4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes
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Abstract (arXiv)
Reconstructing dynamic scenes from video sequences is a highly promising task in the multimedia domain. While previous methods have made progress, they often struggle with slow rendering and managing temporal complexities such as significant motion and object appearance/disappearance. In this paper, we propose SaRO-GS as a novel dynamic scene representation capable of achieving real-time rendering while effectively handling temporal complexities in dynamic scenes. To address the issue of slow rendering speed, we adopt a Gaussian primitive-based representation and optimize the Gaussians in 4D space, which facilitates real-time rendering with the assistance of 3D Gaussian Splatting. Additionally, to handle temporally complex dynamic scenes, we introduce a Scale-aware Residual Field. This field considers the size information of each Gaussian primitive while encoding its residual feature and aligns with the self-splitting behavior of Gaussian primitives. Furthermore, we propose an Adaptive Optimization Schedule, which assigns different optimization strategies to Gaussian primitives based on their distinct temporal properties, thereby expediting the reconstruction of dynamic regions. Through evaluations on monocular and multi-view datasets, our method has demonstrated state-of-the-art performance. Please see our project page at https://yjb6.github.io/SaRO-GS.github.io.
Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). Builds on 52 of its 76 references that are in the map. First posted on arXiv 9 Dec 2024.
Builds on
52 of 76 references.
References · 52
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38 more
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- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
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- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
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- 2024GenS: Generalizable Neural Surface Reconstruction from Multi-View Imagescited by 15
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2025: 18; 2026: 19.
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- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 40
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
- 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Camerascited by 6
- 2025Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstructioncited by 5
- 2025Prior-Enhanced Gaussian Splatting for Dynamic Scene Reconstruction from Casual Videocited by 5
25 more
- 2025Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Contentcited by 2
- 2025Color3D: Controllable and Consistent 3D Colorization with Personalized Colorizercited by 2
- 2025MoE-GS: Mixture of Experts for Dynamic Gaussian Splattingcited by 2
- 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Videocited by 2
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenescited by 2
- 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2025LoGoColor: Local-Global 3D Colorization for 360deg Scenescited by 0
- 2025HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesiscited by 0
- 2026SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communicationcited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splattingcited by 0
- 2026PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstructioncited by 0
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splattingcited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fieldscited by 0
- 2026QuARC-GS: Quantized Anchored Residual Coding for Compact Dynamic Scene Streaming with Gaussian Splattingcited by 0
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filteringcited by 0
- 2026Streaming4D: Accelerate 4D World Models via Block-wise Video Generation and Incremental Reconstructioncited by 0
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splattingcited by 0
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streamingcited by 0
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Cameracited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026Streaming4D: Accelerate 4D World Models via Block-wise Video Generation and Incremental Reconstruction1 Sep 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026QuARC-GS: Quantized Anchored Residual Coding for Compact Dynamic Scene Streaming with Gaussian Splatting18 Aug 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2026Online Segment 3D Gaussians via Launching Virtual Drones2 Jul 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
25 more
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splatting22 Jun 2026
- 2026PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction11 May 2026
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting10 May 2026
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes26 Mar 2026
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2026SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communication21 Jan 2026
- 2025HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis16 Dec 2025
- 2025Prior-Enhanced Gaussian Splatting for Dynamic Scene Reconstruction from Casual Video12 Dec 2025
- 2025LoGoColor: Local-Global 3D Colorization for 360deg Scenes10 Dec 2025
- 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video8 Nov 2025
- 2025MoE-GS: Mixture of Experts for Dynamic Gaussian Splatting22 Oct 2025
- 2025Color3D: Controllable and Consistent 3D Colorization with Personalized Colorizer11 Oct 2025
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenes29 Sep 2025
- 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streaming22 Sep 2025
- 2025Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Content29 Aug 2025
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras13 Aug 2025
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering25 Jul 2025
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
- 2025Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction22 May 2025
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction13 May 2025
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video24 Mar 2025
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting21 Mar 2025
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model18 Mar 2025
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene16 Mar 2025
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 40
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
- 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Camerascited by 6
- 2025Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstructioncited by 5
- 2025Prior-Enhanced Gaussian Splatting for Dynamic Scene Reconstruction from Casual Videocited by 5
12 most cited of 34 All 34 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026QuARC-GS: Quantized Anchored Residual Coding for Compact Dynamic Scene Streaming with Gaussian Splatting18 Aug 2026
- 2026ACA-GS: Adaptive-Capacity Anchored Gaussian Splatting for Compact Dynamic Radiance Fields5 Aug 2026
- 2026Online Segment 3D Gaussians via Launching Virtual Drones2 Jul 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026Temporally Aware Densification for Dynamic 3D Gaussian Splatting22 Jun 2026
- 2026PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction11 May 2026
12 newest of 34 All 34 (JSON)