Reconstructing Humans with a Biomechanically Accurate Skeleton
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Abstract (arXiv)
In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we build a pipeline to produce pseudo ground truth model parameters for single images and implement a training procedure that iteratively refines these pseudo labels. Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks, while it significantly outperforms them in settings with extreme 3D poses and viewpoints. Additionally, we show that previous reconstruction methods frequently violate joint angle limits, leading to unnatural rotations. In contrast, our approach leverages the biomechanically plausible degrees of freedom making more realistic joint rotation estimates. We validate our approach across multiple human pose estimation benchmarks. We make the code, models and data available at: https://isshikihugh.github.io/HSMR/
Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 47 of its 69 references that are in the map. First posted on arXiv 27 Mar 2025.
Builds on
47 of 69 references.
References · 47
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- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
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- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
35 more
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
- 2017AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actionscited by 449
- 2017A simple yet effective baseline for 3d human pose estimationcited by 401
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
- 2017Integral Human Pose Regressioncited by 256
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
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- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 221
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- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 185
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- 2017PoseTrack: A Benchmark for Human Pose Estimation and Trackingcited by 173
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
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- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
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Citing papers per year: 2025: 6; 2026: 16.
22 papers.
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- 2025Portable Biomechanics Laboratory: Clinically Accessible Movement Analysis from a Handheld Smartphonecited by 8
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Modelscited by 5
- 2026PEAR: Pixel-aligned Expressive humAn mesh Recoverycited by 3
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recoverycited by 2
- 2026OA-NBV: Occlusion-Aware Next-Best-View Planning for Human-Centered Active Perception on Mobile Robotscited by 2
- 2025MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimationcited by 1
- 2025Investigating Anthropometric Fidelity in SAM 3D Bodycited by 1
- 2026SAM4Dcap: Training-free Biomechanical Twin System from Monocular Videocited by 1
- 2026BioGait-VLM: A Tri-Modal Vision-Language-Biomechanics Framework for Interpretable Clinical Gait Assessmentcited by 1
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
- 2026MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglementcited by 1
10 more
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Modelcited by 1
- 2025Graphics4Science: Computer Graphics for Scientific Impactscited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videoscited by 0
- 2026BioHuman: Learning Biomechanical Human Representations from Videocited by 0
- 2026SOMA: From Surface Observations to Muscle Anatomycited by 0
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstructioncited by 0
- 2026Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Predictioncited by 0
- 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networkscited by 0
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matricescited by 0
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Model30 Aug 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networks10 Jul 2026
- 2026Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Prediction9 Jul 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026BioHuman: Learning Biomechanical Human Representations from Video14 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Models10 May 2026
- 2026MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglement29 Mar 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026OA-NBV: Occlusion-Aware Next-Best-View Planning for Human-Centered Active Perception on Mobile Robots10 Mar 2026
10 more
- 2026BioGait-VLM: A Tri-Modal Vision-Language-Biomechanics Framework for Interpretable Clinical Gait Assessment9 Mar 2026
- 2026SAM4Dcap: Training-free Biomechanical Twin System from Monocular Video14 Feb 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2026PEAR: Pixel-aligned Expressive humAn mesh Recovery30 Jan 2026
- 2025Investigating Anthropometric Fidelity in SAM 3D Body2 Dec 2025
- 2025SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recovery25 Nov 2025
- 2025MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimation24 Nov 2025
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compression22 Sep 2025
- 2025Portable Biomechanics Laboratory: Clinically Accessible Movement Analysis from a Handheld Smartphone11 Jul 2025
- 2025Graphics4Science: Computer Graphics for Scientific Impacts18 Jun 2025
- 2025Portable Biomechanics Laboratory: Clinically Accessible Movement Analysis from a Handheld Smartphonecited by 8
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Modelscited by 5
- 2026PEAR: Pixel-aligned Expressive humAn mesh Recoverycited by 3
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recoverycited by 2
- 2026OA-NBV: Occlusion-Aware Next-Best-View Planning for Human-Centered Active Perception on Mobile Robotscited by 2
- 2025MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimationcited by 1
- 2025Investigating Anthropometric Fidelity in SAM 3D Bodycited by 1
- 2026SAM4Dcap: Training-free Biomechanical Twin System from Monocular Videocited by 1
- 2026BioGait-VLM: A Tri-Modal Vision-Language-Biomechanics Framework for Interpretable Clinical Gait Assessmentcited by 1
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
- 2026MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglementcited by 1
12 most cited of 22 All 22 (JSON)
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Model30 Aug 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026Revisiting Euler-Angle Regression with Kolmogorov-Arnold Networks10 Jul 2026
- 2026Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Prediction9 Jul 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026BioHuman: Learning Biomechanical Human Representations from Video14 May 2026
- 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos14 May 2026
- 2026Monocular Biomechanical Tracking of Fingers with Inverse Kinematics to Foundation Models10 May 2026
- 2026MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglement29 Mar 2026
- 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems19 Mar 2026
- 2026OA-NBV: Occlusion-Aware Next-Best-View Planning for Human-Centered Active Perception on Mobile Robots10 Mar 2026
12 newest of 22 All 22 (JSON)