. 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robotscited by 4
  5. 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
  6. 2025ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinatecited by 3
  7. 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
  8. 2026Stereo-Inertial Poser: Towards Metric-Accurate Shape-Aware Motion Capture Using Sparse IMUs and a Single Stereo Cameracited by 2
  9. 2025SSPINNpose: A Self-Supervised PINN for Inertial Pose and Dynamics Estimationcited by 1
  10. 2026UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Videocited by 1
  11. 2026LAMP: Localization Aware Multi-camera People Tracking in Metric 3D Worldcited by 1
  12. 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capturecited by 1
  13. 2025MAMMA: Markerless & Automatic Multi-Person Motion Action Capturecited by 0
  14. 2025VirtualFencer: Generating Fencing Bouts based on Strategies Extracted from In-the-Wild Videoscited by 0
  15. 2025Physics-based Human Pose Estimation from a Single Moving RGB Cameracited by 0
  16. 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Humancited by 0
  17. 2025Improving Human Motion Plausibility with Body Momentumcited by 0
  18. 2026Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capturecited by 0
  19. 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapescited by 0
  20. 2026Field Converter: Geometry-Initialized Temporal Residual Refinement for World-Grounded Player Pose Estimation from Soccer Broadcastscited by 0
  21. 2026WildHSR: Metric Feed-Forward 4D People-Scene Reconstruction from a 3D Foundation Modelcited by 0
  22. 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamicscited by 0