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Convolutional Mesh Regression for Single-Image Human Shape Reconstruction

arXiv 1905.03244 ↗First posted 8 May 2019cs.CVcited by 270

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Abstract (arXiv)

This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh consistent with image evidence. This parameter regression has been a very challenging task, with model-based approaches underperforming compared to nonparametric solutions in terms of pose estimation. In our work, we propose to relax this heavy reliance on the model's parameter space. We still retain the topology of the SMPL template mesh, but instead of predicting model parameters, we directly regress the 3D location of the mesh vertices. This is a heavy task for a typical network, but our key insight is that the regression becomes significantly easier using a Graph-CNN. This architecture allows us to explicitly encode the template mesh structure within the network and leverage the spatial locality the mesh has to offer. Image-based features are attached to the mesh vertices and the Graph-CNN is responsible to process them on the mesh structure, while the regression target for each vertex is its 3D location. Having recovered the complete 3D geometry of the mesh, if we still require a specific model parametrization, this can be reliably regressed from the vertices locations. We demonstrate the flexibility and the effectiveness of our proposed graph-based mesh regression by attaching different types of features on the mesh vertices. In all cases, we outperform the comparable baselines relying on model parameter regression, while we also achieve state-of-the-art results among model-based pose estimation approaches.

Key facts. Cited by 270 papers in the map (data through 14 Oct 2026). First posted on arXiv 8 May 2019.

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Citing papers per year: 2021: 75; 2022: 55; 2023: 64; 2024: 47; 2025: 17; 2026: 12.

270 papers.

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  1. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  2. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  3. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  4. 2021Mesh Graphormercited by 265
  5. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  6. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
  7. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
  8. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
  9. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  10. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
  11. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 155
  12. 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
38 more
  1. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  2. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  3. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  4. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
  5. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  6. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
  7. 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
  8. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  9. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  10. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  11. 20233D Human Pose Estimation via Intuitive Physicscited by 103
  12. 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 101
  13. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
  14. 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
  15. 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 83
  16. 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
  17. 2022LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discoverycited by 66
  18. 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 65
  19. 2021Playing for 3D Human Recoverycited by 64
  20. 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
  21. 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 60
  22. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  23. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
  24. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  25. 2022A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspectivecited by 56
  26. 2022Occluded Human Mesh Recoverycited by 54
  27. 2022MPS-NeRF: Generalizable 3D Human Rendering from Multiview Imagescited by 53
  28. 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
  29. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 50
  30. 2021THUNDR: Transformer-based 3D HUmaN Reconstruction with Markerscited by 50
  31. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 49
  32. 2021Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wildcited by 48
  33. 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
  34. 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
  35. 2023Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimationcited by 47
  36. 2021Body Meshes as Pointscited by 45
  37. 2022GIFS: Neural Implicit Function for General Shape Representationcited by 45
  38. 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44

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